Playstation New GhostWire: Tokyo gameplay trailer shown during Sony reveal event

CerebralTiger

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Apr 12, 2007
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Lower than Low 😬
RT on Unreal Engine is particularly heavy on consoles, so this is expected. It still delivers a 60fps mode with RT reflections, which is better than what Cyberpunk could achieve on these machines 🤷‍♂️

Hahahahaha :ROFLMAO:
Didn't see a single frame time dip below 33.33ms in any of the modes that target 60fps, theefore judder. And still better than micro-pauses. Yikes!! 🤣

 

Necrokiller

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Apr 16, 2009
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Imagine comparing Cyberpunk's open world and RT reflections to this mediocrity :ROFLMAO:

Didn't see a single frame time dip below 33.33ms in any of the modes that target 60fps
I did :ROFLMAO:




Imagine thinking this isn't terrible because CerebralTiger learned a new word j-j-j-j-udder :ROFLMAO:

 

CerebralTiger

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Apr 12, 2007
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That's still better than the PC performance seen in the image above. Imagine comparing this to micro-pauses that go well above 100ms 🤣

Also, VRR (coming soon to PS5) can take care of judder, but not stutter. Imagine thinking I just learned these terms. Yikes!! 🤣
 
Last edited:

CerebralTiger

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Apr 12, 2007
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Rare instances of spikes to 50 ms vs rare (?) instances of spikes well above 100ms? surejan.gif 🤣

Alex's video will give a better understanding of PC performance 🤷‍♂️
 

Necrokiller

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Apr 16, 2009
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From "didn't see a single one" to "rare instances" when we can see 2 in a matter of 10 seconds LMAOOO
 

CerebralTiger

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Apr 12, 2007
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Alex's verdict:

I couldn't enjoy the game with the stuttering that I experienced. Stuttering is just one of those things that I just can't stomach. It rips me out of the experience in a way that does not happen if the frame rate just drops. When stutter occurs, I stop thinking about the gameplay, the story, and I instead start thinking about performance
3....2....1....

Yiiiikes!! 🤣
 

Necrokiller

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Apr 16, 2009
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Another shitty release on Series X/S after a year of wait.

Xbox Series X RT reflections lower quality compared to PS5
Xbox Series X RT shadow alignments seemingly bugged compared to PS5
Resolutions pretty similar for most part but in quality mode Xbox Series X resolution is moderately lower compared to PS5
Xbox Series X performance 5-10% lower than PS5 on average
Xbox Series S only has 2 modes, quality and performance
Neither mode has RT for Series S with performance mode running sub-60FPS
Overall Xbox Series X runs worse than PS5 with Xbox Series S "a bit of a mess", "really weird situation"
 
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    The only valid thing from his pov he said in the video is AC dead since Black Flag. According to woke police that game was woke too. Welsh man in West Indies. So atleast he's consistent I guess lol
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    Necrokiller said:
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    It's based on an actual real life person so I don't think the woke police have a valid case here.
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    Meanwhile Ghost of Tsushima PC version is out now. Looks 100 times better than ASS Creed already.
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    Did y'all see the new Assassin's Creed trailer? They finally made a AC set in Japan & then they put a negro as the male protagonist. Ubisoft is taking cues from Disney, and it isn't gonna end well for them, just like Disney. Go woke, go broke!
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    First Fallout 4 update and now this 🤡
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    MS and Bethesda continuing their streak of massive Ls 😬
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    by closing down good studios
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    well he is breaking barriers
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    SolitarySoldier said:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
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    if we are moving towards more and more popular trash across platforms that make billions for companies, I'm happy with all the barriers and exclusivity because at least that brings some pressure to create good stuff.
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  • SolitarySoldier SolitarySoldier:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
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    "These changes are not a reflection of the creativity and skill of the talented individuals at these teams or the risks they took to try new things" ... seems to me that's exactly what it is
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