2016: The Year the Video Game Industry (Finally) Realized Its Cybersecurity Problem

V3N0M

PG Supervisor
Supervisor
Aug 29, 2010
587
0
21
Sweden, Gothenburg
www.mohdfaraz.com
As the year comes to a close and the world looks forward to 2017, it’s important to look back on significant events that have made an impact on our industry, and to learn from them.


We’ve seen some troubling events happen in 2016, particularly as it relates to cybersecurity. From Pokémon Go getting hacked within the first two days of its release, to the FBI indicting scammers who swindled Electronic Arts (EA) for millions in in-game currency, there have been plenty of cyber attacks that have, and will continue to, affect video game developers, publishers, and players.


Reflecting on the past year, there are three major cybersecurity trends that have emerged that had an enourmous impact on the video game industry in 2016, and which will doubtless continue to do so in the upcoming year:



  1. Increasing awareness. When we started Panopticon Labs three years ago, Kaspersky Labs was the only organization talking about the cyber threats faced by the video game industry. Now, it is all over the news, as cyber attacks on video games increase in frequency and their resulting financial and reputational damages are realized. In fact, Trend Micro released a report in October detailing the increasing threats to the video game industry through the use of the gray market for online video game currency and items.


  1. The industry and media are starting to assign real money value to the losses that the industry is facing. From talking to video game publishers and through our own industry research, we have found that video game publishers lose up to 40% of their in-game micro-transaction revenue due to fraudulent and abusive activity inside of their games. However, there are many ways in-game fraud can erode video game profits – from decreased ad revenue, to increased staff costs, to server and legal fees.


  1. Government/legal involvement. Real money is being lost and real people are being hurt. Sooner or later, the government is going to regulate the industry in relation to fraud and protecting their customers. We are encouraging the industry to develop its own standards to avoid government involvement as much as possible.

In short, it appears that the video game industry is finally realizing what we’ve been warning publishers about since we founded Panopticon Labs in 2013. As the first in-game cybersecurity company to protect online video game publishers from the financial and reputational damage of in-game cyber attacks, we're uniquely positioned to help mitigate the threats facing publishers today and in the future, But for this to happen, executives and operations-level folks must come together, acknowledge the true size and scope of the challenges in their current fraud and risk environment, and put a pragmatic plan in place designed to neutralize bad actors' corrosive affect on the games, and the virtual worlds, we love. I know it's not an easy task, and nobody likes talking about these issues, but in our current monetization enviromnent, where an online game's financial success often depends on reviews, Let's Play videos, and continued microtransaction sales made by players who return to compelling virtual worlds again and again, they must be addressed.
via Gamasutra.com by Matthew Cook
 
General chit-chat
Help Users
IMPORTANT: Please Change Your Passwords to avoid being botted. | Click for Discord
  • No one is chatting at the moment.
  • M murtaza12:
    XPremiuM said:
    Why? Was the site hacked or something?
    Yes
    Link
  • XPremiuM XPremiuM:
    GloriousChicken said:
    Everyone, please change your passwords.
    Why? Was the site hacked or something?
    Link
  • GloriousChicken GloriousChicken:
    Everyone, please change your passwords.
    Link
  • Necrokiller Necrokiller:
    The only valid thing from his pov he said in the video is AC dead since Black Flag. According to woke police that game was woke too. Welsh man in West Indies. So atleast he's consistent I guess lol
    Link
  • Link
  • XPremiuM XPremiuM:
    Necrokiller said:
    It's based on an actual real life person so I don't think the woke police have a valid case here.
    Nope. They have a very valid case. The above video explains it all.
    Link
  • Necrokiller Necrokiller:
    It's based on an actual real life person so I don't think the woke police have a valid case here.
    • Like
    Reactions: SolitarySoldier
    Link
  • XPremiuM XPremiuM:
    Meanwhile Ghost of Tsushima PC version is out now. Looks 100 times better than ASS Creed already.
    Link
  • XPremiuM XPremiuM:
    Did y'all see the new Assassin's Creed trailer? They finally made a AC set in Japan & then they put a negro as the male protagonist. Ubisoft is taking cues from Disney, and it isn't gonna end well for them, just like Disney. Go woke, go broke!
    Link
  • Necrokiller Necrokiller:
    First Fallout 4 update and now this 🤡
    Link
  • Necrokiller Necrokiller:
    MS and Bethesda continuing their streak of massive Ls 😬
    Link
  • Link
  • funky funky:
    Hello
    Link
  • NaNoW NaNoW:
    by closing down good studios
    Link
  • NaNoW NaNoW:
    well he is breaking barriers
    • Like
    Reactions: KetchupBiryani
    Link
  • iampasha iampasha:
    SolitarySoldier said:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
    guys the biggest yapper in the Industry right now. All he do is yap
    Link
  • Necrokiller Necrokiller:
    Phil should be held responsible for this shitfest too, just like Sarah, but it's highly likely that these decisions are coming from Satya. And this isn't even the end of it. More closures are coming.
    Link
  • SolitarySoldier SolitarySoldier:
    if we are moving towards more and more popular trash across platforms that make billions for companies, I'm happy with all the barriers and exclusivity because at least that brings some pressure to create good stuff.
    Link
  • SolitarySoldier SolitarySoldier:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
    Link
  • SolitarySoldier SolitarySoldier:
    "These changes are not a reflection of the creativity and skill of the talented individuals at these teams or the risks they took to try new things" ... seems to me that's exactly what it is
    Link
  • SolitarySoldier SolitarySoldier:
    why make good games when u can just buy everyone and shut them down lol
    Link
  • XPremiuM XPremiuM:
    I'm gonna say one last time, F*** Microsoft to infinity!
    Link
  • XPremiuM XPremiuM:
    Microsoft deserves all the hate they can get. Seriously i can't explain how much i want to curse them out.
    Link
  • XPremiuM XPremiuM:
    They could've sold the studios instead of closing them, but the nazi bastards just didn't want competition down the road.
    Link
  • Link
    M murtaza12: Why? Was the site hacked or something?Yes