Adventures in VO Recording
You may have found yourself saying, over the last week, “Hey, where are Marty and Lieber?” Well, we’ve been in Los Angeles, recording hours and hours of Voiceover for Reach’s Mission and Combat dialog with our final cast of actors.
We’ve got one more session this Sunday, but after that’s complete, we will have recorded dialog for every single combat dialog trooper in the game, with one single exception. That’s well over 7,500 lines of dialog in just over five days.
The best news is we’ve been feeding it all back up to Bungie after every session for editing, which is keeping up at an insane rate. At last report on Thursday, all the actors we had recorded up to that day were already in progress and almost done with editing, and by the end of the weekend, Jay and the boys expect to be able to have some portion of all the edited combat dialog integrated into the game.
We’ve also completed recording with our first full Covenant combat character this week, recording an entire Grunt in the Sangheili language. I’d share the content with you guys, but it hasn’t yet been designed and processed as it will eventually end up in the game. Suffice it to say, the Grunts will sound nice and alien with plenty of feral yips and growls mixed in with their Covenant Language lines. As a side result, Marty and I now have a new toast: ‘Pi Rutsu!’
This next week, Lee Wilson joins us as we record all the mission and combat dialog for the main story Spartan characters and our male/female Noble Six voices. Once that’s done, it’s just a few stragglers left up at Bungie’s internal voice booth, and all dialog recording for Reach will be complete and in the process of Editing, implementation, and Localization! Crazy!