MULTI Unreal Engine 5 officially released; new tech test video from The Coalition

Necrokiller

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Apr 16, 2009
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Fortnite khelne waale to 120fps mode per hi rahe ge bhae, they won't sacrifice an extra 60fps for more detailed wood planks :ROFLMAO:
 

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
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The good news is apko har new console p 120 FPS mode bhi mile ga, wo bhi stutter free.

Saeen kia baat hai.

👊 punching above their weight 👊
 

CerebralTiger

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Apr 12, 2007
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Path tracing within the Red Engine renderer ain't comin' anywhere close to this. Further proof that Lumen + Nanite is a winning combination :LOL: 🤜

Actoooal developer ka opinion foran quote kia gya, woh bhi Santa Monica Studio ka lol. How about the opinion of actoooal developer CDPR, which has moved to UE5 :ROFLMAO:
 
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Necrokiller

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DF comparing this to Ride and Crysis Realism Mod from 12 years ago is all we need to realize how much CerebralTiger is overreacting to this. 😂😂😂
 
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Necrokiller

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Unreal Engine 5 game using Nanite.


quality mode on PS5 and Series X is ~1296p
balanced goes down to ~792p
performance mode is ~720p.
Performance mode adds screen tearing but doesn't play noticeably better than balanced mode, making it one to avoid.
In terms of performance, on PS5's balanced mode we're often beneath the 60fps target, with dips all the way to the 30s possible in certain environments and in cutscenes.
720p, 30-60fps, broken VRR.

Meanwhile CerebralTiger thinking 120Hz support and LFC will fix everything:

 

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
45,633
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S.S Normandy
Saeen FSR being the worst upscaler is nothing new.

PC version supports DLSS and Intel XeSS too

FSR2* not the OG spatial FSR.

They compare it with PC max 1440p and say it's comparable to native and better than FSR2.

Not bad TBH.

Also, Series X the only console with a true 120hz mode. Wao.
 

Necrokiller

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They compare it with PC max 1440p and say it's comparable to native and better than FSR2.

Not bad TBH.
Saeen, here's the pecking order.

DLSS > XeSS > TSR > FSR2

Consoles are reconstructing to ~1440p, not 4K, the typical display for consoles. "better than FSR2" isn't the home run you think it is.

Besides, performance is an erratic 30-60fps in Balanced/Performance modes indicating the signature poor CPU scaling in UE5.

Also, Series X the only console with a true 120hz mode. Wao.
VRR is broken tho.
 
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Necrokiller

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CerebralTiger knows which version won't be stutter CiTy, and it ain't the version Necrokiller's playin' :ROFLMAO:
Performance mode adds screen tearing but doesn't play noticeably better than balanced mode, making it one to avoid.
In terms of performance, on PS5's balanced mode we're often beneath the 60fps target, with dips all the way to the 30s possible in certain environments and in cutscenes.
So, the PS5/Series versions then. :ROFLMAO:
 
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CerebralTiger

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I'm not seeing a single spike above 33ms in Balanced or Performance mode here:

Unreal Engine 5 game using Nanite.

So, not the PS5/Series X versions, then 🤷‍♂️ :LOL:

Now show me how the PC version performs :LOL: 🤜

Also worth noting that this isn't an open world game using Nanite. That'll be the real test for PC.
 

Necrokiller

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lol @ that "spike" metric when DF flat out suggest to avoid the performance mode. And they also say the performance is hardly better in Balanced mode 🤣

No amount of VRR or LFC is going to help here when the game just feels poor to play in terms of performance AND responsiveness.
 
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    well he is breaking barriers
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    SolitarySoldier said:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
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    Phil should be held responsible for this shitfest too, just like Sarah, but it's highly likely that these decisions are coming from Satya. And this isn't even the end of it. More closures are coming.
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    if we are moving towards more and more popular trash across platforms that make billions for companies, I'm happy with all the barriers and exclusivity because at least that brings some pressure to create good stuff.
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  • SolitarySoldier SolitarySoldier:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
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    "These changes are not a reflection of the creativity and skill of the talented individuals at these teams or the risks they took to try new things" ... seems to me that's exactly what it is
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    why make good games when u can just buy everyone and shut them down lol
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    Microsoft deserves all the hate they can get. Seriously i can't explain how much i want to curse them out.
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    They could've sold the studios instead of closing them, but the nazi bastards just didn't want competition down the road.
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    What's the f*** is wrong with them? I mean really? Have they completely lost it? F***ing retards.
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    So i just found out that f***ing s***bag Microsoft shut down Arkane Studio (makers of the brilliant Dishonored series) and Tango Gameworks (makers of the iconic The Evil Within series), among some other studios. I just want to say a giant F*** Y**! to Microsoft. THEY'VE F***ED UP BIG TIME this time.
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    Started Dead Island 2, and i find it pretty lame. The story is shit. The characters are either cringe or bland (all 6 of them), The gameplay isn't fun. Even the goddamn zombies don't behave like proper zombies. They're all fast & intelligent unlike how zombies are supposed to be like. Any fan of "zombie" genre cannot possibly like this shitfest of a game. Dying Light 2 was million times better than this shit.
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    Sad indeed
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    what a sad day
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  • faraany3k faraany3k:
    Necrokiller said:
    MS one upping Sony in catching the biggest L in gaming
    tbh gaming industry as a whole is failing much like tech industry. They have buckled down too much to Corporate suites then relying on passionate and innovative people. A corporate only believes in financial growth and shareholders.
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  • Necrokiller Necrokiller:
    MS one upping Sony in catching the biggest L in gaming
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    NaNoW NaNoW: by closing down good studios