MULTI [OT] - DiRT 3 (X360, PS3, PC)

abobobilly

$heeda Pastol ™
Dec 3, 2008
14,732
3
44
Lahore
Maybe that's just part of the gameplay :p
Heh .. Funny (sm1)
Nope, not me. One of my friends played it today and he was more comfortable with a keyboard :lol:
I've just confirmed, a couple of other people also having the same issue. There is no sign of a sligh hiccup ingame. It just freezes controls randoms. Somtimes instantly when a race starts. And mostly when you are on a middle of a race lol .. and sometimes even after 2 or 3 races, no such thing happens.
I believe its an issue with the game itself.

I did notice that unpluging the keyboard and plugging it back in solves this issue but hey, its not a practical solution or is it (sm1)

I have just postponed the idea of playing this game ... for now. Waiting for my Quad to arrive and i'll play it later. Hope codemasters release some sort of patch or something to fix such issues in meantime. (Yes i can wait that much) Till then i am off to finish my Portal 2 (close to ending :p) ... and then imma gonna start Fallout New Vegas :D


P.S. Playing with a Keyboard is easy for me too. Infact, i love playing it with keyboard. Practice ki baat hay. Some people can't control cars with Keyboard, some people can. And then some people like to ENJOY the game (over different and more comfortable controls) so they DONT play with a keyboard.
 
Last edited:

Pleasant

Expert
Jul 19, 2008
15,304
13
44
Dubai, UAE
is it just me or the control of car is easier than previous it is supposed to be hard as they were saying its more realstic

---------- Post added at 10:33 AM ---------- Previous post was at 10:30 AM ----------

iam not having prob of freezing neither dx 11 card issue
 

wAnxTa

Alpha Cure Mom
Supervisor
May 16, 2009
2,925
21
44
31
Karachi
Okay so disappointments have surfaced in this game. Same disappointments were in DiRT 2 and shouldn't have been repeated but sadly they are repeated again. Yes I am talking about the tracks. Locations, there are only 4 locations in dirt 3 even a lesser amount than dirt 2, same tracks are repeated over and over and over again plus the tracks feel downgraded from DiRT 2's. Finally track lengths, they should have been longer, every track is finished way too quickly. DISAPPOINTMENT !!!!
My previous score was 9.7/10 I am taking it down to a 8.7/10.
 

Bad Mofo

Frakkin' Toaster!
May 27, 2008
5,397
0
41
^ I don't agree bro. There might be only 4 locations, but there are way more tracks overall in DiRt 3. There's 8 rally stages and I haven't counted the special stages, rally-cross and trailblazer stages. The Gymkhana mode is something completely new, and it's got a couple of variants to it.

I kept on finding new types of events and tracks.

Plus, they will DLC new locations, Monte Carlo is confirmed. So are the Asian X Games.

I do agree about the track lengths. I too miss the older days when tracks were up to 7-8 KM long. I remember the shortest tracks in CMR 04-05 was this one in Australia which I could do in a record 1:40, the longer tracks could last up to 4 minutes. And hardly any tracks in DiRT 3 hit the 2:30 mark.
 

kitt85

Active member
Jun 13, 2010
377
0
21
Karachi
I also agree 4 locations are just too less,also want to know why cannot i play the Aspen snow drenched location in split screen or the stages which have rain.Also i did not notice any track detoriation as claimed by code masters.Gymkhana is kind of tough only get silver as maximum.Can we play the zombies mode,capture the flag hitting robot cut out boards via CPU single player or split screen? Reply anyone and to someone who has asked yes it's out on 360.
 

deoX Dna

Mr. D is back
Aug 14, 2009
1,999
17
44
Lahore
dirt 2 was amazing and 3 is disappointment :( controls are same graphics arent better as dirt 2 n gameplay is no change i expected alot more
 

wAnxTa

Alpha Cure Mom
Supervisor
May 16, 2009
2,925
21
44
31
Karachi
^ I don't agree bro. There might be only 4 locations, but there are way more tracks overall in DiRt 3. There's 8 rally stages and I haven't counted the special stages, rally-cross and trailblazer stages. The Gymkhana mode is something completely new, and it's got a couple of variants to it.

I kept on finding new types of events and tracks.

Plus, they will DLC new locations, Monte Carlo is confirmed. So are the Asian X Games.

I do agree about the track lengths. I too miss the older days when tracks were up to 7-8 KM long. I remember the shortest tracks in CMR 04-05 was this one in Australia which I could do in a record 1:40, the longer tracks could last up to 4 minutes. And hardly any tracks in DiRT 3 hit the 2:30 mark.
Agreed there are more tracks in DiRT 3 but they pretty much feel the same. They are just the same tracks with new routes. I didn't they'd be providing new locations in DLC, thats a relief to know. I thought only thing coming out of DLCs would be cars.
 

wAnxTa

Alpha Cure Mom
Supervisor
May 16, 2009
2,925
21
44
31
Karachi
I also agree 4 locations are just too less,also want to know why cannot i play the Aspen snow drenched location in split screen or the stages which have rain.Also i did not notice any track detoriation as claimed by code masters.Gymkhana is kind of tough only get silver as maximum.Can we play the zombies mode,capture the flag hitting robot cut out boards via CPU single player or split screen? Reply anyone and to someone who has asked yes it's out on 360.
No you can't.
 

Bad Mofo

Frakkin' Toaster!
May 27, 2008
5,397
0
41
Tips for getting better at DiRT3

I can't say I'm a real pro at the game, but I have been playing the series for a while now. Mr Omy was having trouble with the game, so I thought I'd write a little beginner's guide to playing the game. Input from more experienced players is always welcome.

Basics:

Rallying is about posting the best time on a given track. The track is a stretch of road, so it doesn't loop, which means you'll have to anticipate the turns and use some basic principles to tackle them.

I'm not a car-freak, nor am I a Physics major. But there is a simple law here that you have to keep in mind. Imagine a car going fast, and a turn approaches. If you just fling yourself into the turn, your car will probably not go where you intended it. When you apply your brakes, you shift the weight of the car to the front, which means the car will go where you point the steering. You kind of need to shift the weight of the cr to the front in order to take turns.

At the same time, you need speed. You're not going to post good times if you're braking all the time. You have to strike a balance; the accelerator is the Yin and the brakes the Yang. There is beauty in harmony. And while it is important to know when to brake, it is MORE important to know when NOT to brake.

Keeping that in mind, there's two basic ways to "attack" any given turn.

1)- use the brakes or the handbrake. The handbrake should be used sparingly, in fact in most races you might never use it. The principle is simple; you apply the right amount (crucial point) of brake to turn the car while maintaining top speed and keeping the best racing line.

2)- double-tap the accelerator. I don't know the exact phrase for this, but this is how you take the less sharp turns. What you do is that you let go of the accelerator, go in for the turn, and apply the accelerator again. You might need to "tap" the accelerator more than once in some situations.

The key is to know what to do when faced with a turn. For that, I urge everyone to use the Advanced type of guidance from your co-driver, and more importantly to listen to his/her instructions. After playing the game for a bit, when the co-driver says something like "5 left into 3 right, tightens to 2" you'll have a mental picture of the turn and know exactly what to do.

The turns are rated, so to speak, on a grade from 6 to 1 (they never say "1" but use the word "hairpin" instead).

For 6 and 5 you usually don't need to brake, on some occasions you might need to double tap, but you avoid even that by keeping a good racing line.

For 4 and 3 you need to brake a little, but not a whole lot.

2 requires some good braking while maintaining a good speed.

Hairpins sometimes require handbrake, you can usually get away with braking really hard.

I can't explain it more deeper than this, when you've played the game a little you'll know how to do things.

About the rally terminology;

"Tightens" means the turn will get sharper. "Left 5 tightens to 3" means it will start off with a slight bend and will tighten into a sharper turn around the end.

"Cut" means you can slice the turn a little bit to go through it faster, meaning you can go off road. "Don't cut" means that although it might seem like a good idea to cut the turn, there is something off the road that would cause an accident.

"100" means you have a bit of straight road in front of you.

"Crest" means a little bump, which might cause your car to jump a little, meaning your tires won't be in contact with the road meaning you should plan a turn right after it by moving to that side of the road.

Okay, typing on the iPad sucks! I'll write about car setup and stuff later on. Hope this helps. **
 

Radical

FUCK Y 'all !
Jan 25, 2009
12,850
632
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Nice guide badmofo, i'll just add that start practicing with manual transmission, once you get the idea of which gear is best for which turn, you will be in total control!
 

Optimus

PG Xtremist
Jul 25, 2010
3,810
0
41
30
Limbo
I am having problem with the crack. Norton Internet Security detects virus in it. Any one PM me the working crack
 

my3m

Well-known member
Sep 23, 2010
1,315
0
41
i am using pro setting and winning 1st position......

basically, tap and know when to accelorate.....didnt accelorate on turning!!!!!!


secondly physics of this game r awful!!!!!

u can just reverse and turn 180 in first gear like that wtf!!!!

---------- Post added at 05:18 PM ---------- Previous post was at 05:15 PM ----------

dirt2 graphix r better imo
 

Radical

FUCK Y 'all !
Jan 25, 2009
12,850
632
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What difficulty do you guys play on?

Speaking of difficulty not the assists!
 

Radical

FUCK Y 'all !
Jan 25, 2009
12,850
632
129
31
Check in the assists, usually it is called racing line, turn it off!
 
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