Series S
FPS Mode: 1920x1080p 60FPS
Resolution Mode: dynamic 1440p (1440p~1260p average) 30FPS
Quality Mode: 1920x1080p 30FPS
Series X
FPS Mode: dynamic 1080p (1080p~900p) 120FPS
Resolution Mode: dynamic 2160p (2160p~1800p) 60FPS
Quality Mode: dynamic 2160p (2160p~1872p) 30FPS
ONE X
FPS Mode: dynamic 1260p (1260p~1080p) 60FPS
Resolution Mode: dynamic 2160p (2160p~1872p) 30FPS
Quality Mode: dynamic 2160p (2160p~1728p) 30FPS
ONE: 1600x900p 30FPS
- Quality Mode adds Ray-Tracing on reflections for Xbox Series S/X.
- General lighting has been readjusted on Xbox Series S/X.
- Added more foliage on Xbox Series S/X, however OneX quality mode features more vegetation in some spots.
- The quality mode significantly improves the global lighting on Xbox Series S/X compared to the other modes.
- Shadows have also been improved on Xbox Series S/X.
- SeriesX's quality mode considerably improves ambient occlusion, anisotropic filtering and godrays compared to other platforms.
- Loading times have been optimized for Xbox Series S/X.
- There are some performance issues that are still present in the Nextgen version. Some framerate drops in specific areas or some textures and assets that take time to load.
- The patch is coming soon to PC.