Amid the chaos incited by the launch of EA’s Red Alert 3 multiplayer beta, EALA producer Amer Ajami has rather quietly detailed the reasoning behind the company’s decision to forego development of the game for Sony’s console beast – the Playstation 3.
"We actually announced a PS3 version early on but that was when we were still doing a lot of technical exploration of the architecture. PS3 is a very powerful system but as you guys know it's very exotic and tough to develop for and our engine really at the time wasn't designed for PS3”, said Ajami in an interview with videogamer.com
This doesn’t necessarily spell doom for those Red Alert 3 fans hoping to get their hands on a copy of the PS3 version, as Ajami proceeded to state that EA "might go back and do something with the PS3 later on”.
Source:
http://www.gamereplays.org/redalert3/portals.php?show=news&news_id=393986
"We actually announced a PS3 version early on but that was when we were still doing a lot of technical exploration of the architecture. PS3 is a very powerful system but as you guys know it's very exotic and tough to develop for and our engine really at the time wasn't designed for PS3”, said Ajami in an interview with videogamer.com
This doesn’t necessarily spell doom for those Red Alert 3 fans hoping to get their hands on a copy of the PS3 version, as Ajami proceeded to state that EA "might go back and do something with the PS3 later on”.
Source:
http://www.gamereplays.org/redalert3/portals.php?show=news&news_id=393986