Check this out:
http://www.streamingcolour.com/blog/2009/03/09/the-numbers-post-aka-brutal-honesty/
Many indie developers feel they can be really successful doing IPhone games or other such platforms like BigFishGames or even Steam. But besides a great product, You also need good Marketing and Hype.
I myself have such an experience few years back where I made a Shareware game (MinesXP). I even priced it really high and hoped it will some how get noticed but I hardly made over $100 with it.
So whats left for us? FREE Games?? I am doing just that i.e Flash. Because people love free stuff and they can't be bothered with downloading and installing Apps.
http://www.streamingcolour.com/blog/2009/03/09/the-numbers-post-aka-brutal-honesty/
Many indie developers feel they can be really successful doing IPhone games or other such platforms like BigFishGames or even Steam. But besides a great product, You also need good Marketing and Hype.
I myself have such an experience few years back where I made a Shareware game (MinesXP). I even priced it really high and hoped it will some how get noticed but I hardly made over $100 with it.
So whats left for us? FREE Games?? I am doing just that i.e Flash. Because people love free stuff and they can't be bothered with downloading and installing Apps.