MULTI Cyberpunk 2077 - Base game + Phantom Liberty sales cross 30 million copies!

Necrokiller

Expert
Apr 16, 2009
13,585
5,127
129
Capturing via GeForce Experience should be better, since it doesn't tax the cpu and this is essentially a cpu + storage test.
This is the same guy who said ShadowPlay isn't even reliable. Yiiiikes! :ROFLMAO:
Shadowplay often has compatibility/performance issues with several games to the point where I don't even bother using it anymore.
 
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venom

Lado-K-Lashkary
Mar 15, 2007
2,742
256
88
Karachi
Alright so I have progressed a bit more into the game. While the game shines indoors, I cant seem to connect with the open world. It just feels very..... plastic... if thats the right word. I mean it looks good, but that's about it. If feels very empty. At least thats my initial impression from the first few hours.

I'm still in Watson though, done a few gigs and side missions and just finished the brain dance mission. For me, the biggest appeal in this game, as of now, are the characters. Each one of them that I have encountered up till now, feel very unique and interesting.

Also the stealth feels a bit too OP as compared to guns and that is something I'm not enjoying too much. Aesthetically, the guns look so good in this game and I love to play with them but their damage output often is insignificant and you eventually have to take the stealthier route.
 

iampasha

Seasoned
Apr 4, 2013
2,755
1,475
129
28
Karachi
Alright so I have progressed a bit more into the game. While the game shines indoors, I cant seem to connect with the open world. It just feels very..... plastic... if thats the right word. I mean it looks good, but that's about it. If feels very empty. At least thats my initial impression from the first few hours.

I'm still in Watson though, done a few gigs and side missions and just finished the brain dance mission. For me, the biggest appeal in this game, as of now, are the characters. Each one of them that I have encountered up till now, feel very unique and interesting.

Also the stealth feels a bit too OP as compared to guns and that is something I'm not enjoying too much. Aesthetically, the guns look so good in this game and I love to play with them but their damage output often is insignificant and you eventually have to take the stealthier route.
Same here, don't really like doing stealth or too much hacking..at one point I just go all out. En emies can feel like bullet sponges So I try to aim for the head with the best of my abilities...are you playing on a PC? Agree with you 100% with the characters. Can't comment on the outside world aside from the fact it looks pretty, I just go point A to point B right now keeping exploration to the minimum lol
 

venom

Lado-K-Lashkary
Mar 15, 2007
2,742
256
88
Karachi
are you playing on a PC?
Nah man. I'm on PS5 - performance mode.

Can't comment on the outside world aside from the fact it looks pretty, I just go point A to point B right now keeping exploration to the minimum lol
I guess a good open world game is one where it organically distracts you from the your main objective. Games like RDR2, Witcher 3, BOTW, Elden Ring etc are all examples of excellent open worlds that you want to engage with apart from the main line objectives. That feeling does not seem to be present in CP's world... yet. I'm pretty early in the game so I am holding off on my judgement hoping that it might get better later on.
 

venom

Lado-K-Lashkary
Mar 15, 2007
2,742
256
88
Karachi
So I have played quite a bit of CP in the past week and yet haven't really continued on the main line story missions akin to Witcher 3. I'm really enjoying the shooting now that I am a bit used to it. Playing on HARD mode and its so so satisfying to clear a VERY HIGH DANGER mission on that difficulty. Enemies usually two shot you at this difficulty.

While I love the combat and the characters, my main gripe with the game is it's open world. It just isn't fun to roam around it and going from point a to point b is probably the most tiring aspect of this game for me. It just feels that at times it wants to be an RPG game in GTA's clothing.

The usual shortcomings of any FPS-RPG games are there as well. The biggest of them all is the fact that the armor just feels useless. Since you cant really see that armor in FPS perspective, it just feels like a chore to sell, disassemble, equip armor based on their stats.

The constant bombardement of missions on calls and messages is also very distracting and overwhelming. The UI also felt very cluttered so I had to tinker around and turned off a lot of things. Also, the game still feels a lot more buggier than i initially expected.
 
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venom

Lado-K-Lashkary
Mar 15, 2007
2,742
256
88
Karachi
And done with the game. I think I picked the worst ending with surrendering my soul to Arasaka lol. Will try a couple more endings tonight.

The game is still fairly buggy at least on the PS5, the enemy / NPC AI was all over the place, the RPG mechanics were meh, the world it self was such a let down. On the other hand, the main line story along with the supporting cast was top notch. A good number of supporting cast was exceptionally fleshed out. The game was exceptional to look at. Also Judy Alvarez ❤ !!!

I have so many mixed feelings about this game. All in all it was a pretty decent game but it just wasn't as good as i was expecting it to be. It certainly wasn't up to the bar that CDPR had set with its previous game and most definitely not what they were claiming it to be. This wasnt a bad game by any standard though. It just wasnt good enough by CDPR standards. I would rate it 8/10.

Speaking of bugs, the game force closed on the PS5 at least 3 times in my entire playthrough. I dont think I have ever come across a game that has done that, let alone do it 3 times. I also had to restart the game 4-5 times in game as well as the quest would bug out and wouldn't move ahead. Cant imagine what a nightmare this would have been 2 years ago especially on the previous gen systems.
 

Radical

FUCK Y 'all !
Jan 25, 2009
12,794
632
129
31
So I finished it a while ago, don't feel like writing a detailed post.

Tldr;

Overall score from me is 6/10.

Could have been so much bettah!

The next 'version' .. sequel might be good though, hopefully, maybe.
 
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  • iampasha iampasha:
    SolitarySoldier said:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
    guys the biggest yapper in the Industry right now. All he do is yap
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  • Necrokiller Necrokiller:
    Phil should be held responsible for this shitfest too, just like Sarah, but it's highly likely that these decisions are coming from Satya. And this isn't even the end of it. More closures are coming.
    Link
  • SolitarySoldier SolitarySoldier:
    if we are moving towards more and more popular trash across platforms that make billions for companies, I'm happy with all the barriers and exclusivity because at least that brings some pressure to create good stuff.
    Link
  • SolitarySoldier SolitarySoldier:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
    Link
  • SolitarySoldier SolitarySoldier:
    "These changes are not a reflection of the creativity and skill of the talented individuals at these teams or the risks they took to try new things" ... seems to me that's exactly what it is
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  • SolitarySoldier SolitarySoldier:
    why make good games when u can just buy everyone and shut them down lol
    Link
  • XPremiuM XPremiuM:
    I'm gonna say one last time, F*** Microsoft to infinity!
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  • XPremiuM XPremiuM:
    Microsoft deserves all the hate they can get. Seriously i can't explain how much i want to curse them out.
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  • XPremiuM XPremiuM:
    They could've sold the studios instead of closing them, but the nazi bastards just didn't want competition down the road.
    Link
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  • XPremiuM XPremiuM:
    F*** Microsoft, and F*** their fanboys.
    Link
  • XPremiuM XPremiuM:
    What's the f*** is wrong with them? I mean really? Have they completely lost it? F***ing retards.
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  • XPremiuM XPremiuM:
    So i just found out that f***ing s***bag Microsoft shut down Arkane Studio (makers of the brilliant Dishonored series) and Tango Gameworks (makers of the iconic The Evil Within series), among some other studios. I just want to say a giant F*** Y**! to Microsoft. THEY'VE F***ED UP BIG TIME this time.
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  • Necrokiller Necrokiller:
    MS: Hold my trillion dollars
    Link
  • Necrokiller Necrokiller:
    Sony: We can f**k up a totally good situation.
    Link
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  • XPremiuM XPremiuM:
    Started Dead Island 2, and i find it pretty lame. The story is shit. The characters are either cringe or bland (all 6 of them), The gameplay isn't fun. Even the goddamn zombies don't behave like proper zombies. They're all fast & intelligent unlike how zombies are supposed to be like. Any fan of "zombie" genre cannot possibly like this shitfest of a game. Dying Light 2 was million times better than this shit.
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  • NaNoW NaNoW:
    so Baldurs Gate 3 is pretty great!"
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  • faraany3k faraany3k:
    So who here is waiting for Senua Hellblade 2. Prequel was a true mind fuck experience.
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  • GloriousChicken GloriousChicken:
    Sad indeed
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  • NaNoW NaNoW:
    what a sad day
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  • faraany3k faraany3k:
    Necrokiller said:
    MS one upping Sony in catching the biggest L in gaming
    tbh gaming industry as a whole is failing much like tech industry. They have buckled down too much to Corporate suites then relying on passionate and innovative people. A corporate only believes in financial growth and shareholders.
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  • Necrokiller Necrokiller:
    MS one upping Sony in catching the biggest L in gaming
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  • NaNoW NaNoW:
    oh
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    iampasha iampasha: Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada...