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Valve’s Steam Deck in our hands

Switch-like Steam portable is coming this December


two people playing co-op with two Steam Deck units



The Steam Deck is a new handheld device from Valve for playing PC games on the go, the company announced Thursday. The Nintendo Switch-like device is set for release in December starting at $399.

Previously rumored as the “SteamPal,” the Steam Deck is a portable PC that’s slightly larger than the Nintendo Switch. It features a 7-inch touchscreen, two thumbsticks, a D-pad, and a four-button layout. There are also two trackpads — one on either side of the machine, under the thumbsticks — to allow for increased precision. The Steam Deck has eight triggers on its back: four on the device’s shoulders and four more where the ring and pinky fingers rest.

The Steam Deck will run games from players’ existing Steam libraries. Players will simply log into their account, and their friends and catalog should follow them onto the handheld. The Steam Deck is capable of running PC games on its own hardware, without the power of the cloud. Videos released by Valve show people using the Steam Deck to natively play games such as Baldur’s Gate 3, Crusader Kings 3, Disco Elysium, Hades, and Star Wars Jedi: Fallen Order. Players can also purchase a dock that allows the Steam Deck to run on a TV.



Inside, the Steam Deck boasts an accelerated processing unit (APU) built by AMD. Its CPU is based on the company’s Zen 2 microarchitecture and tops out at 3.5 GHz. The GPU contains eight RDNA 2 compute units running at up to 1.6 GHz, delivering peak performance of 1.6 teraflops. The system packs 16 GB of RAM and a microSD card slot, allowing users to expand upon the built-in storage. The Steam Deck’s 7-inch screen is an LCD with a 16:10 aspect ratio and a 60 Hz refresh rate at a 720p resolution of 1280x800. The Steam Deck also features a dual-band 802.11ac Wi-Fi radio — it’s compatible with 2.4 GHz and 5 GHz networks — and Bluetooth 5.0 for controllers, accessories, and (unlike the Switch) audio.


At launch, the Steam Deck will be available in three models with different storage options. Valve says there are no performance differences between the three versions — aside from the speed of the flash memory, which will provide varying read and write speeds.

The $399 base model offers 64 GB of storage in the eMMC format. The next model up costs $529, and packs faster storage courtesy of a 256 GB PCIe 3.0 NVMe SSD; it also comes with an “exclusive Steam Community profile bundle.” The top-tier Steam Deck, at $649, includes a 512 GB NVMe SSD that Valve refers to as “high-speed,” although it is still a PCIe 3.0 drive. In addition, this model’s screen features “premium anti-glare etched glass.” The unit comes with an exclusive carrying case and exclusive virtual keyboard theme, on top of the cheaper models’ bonuses.

Steam users will be able to reserve any of the three Steam Deck models (for a fee) starting at 1 p.m. EDT on Friday, July 16 — as long as they made a purchase on the Steam Store at some point before June 2021. If not, they’ll have to wait until 48 hours later.
 
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Necrokiller

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Apr 16, 2009
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Nah, but thanks to Steam Deck, Steam OS is finally a viable alternative for my SFF PC. And with PS and Xbox games on PC, I'll just play them there for free when they're available 🤣
Everyone comes running back to Lord Gaben's ecosystem eventually 🤷‍♂️
 

CerebralTiger

Expert
Apr 12, 2007
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Islamabad
GG: Strive isn't on Switch, but I already have it on PS5. The transition from PS5 to PC will be gradual. I've said this earlier as well, but the final blow will be releasing a PS5-only game on PC before the end (or close to) of the generation 🤷‍♂️
 

Necrokiller

Expert
Apr 16, 2009
13,594
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GG: Strive isn't on Switch, but I already have it on PS5. The transition from PS5 to PC will be gradual. I've said this earlier as well, but the final blow will be releasing a PS5-only game on PC before the end (or close to) of the generation 🤷‍♂️
PS5 doesn't have the convenience of being a portable gaming device 🤷‍♂️
 
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Necrokiller

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Apr 16, 2009
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Seems like a good way to gain publicity during Steam Deck announcement.

HORROR TALES: The Wine will work in a Steam Deck with the default graphics settings in the native 1280 x 800 Steam Deck resolution :)

Currently, the build runs al 30fps but we are confident that with a little work we will get it running at 60fps.

How can we achieve this? The game already runs on the Nintendo Switch at 720p 30fps. So the port to Steam Deck is not a difficult task :)
 

Radical

FUCK Y 'all !
Jan 25, 2009
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It's as butch as the girl previewing it, switch looks kinda like the perfect size for a handheld system in comparison! But Switch ain't a PC, so..

Also, this thing needs specific/targeted developer support, imo.
 
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Necrokiller

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Apr 16, 2009
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Both aren't "pocketable" devices. Valve is putting the bigger size to good use though. Fitting in more control options (trackpads and grip button) and making a portable that will actually be comfortable to hold with its ergonomic shape.

Switch is downright terrible as far as comfort is concerned. A third party accessory is pretty much necessary if you want to play in handheld mode frequently and comfortably.






No wonder some Switch owners play it while docked (for the most part) :ROFLMAO:
 
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CerebralTiger

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Apr 12, 2007
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LMAO @ believing a 3rd-party accessory is necessary to play the Switch in handheld mode. Holy sh*t @ that hyperbole 🤣 🤣

LMAO @ calling both "pocketable" devices, when it's blatantly obvious what makes the Switch legit "pocketable" in the first place is its detachable joy-cons. I'd really like to see Necrokiller share a picture of his pocket stuffed with a Steam Deck 🤣🤣

Never mind the fact that a single pair of joy-cons can be used separately as two controllers, and they work really well for most Nintendo first-party multiplayer games (the reason people buy a Switch anyway lol).
 
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  • iampasha iampasha:
    SolitarySoldier said:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
    guys the biggest yapper in the Industry right now. All he do is yap
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  • Necrokiller Necrokiller:
    Phil should be held responsible for this shitfest too, just like Sarah, but it's highly likely that these decisions are coming from Satya. And this isn't even the end of it. More closures are coming.
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  • SolitarySoldier SolitarySoldier:
    if we are moving towards more and more popular trash across platforms that make billions for companies, I'm happy with all the barriers and exclusivity because at least that brings some pressure to create good stuff.
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  • SolitarySoldier SolitarySoldier:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
    Link
  • SolitarySoldier SolitarySoldier:
    "These changes are not a reflection of the creativity and skill of the talented individuals at these teams or the risks they took to try new things" ... seems to me that's exactly what it is
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  • SolitarySoldier SolitarySoldier:
    why make good games when u can just buy everyone and shut them down lol
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  • XPremiuM XPremiuM:
    I'm gonna say one last time, F*** Microsoft to infinity!
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  • XPremiuM XPremiuM:
    Microsoft deserves all the hate they can get. Seriously i can't explain how much i want to curse them out.
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  • XPremiuM XPremiuM:
    They could've sold the studios instead of closing them, but the nazi bastards just didn't want competition down the road.
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  • XPremiuM XPremiuM:
    F*** Microsoft, and F*** their fanboys.
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  • XPremiuM XPremiuM:
    What's the f*** is wrong with them? I mean really? Have they completely lost it? F***ing retards.
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  • XPremiuM XPremiuM:
    So i just found out that f***ing s***bag Microsoft shut down Arkane Studio (makers of the brilliant Dishonored series) and Tango Gameworks (makers of the iconic The Evil Within series), among some other studios. I just want to say a giant F*** Y**! to Microsoft. THEY'VE F***ED UP BIG TIME this time.
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  • Necrokiller Necrokiller:
    MS: Hold my trillion dollars
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  • Necrokiller Necrokiller:
    Sony: We can f**k up a totally good situation.
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  • XPremiuM XPremiuM:
    Started Dead Island 2, and i find it pretty lame. The story is shit. The characters are either cringe or bland (all 6 of them), The gameplay isn't fun. Even the goddamn zombies don't behave like proper zombies. They're all fast & intelligent unlike how zombies are supposed to be like. Any fan of "zombie" genre cannot possibly like this shitfest of a game. Dying Light 2 was million times better than this shit.
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  • NaNoW NaNoW:
    so Baldurs Gate 3 is pretty great!"
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  • faraany3k faraany3k:
    So who here is waiting for Senua Hellblade 2. Prequel was a true mind fuck experience.
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  • GloriousChicken GloriousChicken:
    Sad indeed
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  • NaNoW NaNoW:
    what a sad day
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  • faraany3k faraany3k:
    Necrokiller said:
    MS one upping Sony in catching the biggest L in gaming
    tbh gaming industry as a whole is failing much like tech industry. They have buckled down too much to Corporate suites then relying on passionate and innovative people. A corporate only believes in financial growth and shareholders.
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  • Necrokiller Necrokiller:
    MS one upping Sony in catching the biggest L in gaming
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  • NaNoW NaNoW:
    oh
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    iampasha iampasha: Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada...