The inevitable has happened, mods for the PS3 version cooked by Epic Games themselves are crashing, what luck is there for user cooked mods ( which dont even exist yet since Epic hasnt released the toolset. )
http://www.n4g.com/ps3/News-94797.aspx
There are various posts on the official UT3 forums saying that one of the user created mods 'Cooked' by Epic games is crashing PS3's.
People are pointing towards the 'Mutator' mod that was released.
As this is a user mod it is unclear who will look into this problem as if Epic look into the problems they will simply be a free testing arm for PS3 user mods and this task will become impossible once they release their utility for pc users to cook mods themselves.
This mod was obviously cooked for use by Epic so i think they will look into it but it does raise some questions about managing user created mods being used unintentionally/intentionally in virus like ways.
Just like mods on pc do not install multiple ones at a time, test it fully after installing it. At least then you know which mod caused the issue and it can then be removed.
http://gearsforums.epicgames.com/showthread.php?t=594190
Post of the thread...
Ok, enough joking around.
lets use the plight of poor ps3 owners as a jumping point for this discussion.
just for reference,
mods are user created content, this could be anything from an emblem to a map.
mods are created by modifying existing games, for this you need a toolset for the said games.
mods are mostly created by hardcore gamer and programming students.
mods usually require more resources than the parent game since they are created by amateurs and furthermore they cant optimize the code as much as someone with the inside knowledge of the engine could.
counter strike was a mod (bah, you knew that!)
so pc guys,
do you care about mods?
how many mods have you tried?
are they any good?
ever tried creating a mod?
do they matter?
i downloaded lotsa mods back when i was high on red alret2, meh, most of them were just different vehicles or buildings. very boring.
http://www.n4g.com/ps3/News-94797.aspx
There are various posts on the official UT3 forums saying that one of the user created mods 'Cooked' by Epic games is crashing PS3's.
People are pointing towards the 'Mutator' mod that was released.
As this is a user mod it is unclear who will look into this problem as if Epic look into the problems they will simply be a free testing arm for PS3 user mods and this task will become impossible once they release their utility for pc users to cook mods themselves.
This mod was obviously cooked for use by Epic so i think they will look into it but it does raise some questions about managing user created mods being used unintentionally/intentionally in virus like ways.
Just like mods on pc do not install multiple ones at a time, test it fully after installing it. At least then you know which mod caused the issue and it can then be removed.
http://gearsforums.epicgames.com/showthread.php?t=594190
Post of the thread...
LOL
Ok, enough joking around.
lets use the plight of poor ps3 owners as a jumping point for this discussion.
just for reference,
mods are user created content, this could be anything from an emblem to a map.
mods are created by modifying existing games, for this you need a toolset for the said games.
mods are mostly created by hardcore gamer and programming students.
mods usually require more resources than the parent game since they are created by amateurs and furthermore they cant optimize the code as much as someone with the inside knowledge of the engine could.
counter strike was a mod (bah, you knew that!)
so pc guys,
do you care about mods?
how many mods have you tried?
are they any good?
ever tried creating a mod?
do they matter?
i downloaded lotsa mods back when i was high on red alret2, meh, most of them were just different vehicles or buildings. very boring.
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