Yes, a stealth game would be something involving just stealth for the most part. Your beloved A Plague Tale comes to mind lol.A 'stealth shooter' is not a 'stealth game'? wut :lol:
There's "just a few seconds" of gameplay footage in the trailer on the whole. So why is it odd to see just a brief glimpse of stealth? And yes, sneaking through tall grass does count as stealth. Heck, the crouch walk animation is almost exactly like that of Snake's from MGS.Nice try to cover your double standards but whats 'clearly there' is just a few seconds of crouching in tall grass lol.
There is no primary emphasis in Kojima's games. MGSV, for example, can exclusively be played as a shooter or a stealth game (minus boss encounters). The same is true for Death Stranding, as Kojima has already stated.When a game is branded a 'stealth game' or a 'stealth action game' or a 'stealth shooter' or 'stealth whatever', the primary emphasis is on stealth, not just giving you some pseudo-stealth mechanics like a lot of other games now do too.
The important thing is that those flashes of gameplay conform to what Kojima has done before. The social aspects can alter the game flow, but they can't alter the mechanical fluidity of shooting, movement, and stealth.The important thing is, you're getting hyped up over few flashes of 'gameplay' without knowing anything about how it all actually fits together because the most important mechanic was completely absent in the trailer and it has never been shown to the media in a playable state.
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