MULTI Unreal Engine 5 officially released; new tech test video from The Coalition

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
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S.S Normandy

CerebralTiger

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I took a quick look in the profiler while running through the startup sequence yesterday and none of it looked like IO stuff directly:
1) Was mostly PSO compiles (as expected the first time)
2) Next most common was graphics driver stalls while creating resources/adjusting pool sizes. That sort of thing is a common target for IHVs to tweak buffer sizes, defrag timing, etc. for shipped games so sort of to be expected with a non-tuned workload as well. I imagine it will get better over time in drivers as well, especially now that we've forced people onto DX12 (thank god).
3) Remainder of the stalls I saw were things like spawning/deleting a ton of actors in a frame or something, which are demo issues in things like the crowd/traffic system that can also be improved over time (these systems are not core UE per se). These were the minority though.
Nothing looked categorically scary. The PSO situation sucks in general on PC, but there are some ways to mitigate that with PSO caches for a shipping game. A bunch of these stalls are because drivers are still doing rather conservative things (i.e. recompiling every hit shader in the scene) when it comes to RT PSO linking and that will likely improve further now that we've forced the issue as well.

Admittedly UE is a giant thing at this point, and certainly there's aspects on the CPU that are non-ideal. That said, I didn't see anything fundamentally unsolvable or needing esoteric tech here. The GPU side is already running quite smoothly and will only improve further.
Ax expected, the stutters on PC are largely due to caching shaders / pipeline state objects. The remainder of them are gpu driver-related stalls and stutters due to instantiation / deletion of Actors in memory.

Here's hoping Alex does a comparison between the PS5 and his i9 / 3090 build :LOL: 🤜
 

CerebralTiger

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Yeah, just as shader compilation stutter issues have been solved for UE4 games 🤣

Best part? Teh Witchaaa is going to run on UE5. Better hope CDPR can solve it :LOL:🤜
 
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Necrokiller

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Posts The Coalition's tech demo in the first posts, thinks shader issues are unsolvable. That's one approach 🤣

Can't wait for Gears 6 😍
 
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Necrokiller

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It's not even a game and you can't find your precious straight line on any console either 🤷‍♂️🤣

The PSO situation sucks in general on PC, but there are some ways to mitigate that with PSO caches for a shipping game.
 

CerebralTiger

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Nice try, but consoles have no stutter (only judder due to typical frame rate drops, which is not a stutter/stall) in the open world section released on PC 🤣

This only occurs in the on-rails Virtoooa cop section on PS5 and Series X.
 

Necrokiller

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Hahaha, cherish the stutters (or budder judder cudder whatever). You won't see Coalition working on anything else for PS5 :ROFLMAO:
 

CerebralTiger

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These aren't stutters/stalls. The frame time doesn't spike to a level that results in a momentary pause 🤷‍♂️ :LOL:

Based on Necrokiller's previous example, he knows what an actoooal stutter is 🤣
 
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  • Necrokiller Necrokiller:
    Consoles can't even catch a break in titles developed exclusively for them 😢
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  • Necrokiller Necrokiller:
    "All of this lends the game distinctly last-gen look at times, which is compounded by image quality and frame-rate issues."
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  • Necrokiller Necrokiller:
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  • Chandoo Chandoo:
    no jokes.
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  • Chandoo Chandoo:
    faraany3k said:
    So while Playing Control, I found a journal which said that a bathroom is missing in Islamabad Beurue of Control. With Alan Wake and Control seems to be connected worlds. Even our city is in the universe as well. No wonder those Trail 5 and Trail 6 are haunted.
    did you know you can see @NaNoW credited in the game too ? :p
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  • faraany3k faraany3k:
    So while Playing Control, I found a journal which said that a bathroom is missing in Islamabad Beurue of Control. With Alan Wake and Control seems to be connected worlds. Even our city is in the universe as well. No wonder those Trail 5 and Trail 6 are haunted.
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  • EternalBlizzard EternalBlizzard:
    faraany3k said:
    What is peoples obsession with Battle Royale genre. 6 minutes to find a match, 3 minutes to setup a match, 2 minutes to land, 10 minutes for scavanging maybe 2 3 gunfigts and its over. Multiplayer landscape is looking absolute dogshit.
    I tried playing Apex Legends once. Couldn't find a gun for 5 minutes straight. If I found a gun, I couldn't find the right ammo for it. Got killed fighting with my fists. Uninstalled it the next day.
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  • faraany3k faraany3k:
    What is peoples obsession with Battle Royale genre. 6 minutes to find a match, 3 minutes to setup a match, 2 minutes to land, 10 minutes for scavanging maybe 2 3 gunfigts and its over. Multiplayer landscape is looking absolute dogshit.
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  • M muneebjahangir:
    skip the villain arc
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  • EternalBlizzard EternalBlizzard:
    iampasha said:
    I usually stay away from animes. Vinland saga changed the way i look at my life, and my experiences within. I recommend every breathing human being to watch this animated masterpiece at least once fromstart to finish.
    After I watched it, I never felt like i watched a show. It was a friggin journey. I got way too attached to Thorfinn and seeing him grow up and find himself and get rid of all the negativity inside of him was just pure bliss.
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  • iampasha iampasha:
    EternalBlizzard said:
    Vinland Saga > Berserk
    I usually stay away from animes. Vinland saga changed the way i look at my life, and my experiences within. I recommend every breathing human being to watch this animated masterpiece at least once fromstart to finish.
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  • Necrokiller Necrokiller:
    Crapcom's RE Engine expose hogaya saaeen. This shit ain't worth experiencing on any platform. 🤷‍♂️
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  • Chandoo Chandoo:
    When a $399 console provides the same experience as a 4090. Yikes indeed saeen :sneaky:
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  • Necrokiller Necrokiller:
    that's a yikes saaaen
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  • Necrokiller Necrokiller:
    " Both PS5 and Series X have an unlocked frame-rate here, with performance that generally lies between 30fps and 45fps. That makes for a stuttering and inconsistent output in general play, no matter what you are doing at any given time."
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  • EternalBlizzard EternalBlizzard:
    Vinland Saga > Berserk
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  • faraany3k faraany3k:
    I absolutely hate parry and Sekiro made me love it, i hate sci fi and Mass Effect made me love it. This is the definition of genre defining experiences.
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  • Necrokiller Necrokiller:
    Forbidden West Complete Edition now available on your fav websites. And Nixxes showed Crapcom how it's done 👍
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  • Necrokiller Necrokiller:
    RE Engine is just utter shit for anything other than corridor design remakes
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  • Necrokiller Necrokiller:
    This is a console first developer. LMAO
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  • faraany3k faraany3k:
    With how great cod warzone has translated onto mobile. Mainstream Consoles have lost its value even further. Maybe console gaming was associated with TVs and how TV is not the primary source of media consumption anymore, consoles will lose its 200 million core audiences even further.
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  • Necrokiller Necrokiller:
    Even VRR can't rescue it 🥲
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  • Necrokiller Necrokiller:
    And yet PC version has the highest score. RIP who plays it on consoles.
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    Necrokiller Necrokiller: Consoles can't even catch a break in titles developed exclusively for them 😢