The universally recognizable mix of tough puzzles, tougher boss fights, ever-evolving exploration options, and intricate level design that recent games like Hollow Knight and Ori get so right has an origin point: It’s Metroid. I love those games, but the Metroid team, a mix of old and new developers now, have shown that they know how to do it best.
But then the scores don't apply to everyone because games also have regional pricing so yet again your new rule fails here
So apparently, comparing two 2D games in the same genre doesn't make sense (because price lol), but comparing a 2D metroidvania to an open world RPG totally makes sense. CerebralTiger trying so hard to save his queen's face
"Mostly" LMAO, wonder tool CerebralTiger is using while people on his favorite forum are complaining about frequent performance issues on the Switch version.
no idea how that is a steal by wasting 3500 rupees per month and for games that are removed before you can finish them off.xbox gamepass is garbage with no local prices
no idea how that is a steal by wasting 3500 rupees per month and for games that are removed before you can finish them off.xbox gamepass is garbage with no local prices
Just finished Diablo 4 season in hurry to play Fallout 4 but gamepass released another banger in the form of Star Wars on April 25th. Gamepass is a steal man.
Is it just me or people lately seem to defend every bad game design decision made by the devs and try to give bullshit reasons for that? Or perhaps it's because I'm on reddit and discord
Is it just me or people lately seem to defend every bad game design decision made by the devs and try to give bullshit reasons for that? Or perhaps it's because I'm on reddit and discord