A new hands-on was released by eurogamer.net. Besides the standard gameplay commentary, eurogamer had something interesting to say about the graphical differences between PC, PS3, and 360. Seems the versions aren't as "equal" as everyone has been saying they are.
Far Cry 2 2 is also a beautiful game, at least on PC. Clever shading based on layers not textures means the game can scale to your PC, and the powerful demonstration machine displayed a crisp, sun-drenched, coherent and detailed landscape; one both functional and flattering, given the decision to all but scrap a HUD. Requirements will be typically lower than bitter rival Crysis, we're told, but Far Cry 2 will happily get the most out of even the most monstrous rig. Redding describes the console versions as comparable to a "medium load-out on PC", and warns us that, "graphically you're going to notice slight differences". Which we did. The Xbox 360 was the better of the two with its anti-aliasing, but both looked unspectacular and even drab in points. Far from ugly, mind you."
http://www.eurogamer.net/article.php?article_id=148942&page=2
Far Cry 2 2 is also a beautiful game, at least on PC. Clever shading based on layers not textures means the game can scale to your PC, and the powerful demonstration machine displayed a crisp, sun-drenched, coherent and detailed landscape; one both functional and flattering, given the decision to all but scrap a HUD. Requirements will be typically lower than bitter rival Crysis, we're told, but Far Cry 2 will happily get the most out of even the most monstrous rig. Redding describes the console versions as comparable to a "medium load-out on PC", and warns us that, "graphically you're going to notice slight differences". Which we did. The Xbox 360 was the better of the two with its anti-aliasing, but both looked unspectacular and even drab in points. Far from ugly, mind you."
http://www.eurogamer.net/article.php?article_id=148942&page=2