So my review :
so I am doing what I usually dont do...
I am playing the game with two different characters intros - corpo and street kid prologue, two different builds, two different looks and gender (a guy and a girl) and trying slightly different playstyles.
The experience on PS5 is pretty good, desperately waiting for next gen upgrade.
I really really like the city. Outstanding open world. Navigation, rememberable locations, distinctive style, the people/npcs, the atmosphere, the visuals, the grittyness, contextual narrative..very well done, and exactly what I would imagine a "realisitic cyberpunk-ish world would look like"
Plus the NPC quests, as far as I have played are multi-tiered, have interesting story and I am quite enjoying them.
[SPOILER="Jackie"] So whoever wrote, directed and was the voice actor for him in both storlines did a fantastic job - really likeable...actually better than V [/SPOILER]
The bugs are annoying and everywhere. Almost on every corner I can find loot that I cant access due to it being under something or next to some foliage..or some collision box is off. These can be overlooked though.
However I have faced what I would describe as two really annoying bugs - that basically had me restarting the checkpoint , and my friend's ps5 crashed in his recent playthrough.
The UI isnt that great. Keeping a track of missions is difficult and you constantly get so many things happening around you that I feel lost. apart from the busy hud - you constantly get phone calls, 10 things on screen that can be opened for random loot, shard pickup and just overall notifications. Its a bit too much, and poorly laid out.
The loot and craft system too isnt great either. The progression seems off, and feels grindy. But this can be fixed with an update. I hope they balance it.
Enemies are really bullet spongey, like the guy wont die with a headshot even. Atleast the bullets are available nearby and you dont need to manage your ammo that much. I dont really prefer this combination of "|bullets easily available, but bullet sponge enemies".
I like the sensibility of getting experience on guns that you play with. It kinda automatically defines what playstyle you play with, even if you are not actively thinking about it.
I really wish they would allow you to adjust your hand model during shooting. the gun comes up too far infront , and when aiming down sight - it comes up a bit too high and blocks visibility. They should maybe take a look how CS, overwatch or other proper FPS do it.
Music is great, dialogue well written - the audio mix is off. But I am sure they will remix the game in a patch.