PC SimCity |OT|

maryfarrukh

The End is Nigh
Jul 26, 2011
3,284
0
41
30

SimCity Official Website
Developer: Maxis
Publisher: Electronic Arts
Engine: GlassBox
Platform: Windows, OSX
Release Date: 7 March, 2013 for Windows, Q1 2013 for OSX
Modes: Single Player, Multi Player

About

SimCity is an upcoming city-building/urban planning simulation video game in development by Maxis, a subsidiary of Electronic Arts. It is the sixth major release of the SimCity series.It is set to be officially released on March 5, 2013 on Microsoft Windows and eventually to OS X
Development

Prior to its announcement, the German magazine GameStar leaked concept art. Soon thereafter, a pre-rendered trailer was leaked. The official announcement took place on March 6, 2012 at the Game Developers Conference. Initially it was revealed that the game would be available for the Windows platform, and a later OS X edition was confirmed. EA showcased two new trailers for the game at the Electronic Entertainment Expo 2012, showcasing in-game graphics for the first time.
Engine

EA/Maxis is developing the game using a new simulation engine called GlassBox, which takes a different approach from previous simulation games. Those games first simulated high-level statistics and then created graphic animations to represent that data. The GlassBox Engine replaces those statistics with agents, simulation units that represent objects like water, power, and workers; each graphic animation is directly linked to an agent's activity. For example, rather than simply displaying a traffic jam animation to represent a simulated traffic flow problem, traffic jams are instead produced dynamically by masses of Sim agents that simulate travel to and from work. A four-part video has been released featuring Dan Moskowitz, the lead gameplay engineer, talking about the engine simulation behavior.
Gameplay

[Along with many of the cosmetic changes (such as up-to-date 3D graphics), SimCity uses the new GlassBox engine. "We try to build what you would expect to see, and that's the game," explains system architect Andrew Willmott, meaning that visual effects such as traffic, economic troubles, and pollution will be more obvious. Two other new features are a multiplayer component and finite resources.
Unlike previous games in the series, the game will have non-orthogonal and curved roads and zoning areas that can conform to different road types.Types of zones will include residential, commercial and industrial. The density will be driven by the types of roads built around these zones.
Cities in a region are connected to each other via predefined regional networks such as highways, railways, and waterways. Elements such as traffic and air pollution will be visible flowing between cities.


  • Terraforming – Creative Director Ocean Quigley stated that all of the terraforming in the game is going to be at the civil engineering scale, and will be the natural consequences of laying out roads, developing zones, and placing buildings.


  • Transportation options – There are a number of options that are included, such as boats, buses, trams, and planes.


  • Customization – Maxis has indicated that the game will support modding, but will not do so at launch like previous versions.
Box Art


Screenshots











System Requirements
PC


Processor:

Intel Core 2 Duo Processor 2.0GHz or better
AMD Athlon 64 X2 Dual-Core 4000+ or better

Hard Drive:

10GB HD Space

Operating System:

Windows Vista/XP/7

RAM:

4GB RAM

Graphics Card:

nVidia 7800 or better*

ATI Radeon HD 2×00 or better*
Intel Series 4 integrated graphics or better*

Broadband Internet:

Minimum 256 kbps download, 64 kbps upload

*Minimum of 256MB of on-board RAM and Shader 3.0 or better support.

Mac

Processor:
Intel Core 2 Duo Processor 2.0GHz or better

Operating System:

Snow Leopard 10.6.4

Hard Drive:

10GB HD Space

RAM:

4GB RAM

Graphics Card:
NVIDIA 9400M/ Intel HD3000

Broadband Internet:
Minimum 256 kbps download, 64 kbps upload

Recommended Specification for PC

Processor:
Intel Core i5 or faster

Operating System:
Windows 7

RAM:
4GB RAM

Graphics Card:
nVidia GTX 275 or better, or ATI 5850 or Better
 
Last edited:

Ottoman

Senior
Sep 15, 2008
8,589
3
44
Wow Chhowni
Looks awesome! I bet I can make a copy of my hometown if I put in a few days of hard work. Civil Engineers would love it!
[MENTION=38587]maryfarrukh[/MENTION] Please add the PC requirements to the original post as well.
 

AlienX

^_^
Jul 19, 2008
2,291
0
42
39
Islamabad
I honestly wished it to be on Steam or sold in retail boxes. The Origin's crappy service will force 10 days of 10-30 KB/s agony.

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I played Simcity 4 for 8 years, Now this is the best game to date to get my attention. Along side Tomb Raider too :), Nothing replaced LARA till this day.
 

ubuntu83

Seasoned
Nov 23, 2007
2,562
10
43
Karachi
I am aware of that, I like EA as a publisher of my favorite games.
Your choice. I OTOH just don't like their crappy DRM policy and Origin. Ubisoft learned from their mistakes and are using less intrusive DRM's. I hope will learn too. I want to play their games but they don't want to change themselves for good.

P.S : Simcity looks awesome. is this in game screenshot(looks awesome) :
Spoiler: show
 

w00t

Ze Panda!
Oct 11, 2007
8,815
11
44
30
Faisalabad
Damn it. Where was this thread lost? :/

Anyways, here's an early impression. So far so good.

so far SimCity is the kind of game that makes me wish it had a real-world clock displayed on the screen so I know when to stop to eat
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Anyone here who has pre-ordered the game? I will buy the game if we have atleast 5-10 people playing legit.
 
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