ok the game is mess at launch. Not running smooth or for most not even running at all.
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From what I've seen so far this game is just like minecraft without any of the interesting crafting mechanics. All you do is explore and gather resources on randomly generated planetoids. This is what the hype was all about. A walking simulator in space. Amazing. But it's actually worse because none of the planets are crafted, they're just a dice roll that the a computer rolled and it gets churned out. There's no conscious design in this game. Why would someone even explore that?This is the kind of game that a person like me, who loves space, will really enjoy in the first 10 hours or so. After that, it will get boring I reckon, but that first initial hours experience is worth it for me. Just gotta save cash to buy it asap.
The feeling I got from seeing videos alone was awesome. Seeing full planets on proper scale, and vast distances that even your full speed takes time to reach, and the cool little addition where markers tell you how long it will take for you to reach depending on your velocity as apposed to showing just direction, really give the feel of the universe exploring game I wanted.
Also, the simple task of taking off from one planet and landing on another, on the go, feels so awesome.
IF a bigger studio were to make it, I'm sure they would have added other things like planets full of large cities, story arcs, side quests and whatnot. But people forget that a very small indie studio made this game, which is amazing in itself.
I hope it does well so that they can either create DLC in the future, adding longer and detailed story arcs and cities and stuff like that, or a sequel perhaps, expanding on this game in every way it is missing currently.
That does look cool to me. Of course I don't want to do that for like 40 hours or so but initial hours will be fun I reckon.From what I've seen so far this game is just like minecraft without any of the interesting crafting mechanics. All you do is explore and gather resources on randomly generated planetoids. This is what the hype was all about. A walking simulator in space. Amazing. But it's actually worse because none of the planets are crafted, they're just a dice roll that the a computer rolled and it gets churned out. There's no conscious design in this game. Why would someone even explore that?
Gaming's really fallen astray if this was supposed to be the game to talk about this year. I'm glad I've been too busy to play anything for a while. I'll get the handful of actually decent games that have come out in the past few seasons to play now that I've got some free time. It sucks that I've got to hold off for a year to get at most two decent games to come out of that year's releases. Stuff is either overhyped like this game or has barely any mechanics to use all the buttons on the controller, also like this game. Well at least the schadenfreude from this game will be something. Also, what the fuck does this this even mean?
You should check out Elite Dangerous while you're at it.This is the kind of game that a person like me, who loves space, will really enjoy in the first 10 hours or so. After that, it will get boring I reckon, but that first initial hours experience is worth it for me. Just gotta save cash to buy it asap.
The feeling I got from seeing videos alone was awesome. Seeing full planets on proper scale, and vast distances that even your full speed takes time to reach, and the cool little addition where markers tell you how long it will take for you to reach depending on your velocity as apposed to showing just direction, really give the feel of the universe exploring game I wanted.
Also, the simple task of taking off from one planet and landing on another, on the go, feels so awesome.
IF a bigger studio were to make it, I'm sure they would have added other things like planets full of large cities, story arcs, side quests and whatnot. But people forget that a very small indie studio made this game, which is amazing in itself.
I hope it does well so that they can either create DLC in the future, adding longer and detailed story arcs and cities and stuff like that, or a sequel perhaps, expanding on this game in every way it is missing currently.
Looks good. Thanks for the suggestion. I don't think it has a proper crack yet though.You should check out Elite Dangerous while you're at it.
uh. it wont ever have a crack lolLooks good. Thanks for the suggestion. I don't think it has a proper crack yet though.
Still, adding it to my list.
Shoot. Gonna have to save up then.uh. it wont ever have a crack lol
It's always online, you play with other players in the milky way galaxy
What's exactly different, other than the multiplayer aspects?The freedom to explore the space/galaxies is not like how they marketed it & mentioned before the release
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Enhanced animal AI, Feeding, attacking, Fear and complexes.What's exactly different, other than the multiplayer aspects?
When you are in a particular solar system , it actually is a very big sphere with a skybox of Sun & distant stars . You cant reach them without doing a warp jump . It's hasnt complete freedom like getting into other systems if you keep traveling with boost for hours .What's exactly different, other than the multiplayer aspects?
Here's an archived page of all the missing features that some guy collected. He kept updating the list as stuff was found. He has since deleted his account, don't know the reason but I'm pretty sure he got a lot of flak for daring to catalogue all the features that were promised but never implemented.What's exactly different, other than the multiplayer aspects?
Hahahahaha. Like what? They were gonna simulate particles refracting light depending on their wavelength? What type of god game were they thinking of making? lmfaoWhen he desired the possibility of green skies, the team had to redesign the periodic table to create atmospheric particles that would diffract light at just the right wavelength.
True. I noticed that too. But even if they did implemented it, it wouldn't really matter because the distance between each system is so large, no one will be able to make the journey on boost speeds.When you are in a particular solar system , it actually is a very big sphere with a skybox of Sun & distant stars . You cant reach them without doing a warp jump . It's hasnt complete freedom like getting into other systems if you keep traveling with boost for hours .
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Some of the stuff is missing, but some is still there.Enhanced animal AI, Feeding, attacking, Fear and complexes.
Factions, Warring, Non static Fleets.
Animal variety, Different shapes and sizes, so far only smaller ones have been seen so far.
Planetary physics, axis rotation, Orbitting planets. (Some of it not confirmed still)
Theres alot of other things.
Why? Was the site hacked or something?GloriousChicken said:Everyone, please change your passwords.
Nope. They have a very valid case. The above video explains it all.Necrokiller said:It's based on an actual real life person so I don't think the woke police have a valid case here.