PC Indie Time Thread of Indie Awesome Games

Shary Bhallu TC

Bhallu is dead, legacy remains
Jun 2, 2009
16,491
692
129
30
Karachi.
Playing Rogue Legacy for past 2 days, killed 2 bigass bosses :D. I always like old-skool RPG-esque dungeon crawler games, particularly those which have huge strategic bosses.

Have probably spend 15 hours in these past 2 days playing this game alone :D.
 

Shary Bhallu TC

Bhallu is dead, legacy remains
Jun 2, 2009
16,491
692
129
30
Karachi.
Finished Rogue Legacy. It is a very satisfying experience. The story wasn't that good though, it was a cliche. But the gameplay and RPG elements, plus a butt-load of NG+ options is worth it.
 

Pseudonym

Halfway to Crazy
Mar 14, 2008
1,319
0
41
122
33.687062° N, 73.065287° E


You are an agent of Death

Who must take one life from a cast of influential and ambitious
characters in a industrial-revolution, conflict-torn country.

Will your choice change the fate of a Nation?

What unintended consequences could your meddling have?

(Download)
 

Pseudonym

Halfway to Crazy
Mar 14, 2008
1,319
0
41
122
33.687062° N, 73.065287° E
^

Having played it a few times now I'll say it's fairly text heavy which is not my bag, but at the some time it allows you to be evil and cold which is always welcomed and is extremely fun.
 

Gizmo

Expert
May 6, 2009
12,863
2
42
Lahore
Started playing Gone Home yesterday, It's really good and atmospheric. Has anyone here played "Papers Please!" yet? It sounds really...... well, it's different lol
 

Necrokiller

Expert
Apr 16, 2009
13,594
5,126
129
Getting excellent reviews so far. Looking forward to this @Shary Bhallu TC




USgamer - 100
By turns hilarious, disturbing, witty and poignant, The Stanley Parable is a successful experiment in the video game medium's inherent interactivity and how this can affect an author's story -- for good and for ill.
Destructoid - 100
Where so many games that aspire to be more than games end up less than any form of art, Stanley Parable strives, and then succeeds, to be every game ever created. Even so, holding the game to the standards of any other title is simply not going to be correct.
Digital Chumps - 90
The Stanley Parable has this provocative and perpetual elusiveness that aches to break whatever system it’s applied to. Perhaps it's part of a weapons-grade disinformation campaign appointed to destroy all videogames, or maybe it was commissioned to wreck game criticism. Through any interpretation The Stanley Parable is equally hilarious and genuine, and if nothing else it’s going to merit inclusion in any serious discussion of its medium.
Polygon - 90
For a small commitment in terms of time and money, it delivers a ton of laughs and just enough thought-provoking commentary on the nature of narrative in games. Getting everything you need out of a game in a few hours might just be the ideal format for comedy.
GameSpot - 90
The Stanley Parable is both a richly stimulating commentary on the nature of choice in games (and in other systems, too, like our workplaces and our families) and a game that offers some of the most enjoyable, surprising, and rewarding choices I've ever been confronted with in a game. Going the wrong way has never felt so right.
GameFront - 90
This is a thought experiment of sorts, and in comparison to some of its hordes of first-person peers, it may even be said that there’s not much of an actual point to the gameplay. But keep in mind that if that’s your conclusion, there’s a strong danger that you’re exactly the type of complacent player The Stanley Parable’s criticisms are aimed at.
Hardcore Gamer Magazine - 90
The Stanley Parable is many things all at once, and all of them are clever and fun. It’s a story made of stories, an exploration of the limits of freedom in gaming, a battle between narrator and narrated, and a giant self-referential meta feedback loop.
Eurogamer - 90
Familiar but consistently surprising, this new Parable even fits beautifully into the existing game - a game that took its power not from a single narrative but the interaction of all its possible narratives, super-positioned and entangled.
Gamer.nl - 90
The Stanley Parable analyses, comments on, laughs at and loves games and their narrative ambitions. The result is this phenomenal meta game that makes you laugh and think at the same time.
IGN - 88
All its different plotlines and personalities overlap and combine to create something that’s intriguingly opaque, but always entertaining, and genuinely funny. Whatever it is, it’s worth playing.
Slant Magazine - 80
The infamously obtuse The Stanley Parable trailers (and ingenious, unique demo) suggest that the game cannot be defined; suffice to say that even if The Stanley Parable could be described, it shouldn't be. Or then again, perhaps I've just described it perfectly.
 

oldschoolgamer

lego on my eggo
Oct 29, 2007
451
1
21
Hotline Miami
FTL: Faster than Light
Monaco: What's Yours is Mine,
Bastion,
Machinarium,
Terraria,
The Binding of Isaac,
Super Meat Boy,
Fez,
Braid,
Spelunky
To The Moon
Torchlight 1 and Torchlight 2
Legend of Grimrock
Castle Crashers
Deadlight
LIMBO
Magicka
Toy Soldiers: Cold War

These are my fav. Indie games. The best of them for me are Bastion,Hotline Miami, FTL, LIMBO, Terraria and Magicka. There's an indie game "Transistor" coming in 2014. It is being made by the people who made Bastion. Can't wait for it!
u do know that most of these games are not indies ?? i mean bastion ?? it was from warner bros studios ...
 
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