Playstation Sackboy: A Big Adventure releasing on Playstation 5

manigamer

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More platforming goodness




Sony held a “Future of Gaming” digital event this year, in which the company revealed an apparent LittleBigPlanet spin-off starring our favorite cloth protagonist. Sackboy: A Big Adventure seems to be a 3D-platforming game that can be enjoyed by up to 4 players.
No level-creation tools were shown off, so the focus might be more on curated experiences than those offered by LittleBigPlanet. We also don’t know what the release date or window for this new experience yet.
The PlayStation 5 is set to release in holiday 2020 with a newly revamped controller. In terms of innards, the console will have more efficient hardware processing power that outstrips what is offered by the PS4. Sony’s upcoming hardware also will also be packed with a solid-state drive, which allows the PS5 to have better loading times plus faster generation of environments.

The PS5 will also allow for
real-time ray tracing, and will display games at 4K resolution and up to 120 frames per-second. Sony also hopes to provide a better audio experience on the platform. Finally, the next PlayStation will be fully backward-compatible with the PS4, with Sony promising that most of the top 100 games on the previous platform will be playable.
 

manigamer

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Jun 28, 2007
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Sackboy’s PS5 launch game will ship without online multiplayer


A patch for Sackboy: A Big Adventure will arrive by end of year


Sackboys slide down a tube in a screenshot from Sackboy: A Big Adventure



Sackboy: A Big Adventure is apparently coming in hot for next week’s PlayStation 5 launch, and will not ship with online cooperative multiplayer, according to an update from the game’s design director.

“We’ve made the difficult decision to delay the full online multiplayer functionality within Sackboy: A Big Adventure,” Ned Waterhourse from developer Sumo Digital said on the PlayStation Blog. “The team have been working hard to ensure that online is the very best experience it can be for players and we just need a little more time to get it right so you can enjoy it to the fullest with your friends and family.”

Waterhouse says that online multiplayer will be added to Sackboy: A Big Adventure “by end of 2020.” That update will also include cross-generation multiplayer for PlayStation 4 and PlayStation 5, and game save transfers from PS4 to PS5.

Sackboy: A Big Adventure will support multiplayer for two to four players, but on launch day, Nov. 12, that will be limited to local co-op. For more on Sackboy’s next adventure, read our interview with Ned Waterhouse.
 

Necrokiller

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Apr 16, 2009
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Adding more to this list:

Supports:

4K 120FPS
Ultrawide 21:9
Nvidia DLSS
VRR
-RT Reflections
-RT Shadows
-RT Ambient Occlusion

By playing on PC with a GeForce RTX graphics card, you can enhance your adventures across Craftworld with NVIDIA DLSS 2, also known as DLSS Super Resolution. Sackboy: A Big Adventure features ray-traced reflections, ray-traced shadows, and ray-traced ambient occlusion effects, testing the mettle of systems.
GG Sumo Digital (y)
 

Necrokiller

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Apr 16, 2009
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Me neither. Sweeney and Lulzmarque getting exposed is something I can't wait for. :LOL:

But jokes on you, no ones playing Sackboy here :ROFLMAO:
 
  • Haha
Reactions: CerebralTiger

Radical

FUCK Y 'all !
Jan 25, 2009
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Yet another PS exclusive struggling on PC!

Dear Nixxes, please do something! :p
 
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  • iampasha iampasha:
    SolitarySoldier said:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
    guys the biggest yapper in the Industry right now. All he do is yap
    Link
  • Necrokiller Necrokiller:
    Phil should be held responsible for this shitfest too, just like Sarah, but it's highly likely that these decisions are coming from Satya. And this isn't even the end of it. More closures are coming.
    Link
  • SolitarySoldier SolitarySoldier:
    if we are moving towards more and more popular trash across platforms that make billions for companies, I'm happy with all the barriers and exclusivity because at least that brings some pressure to create good stuff.
    Link
  • SolitarySoldier SolitarySoldier:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
    Link
  • SolitarySoldier SolitarySoldier:
    "These changes are not a reflection of the creativity and skill of the talented individuals at these teams or the risks they took to try new things" ... seems to me that's exactly what it is
    Link
  • SolitarySoldier SolitarySoldier:
    why make good games when u can just buy everyone and shut them down lol
    Link
  • XPremiuM XPremiuM:
    I'm gonna say one last time, F*** Microsoft to infinity!
    Link
  • XPremiuM XPremiuM:
    Microsoft deserves all the hate they can get. Seriously i can't explain how much i want to curse them out.
    Link
  • XPremiuM XPremiuM:
    They could've sold the studios instead of closing them, but the nazi bastards just didn't want competition down the road.
    Link
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  • XPremiuM XPremiuM:
    F*** Microsoft, and F*** their fanboys.
    Link
  • XPremiuM XPremiuM:
    What's the f*** is wrong with them? I mean really? Have they completely lost it? F***ing retards.
    Link
  • XPremiuM XPremiuM:
    So i just found out that f***ing s***bag Microsoft shut down Arkane Studio (makers of the brilliant Dishonored series) and Tango Gameworks (makers of the iconic The Evil Within series), among some other studios. I just want to say a giant F*** Y**! to Microsoft. THEY'VE F***ED UP BIG TIME this time.
    Link
  • Necrokiller Necrokiller:
    MS: Hold my trillion dollars
    Link
  • Necrokiller Necrokiller:
    Sony: We can f**k up a totally good situation.
    Link
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  • XPremiuM XPremiuM:
    Started Dead Island 2, and i find it pretty lame. The story is shit. The characters are either cringe or bland (all 6 of them), The gameplay isn't fun. Even the goddamn zombies don't behave like proper zombies. They're all fast & intelligent unlike how zombies are supposed to be like. Any fan of "zombie" genre cannot possibly like this shitfest of a game. Dying Light 2 was million times better than this shit.
    Link
  • NaNoW NaNoW:
    so Baldurs Gate 3 is pretty great!"
    Link
  • faraany3k faraany3k:
    So who here is waiting for Senua Hellblade 2. Prequel was a true mind fuck experience.
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  • GloriousChicken GloriousChicken:
    Sad indeed
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  • NaNoW NaNoW:
    what a sad day
    Link
  • faraany3k faraany3k:
    Necrokiller said:
    MS one upping Sony in catching the biggest L in gaming
    tbh gaming industry as a whole is failing much like tech industry. They have buckled down too much to Corporate suites then relying on passionate and innovative people. A corporate only believes in financial growth and shareholders.
    Link
  • Necrokiller Necrokiller:
    MS one upping Sony in catching the biggest L in gaming
    Link
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  • NaNoW NaNoW:
    oh
    Link
    iampasha iampasha: Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada...