MULTI Unreal Engine 5 officially released; new tech test video from The Coalition

Chandoo

Resi Evil 4 > Your fav game.
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Obviously every developer will have their own approach but it seems like this games reliance on async compute plays better with Xbox and PC compared to PS5. Hence the PS5 is 10~ FPS behind in most cases.




You did mention DirectStorage - are you using this on Xbox Series consoles or PC?


Mark Maratea
: Yes, if [DirectStorage] is there, Unreal will automatically try to leverage it. We also leverage async compute, which is a wonderful speed boost when coupled with DirectStorage as it allows us to load compute shaders directly on the GPU and then do magical math and make the game look better and be more awesome. It allows us to run GPU particles off of Niagara without causing an async load on the CPU and doesn't cause the game thread to hit.


What about other console-equivalent settings? Are PS5 and Series X at medium for most settings, or are they able to go to ultra for anything?


Mark Maratea
: Despite [having performance] parity, Series X and PS5 handle things differently. Async compute works really well on one but not as well on the other, which changes the GPU burden
 

Necrokiller

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I played the first 25 minutes of the game and didn't have any shader compilation issues, which is rare for an Unreal Engine game.

Mark Maratea
: You will have no PSO hitching in the entire game. I'm saying that out loud right now, publicly, it's recorded.
Good stuff. CerebralTiger in shambles.

Coming back to Lumen, it goes up to the ultra setting for global illumination and reflections. Where do the consoles fall within these settings?

Mark Maratea
: They're basically at medium, targeting 1080p 60fps with upscaling.
So if you play the game on a 1080p screen, you could potentially have different performance to playing on a 4K screen?

Mark Maratea
: Yup.
So its software Lumen, 720p base resolution and medium setting and the game will perform better on a 1080p screen. That's a yikes saeen.
 
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Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
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Saeen, this is $399 hardware running a game at nearly locked 60, a game that doesn't hit locked 60 at low settings in 4K on a 4090. The most expensive and powerful commercial GPU in the market right now.

o_O
 
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Necrokiller

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Saeen, this is $399 hardware running a game at nearly locked 60, a game that doesn't hit locked 60 at low settings in 4K on a 4090. The most expensive and powerful commercial GPU in the market right now.

o_O
What you're missing in your misguided deduction is that ray tracing scales with resolution. 🤡

Every RT heavy game at native 4K will be too demanding for any GPU.

But do come back when you have numbers about 4K ultra performance DLSS with Medium Lumen on a 4090. We'll see how the consoles stack up against that ;)
 
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Necrokiller

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Oh, look at that. Console beating ULTRA settings AND industry leading DLSS upscaling....and a 4090 is giving you ~120fps and this is before Frame Generation.

a game that doesn't hit locked 60 at low settings in 4K on a 4090
🤡
 
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Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
45,727
2,201
129
S.S Normandy


Oh, look at that. Console beating ULTRA settings AND industry leading DLSS upscaling....and a 4090 is giving you ~120fps and this is before Frame Generation. 🤡

Saeeen, GPU that costs 3~4x the console price is giving 2x performance with DLSS AND at 720p.

And you are counting that as a positive with a straight face. 🤡



Man that rtx 4090 post really backfired lol

I know right :D
 

Necrokiller

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Saeeen, GPU that costs 3~4x the console price is giving 2x performance with DLSS AND at 720p.

And you are counting that as a positive with a straight face. 🤡
The 2x performance is with Frame Gen disabled AND it also uses ULTRA preset (w/ Lumen Ultra) AND DLSS2.

Everything vastly superior to the console. o_O

And you're counting 720p, Medium Lumen with shitty FSR2 as a win with a straight face 🤡
 
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Necrokiller

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yeeeee boiiiii time to get a third console and pack up the other two in a closet coz price/performance ratio 🤡:ROFLMAO:
 

Necrokiller

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Expected UE4 to not stutter on consoles. Ended up being proven wrong.
Expected UE5 to not stutter on consoles. Ended up being proven wrong.

So now focusing on ms differences. Classic CerebralTiger trying to save face :ROFLMAO:
 
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