MULTI Unreal Engine 3 Updates to be Showcased at GDC

babloo

not a jihadist,fanatic,bigot.
Nov 18, 2007
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Dank , Hamilton .
Unreal Engine 3 Updates to be Showcased at GDC
Epic Games, Inc., invites interested parties to visit its booth (ES-144 in the expo suite section of Moscone Center's West Hall) next week at the Game Developers Conference, where the latest Unreal Engine 3 engine features will be demonstrated alongside free advanced training sessions for existing users, the introduction of an integrated Massively Multiplayer Online Game back-end environment, and closed door presentations for its prospective customers, evaluators, licensees, members of its Integrated Partners Program and the media.
Unreal Lightmass, a new global illumination solver, will be shown for the first time at GDC. Unreal Lightmass produces high-quality static lighting with next-generation effects, such as: soft shadows with accurate penumbrae; diffuse and specular interreflection; and color bleeding. Furthermore, Epic's new Swarm distributed computing framework enables lighting to be generated up to ten times faster. The new lighting features are bundled with Unreal Engine 3 and benefit all current and future engine licensees. Like all of Epic’s engine features, Unreal Lightmass is available at no additional cost to licensees.
A new content browser and search engine, powered by a back-end database, enables designers to find game assets near-instantly among large amounts of source content. With thumbnail previews, support for content tagging, and asset collection management, the Unreal Content Browser frees artists from the need to manually open files to look for game assets.
“We looked at how easy it was to search the net with Google, and find photos on Flickr, and redesigned Unreal Engine 3's content searching and tagging along those lines,” said Tim Sweeney, chief executive officer and technical director of Epic Games. “The result was a productivity boon for artists and designers.”
To power the online community features of Gears of War 2, Epic developed a scalable statistics and data management back end. Now available as a general feature of Unreal Engine 3, the Unreal Master Control Program (MCP) is a high-reliability online service architecture supporting announcements, settings management, online population tracking, and data collection for hardware, profile, and game stats. Unreal MCP includes a set of tools for visualizing gameplay, including such features as heat maps displaying regions of player activity within a level.
"Battle-tested by over 6.8 million hours of online player time, Unreal MCP seriously ups the ante for game engines," says Mark Rein, vice president of Epic Games. "The online infrastructure required for a modern, triple-A game represents man-years of work, and all of this is now included in Unreal Engine 3."
Licensees of the Unreal Engine can take advantage of free training sessions on topics including game optimization, content and programming tips, rendering, animation, physics and visuals, as well as workflows for the Unreal Editor, level design and tools at GDC.
16/03/09

http://www.electronictheatre.co.uk/...ne-3-updates-to-be-showcased-at-gdc-04160309/
 

Raptorian

Senior
Feb 15, 2007
5,155
0
42
Dubai
It's safe to say that CryEngine 3 will blow Unreal Engine 3 out of the water BUT there's NO denying that Unreal Engine 3 is THE most licensed engine this generation with outstanding results (Gears of War 1,2, Mass Effect, Mirror's Edge) and not so outstanding (Hour of Victory, Wheelman).
 

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
45,625
2,201
129
S.S Normandy
it may be the most licensed, but its also guilty of producing the most grey brown games this generation as well.
 

azharkhan

# Runnig Away
Jul 16, 2008
2,820
0
41
Lahore
I personally loves the unreal engine much i am sure they will rise upto the level of other competitors especially Cryengine....!(y)
 
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  • XPremiuM XPremiuM:
    Meanwhile Ghost of Tsushima PC version is out now. Looks 100 times better than ASS Creed already.
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  • XPremiuM XPremiuM:
    Did y'all see the new Assassin's Creed trailer? They finally made a AC set in Japan & then they put a negro as the male protagonist. Ubisoft is taking cues from Disney, and it isn't gonna end well for them, just like Disney. Go woke, go broke!
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  • Necrokiller Necrokiller:
    First Fallout 4 update and now this 🤡
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  • Necrokiller Necrokiller:
    MS and Bethesda continuing their streak of massive Ls 😬
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  • funky funky:
    Hello
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  • NaNoW NaNoW:
    by closing down good studios
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  • NaNoW NaNoW:
    well he is breaking barriers
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  • iampasha iampasha:
    SolitarySoldier said:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
    guys the biggest yapper in the Industry right now. All he do is yap
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  • Necrokiller Necrokiller:
    Phil should be held responsible for this shitfest too, just like Sarah, but it's highly likely that these decisions are coming from Satya. And this isn't even the end of it. More closures are coming.
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  • SolitarySoldier SolitarySoldier:
    if we are moving towards more and more popular trash across platforms that make billions for companies, I'm happy with all the barriers and exclusivity because at least that brings some pressure to create good stuff.
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  • SolitarySoldier SolitarySoldier:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
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  • SolitarySoldier SolitarySoldier:
    "These changes are not a reflection of the creativity and skill of the talented individuals at these teams or the risks they took to try new things" ... seems to me that's exactly what it is
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  • SolitarySoldier SolitarySoldier:
    why make good games when u can just buy everyone and shut them down lol
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  • XPremiuM XPremiuM:
    I'm gonna say one last time, F*** Microsoft to infinity!
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  • XPremiuM XPremiuM:
    Microsoft deserves all the hate they can get. Seriously i can't explain how much i want to curse them out.
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  • XPremiuM XPremiuM:
    They could've sold the studios instead of closing them, but the nazi bastards just didn't want competition down the road.
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  • XPremiuM XPremiuM:
    F*** Microsoft, and F*** their fanboys.
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  • XPremiuM XPremiuM:
    What's the f*** is wrong with them? I mean really? Have they completely lost it? F***ing retards.
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  • XPremiuM XPremiuM:
    So i just found out that f***ing s***bag Microsoft shut down Arkane Studio (makers of the brilliant Dishonored series) and Tango Gameworks (makers of the iconic The Evil Within series), among some other studios. I just want to say a giant F*** Y**! to Microsoft. THEY'VE F***ED UP BIG TIME this time.
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  • Necrokiller Necrokiller:
    MS: Hold my trillion dollars
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  • Necrokiller Necrokiller:
    Sony: We can f**k up a totally good situation.
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  • XPremiuM XPremiuM:
    Started Dead Island 2, and i find it pretty lame. The story is shit. The characters are either cringe or bland (all 6 of them), The gameplay isn't fun. Even the goddamn zombies don't behave like proper zombies. They're all fast & intelligent unlike how zombies are supposed to be like. Any fan of "zombie" genre cannot possibly like this shitfest of a game. Dying Light 2 was million times better than this shit.
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    XPremiuM XPremiuM: Meanwhile Ghost of Tsushima PC version is out now. Looks 100 times better than ASS Creed already.