Visceral Games may be looking to employ EA's proprietary graphics engine, the DICE-developed Frostbite 2.0, for a new title in the Dead Space series. NowGamer points to a job listing seeking environmental artists for a new Montreal-developed Dead Space property, together with a tweet from DICE's Johan Andersson in which the rendering architect teased a visit to one of EA's “Frostbite-powered studios” in Montreal.
what do u guys think?i personally think its unnecessary.dead space is pretty impressive as it is and its also very hardware friendly on PC too.going on FB 2.0 will make it shitty looking on consoles and ridiculously demanding on PC.
what do u guys think?i personally think its unnecessary.dead space is pretty impressive as it is and its also very hardware friendly on PC too.going on FB 2.0 will make it shitty looking on consoles and ridiculously demanding on PC.