MULTI Final Fantasy VII Remake: Intergrade [OT] A Classic Finally Unfolds on PC

CerebralTiger

Expert
Apr 12, 2007
19,839
5,868
129
Islamabad
Total cutscene length = 6.18


Total gameplay length = 33.52 - 6.18 = 27.34

Gameplay to Cutscene ratio = 4.42.

Pretty good for a story-driven RPG. Much better than certain other RPGs lol.
 

Necrokiller

Expert
Apr 16, 2009
13,594
5,125
129
Another one of his fav game that misses the magical 5:1 mark imposed by the creator of this analysis himself....

 
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Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
45,727
2,201
129
S.S Normandy
Missed opportunity by not holding a chair






--

Also FFVII R recently got patched, some of the texture issues are still there but it looks like this was more of a PS5 compatibility patch cause the patch didn't exactly do/change anything on the game.
 

CerebralTiger

Expert
Apr 12, 2007
19,839
5,868
129
Islamabad
it looks like this was more of a PS5 compatibility patch cause the patch didn't exactly do/change anything on the game.
Man, I should've waited to do my hard mode playthrough on the PS5. Ah well...

Have put my TLOU2 Grounded/Permadeath runs and GoT/Legends on hold for this reason.
 

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
45,727
2,201
129
S.S Normandy
1620p/60 FPS seems like the easy choice here. Unless there are other graphical effects the Performance mode limits.
 

Radical

FUCK Y 'all !
Jan 25, 2009
12,850
632
129
31
Exactly, any other difference in image quality besides the resolution b/w perf. & Quality modes ?

Maybe it has RTX in quality mode ?
 
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