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Xbox Series S and X Thread - Backwards Compatible like no other

Xbox Series S and X - Price and Release date revealed!
UPDATE :

  • The Xbox Series S will cost $300.
  • The Xbox Series X will cost $500.
  • Both consoles will be out on November 10.
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Unboxing the Models.



 
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Seriously ! Why do you want to KNOW ? gaming, movie's, sometime's music and eating junkfood...
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CerebralTiger

Expert
Apr 12, 2007
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Whaaaaaaaaattt !!!!! You have got to be kidding me dude. thats just insane.. they just copied one of xbox's worst aspect.
Yup. I really hope this gets sorted out over the next few firmware updates. They've been pretty rare so far, and haven't fixed any of the issues people have been reporting, such as PS5 turning off while in rest mode. Haven't encountered this issue personally, but I know a few people who have and it's often brought up on various forums.
 

CerebralTiger

Expert
Apr 12, 2007
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''...if you look at the games, I've got a XSX and I love it, I have a PS5 and I love it, I play my PS5 because of the loads of exclusives games that I don't have on the XSX and when you look at the XBOX...XBOX has a lot of amazing studios and these games are coming but, I've had few conversations with friends at XBOX Games Studios and those games they announced, Everwild, Perfect Dark, Fable are so far away, as in, they might even be in a new XBOX by the time these games come out(jokingly of course lol), they are so far away and when you look at the Hideo Kojima stuff you wonder if they are signing third parties in the moment because they don't have a line-up of big exclusives at all''
Source:


Yikes!
 
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Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
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S.S Normandy
well yeah, when you only have 30 second CGI trailers to announce your game, its clear they're years away from being released.
 
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CerebralTiger

Expert
Apr 12, 2007
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We have always believed that our AMD FidelityFX family of effects should be accessible: truly open source, free to modify, highly optimized, and cross-platform.

The adoption of AMD FidelityFX amongst game developers, integrating the technologies into more than 40 PC game titles, has validated our belief that having these available in this way was the correct choice when launched back in 2019. It was always intended that this would allow for easier integration by developers who needed to ship on consoles as well as PC.

Today, we are very happy to announce that AMD FidelityFX is now available for Xbox!

This news makes it even easier than before to write cross-platform games, with developers able to access select AMD FidelityFX effects with specific optimizations for Windows® and Xbox. Game developers can now utilize further platform-specific optimizations with AMD FidelityFX, straight from the Xbox Series X|S Game Development Kit.
This development is very exciting to all at AMD who have worked to deliver these effects into the hands of even more developers – and we will continue to strive for our highly optimized effects to be at the forefront of cross-platform game development.

Xbox Game Developers interested in getting started with AMD FidelityFX can do so with the latest Game Development Kit (GDK), where samples for Contrast Adaptive Sharpening, Variable Shading, and Raytraced Shadow Denoiser technologies are available.

For more information, see our content over at Microsoft® Game Stack Live, including the following sessions:


  • "Denoising Raytraced Soft Shadows on Xbox Series X|S and Windows with FidelityFX" details the implementation of the AMD FidelityFX Denoiser, and optimizations which benefit both Xbox Series X|S and PC.
  • "AMD Ryzen™ Processor Software Optimization" dives into CPU internals across multiple Zen generations to uncover best practices for your projects.
Yik...I mean, yay? lol
 

CerebralTiger

Expert
Apr 12, 2007
19,836
5,868
129
Islamabad
Is FidelityFX AMD's version of DLSS ?
Not yet, but super resolution is planned as a future addition to the suite of FidelityFx features. If it requires dedicated ML hardware, it'll probably only be supported on the Series X, as the PS5 doesn't have dedicated ML hardware.

Similarly, the PS5 doesn't have dedicated hardware to handle VRS, while the Series X does.

Other features like adaptive sharpening and RT shadow denoiser should be supported on the PS5 dev kit. Sony may also be working on its own APIs for these things.
 
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  • iampasha iampasha:
    SolitarySoldier said:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
    guys the biggest yapper in the Industry right now. All he do is yap
    Link
  • Necrokiller Necrokiller:
    Phil should be held responsible for this shitfest too, just like Sarah, but it's highly likely that these decisions are coming from Satya. And this isn't even the end of it. More closures are coming.
    Link
  • SolitarySoldier SolitarySoldier:
    if we are moving towards more and more popular trash across platforms that make billions for companies, I'm happy with all the barriers and exclusivity because at least that brings some pressure to create good stuff.
    Link
  • SolitarySoldier SolitarySoldier:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
    Link
  • SolitarySoldier SolitarySoldier:
    "These changes are not a reflection of the creativity and skill of the talented individuals at these teams or the risks they took to try new things" ... seems to me that's exactly what it is
    Link
  • SolitarySoldier SolitarySoldier:
    why make good games when u can just buy everyone and shut them down lol
    Link
  • XPremiuM XPremiuM:
    I'm gonna say one last time, F*** Microsoft to infinity!
    Link
  • XPremiuM XPremiuM:
    Microsoft deserves all the hate they can get. Seriously i can't explain how much i want to curse them out.
    Link
  • XPremiuM XPremiuM:
    They could've sold the studios instead of closing them, but the nazi bastards just didn't want competition down the road.
    Link
  • Link
  • XPremiuM XPremiuM:
    F*** Microsoft, and F*** their fanboys.
    Link
  • XPremiuM XPremiuM:
    What's the f*** is wrong with them? I mean really? Have they completely lost it? F***ing retards.
    Link
  • XPremiuM XPremiuM:
    So i just found out that f***ing s***bag Microsoft shut down Arkane Studio (makers of the brilliant Dishonored series) and Tango Gameworks (makers of the iconic The Evil Within series), among some other studios. I just want to say a giant F*** Y**! to Microsoft. THEY'VE F***ED UP BIG TIME this time.
    Link
  • Necrokiller Necrokiller:
    MS: Hold my trillion dollars
    Link
  • Necrokiller Necrokiller:
    Sony: We can f**k up a totally good situation.
    Link
  • Link
  • XPremiuM XPremiuM:
    Started Dead Island 2, and i find it pretty lame. The story is shit. The characters are either cringe or bland (all 6 of them), The gameplay isn't fun. Even the goddamn zombies don't behave like proper zombies. They're all fast & intelligent unlike how zombies are supposed to be like. Any fan of "zombie" genre cannot possibly like this shitfest of a game. Dying Light 2 was million times better than this shit.
    Link
  • NaNoW NaNoW:
    so Baldurs Gate 3 is pretty great!"
    Link
  • faraany3k faraany3k:
    So who here is waiting for Senua Hellblade 2. Prequel was a true mind fuck experience.
    Link
  • GloriousChicken GloriousChicken:
    Sad indeed
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  • NaNoW NaNoW:
    what a sad day
    Link
  • faraany3k faraany3k:
    Necrokiller said:
    MS one upping Sony in catching the biggest L in gaming
    tbh gaming industry as a whole is failing much like tech industry. They have buckled down too much to Corporate suites then relying on passionate and innovative people. A corporate only believes in financial growth and shareholders.
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  • Necrokiller Necrokiller:
    MS one upping Sony in catching the biggest L in gaming
    Link
  • Link
  • NaNoW NaNoW:
    oh
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    iampasha iampasha: Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada...