As I read from a review on gamespot, FF14 has succesfully flopped
Release Date: September 22, 2010
The only good thing about it was the graphics, while basically everything else was a complete disappointment, giving it a rating of 4.0(poor)...
The Good
The Bad
That seems to sum up FF14 pretty well
Source:
http://pc.ign.com/objects/842/842956.html
http://www.gamespot.com/pc/rpg/finalfantasy14/review.html?tag=topslot;thumb;1
Did anyone excpect any good from this game anyways.....
My opinion is that they probably rushed the game and didnt work hard becuz they're bored of making final fantasy games
Release Date: September 22, 2010
The only good thing about it was the graphics, while basically everything else was a complete disappointment, giving it a rating of 4.0(poor)...
The Good
- Impressive visual engine
- Flexible class system lets you be what you want, when you want.
The Bad
- Absolutely miserable interface
- Does a poor job of communicating important information
- Limited questing means you're always looking for something fun to do
- Everything about the economy stinks
- Every aspect of the game is filled with dumb obstacles.
And from IGN...When the simple act of creating an account for the massively multiplayer online game you just bought is a convoluted mess, you know you're in trouble. It's unfortunate that the first impression you have of Final Fantasy XIV is so indicative of the experience at large. It's hard to miss these gaffes--the bizarre and unfriendly method of getting an account set up, the troublesome patcher, having to exit the game if you want to adjust the graphics settings, and so on. These might have been forgivable flaws had developer Square Enix provided an excellent reason to overcome these obstacles, but in fact, they set the stage for a misguided effort that uses its atrocious interface and tortuous mechanisms to veil its core simplicity and unending repetition. The brighter aspects speak to the MMOG that might have been. A robust graphics engine gives your travels some razzle-dazzle, an open-ended class system offers welcome flexibility, and a focus on storytelling makes the initial hours more bearable than they may have been otherwise. But these minor peaks are outweighed by abyssal valleys of aimlessness and unfriendliness. Final Fantasy XIV isn't fun; it's work.
IGN gave it a score of 5.5......Take up arms with adventurers from around the globe and embark on an epic journey within the unforgettable realm of Eorzea – the stage for a revolutionary MMORPG designed to fit the lifestyles of players everywhere, from casual users to the most hardcore gamers.
Read more: http://pc.ign.com/objects/842/842956.html#ixzz11oR02p6E
That seems to sum up FF14 pretty well
Source:
http://pc.ign.com/objects/842/842956.html
http://www.gamespot.com/pc/rpg/finalfantasy14/review.html?tag=topslot;thumb;1
Did anyone excpect any good from this game anyways.....
My opinion is that they probably rushed the game and didnt work hard becuz they're bored of making final fantasy games
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