Seeing as many of you on here have asked, we thought it only fair to update you guys on the status of BlazBlue: Continuum Shift and give you some more detail surrounding the delay.
Obviously we can’t go into the minute detail on this, but we’ll do our best to give you a better understanding as to why the delay has happened.
Firstly, while the game has been completely localised, the code still needs to be verified by the platform holders in the EU. This process is completely separate from the US and Japan, so even though the game has released in those territories, it’s not simply a case of using that version with additional languages and then releasing it!
The rules for games to ‘pass’ in each territory are different – so as you can imagine, getting though this process is a time-consuming business. Unfortunately it’s not as simple as just ‘bringing the game over’ or ‘just translating it’ – although we really wish it was!
Secondly, the DLC issue? This is a harder one to talk you guys through, as it involves both developer and platform holder. The problems have meant making last minute alterations to the EU release to bring the game in line with the changes happening to the other territories.
Last but not least, the delay is definitely not intentional! We want to see BB:CS safely into your hands just as much as you do – and we won’t stop working until that happens!
Once again, thanks to everyone here for your continued support, patience and understanding and believe us when we tell you, we really do share your frustration!
We wouldn’t normally make this kind of announcement, but we feel you guys in particular, deserve a heads up on what’s going on behind the scenes.
Whenever we have any more information we can share, you guys will be the first to know.
The Zen Team