mani only if u read what u post. That batman review is revamped original review and the score being of the original xbox360/ps3 version.
Well that's just sad coz the ign review page says " batman arkham city: armored edition" which is a WII-U exclusive title and not the ps3/360 version
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DarkLordMalik: the titles you are excited about aren't even out yet, so judging the console on a title which got bad reviews isn't right, don't you think. infact those titles have been delayed etc ever wonder why ? coz they are working hard to make it RIGHT for the consumer d00d. plus why do one even take gadgets while taking a dump "gross"
also about the 2gb RAM ppl are fussing over, its not the size but how you utilize it
[h=1]Looks Like 2 GB Ram in the Wii U, But There Could be a Catch[/h]
There wasn't a lot we knew about the Wii U, technologically speaking. So some nerds bought one, ripped it to pieces and got at the toys inside.
Here's what's been found, so far.
(It's worth noting this is preliminary: We still don't know how the parts work in tandem with the software. But we can take a look at what parts the Wii U is using.)
First and most importantly, the Wii U is quite repair-friendly, with a casing that's easy to remove… although some connections are soldered, not plugged. Considering that Nintendo's consoles can sometimes be difficult to fix at home, this is good news. That said, you will have to pull twelve screws to get the casing off, so it's not quite a home PC in that respect.
Inside, among the surprises:
- There are two wireless controllers (in the technical sense, not the gaming sense). One is your standard 802.11 b/g/n that basically everything has now, and the other is a dedicated 802.11n designed solely to communicate with the GamePad. This explains a lot about how the GamePad can have a relatively long range, although it's far from perfect.
- The Wii U has a peak bandwidth of 12.8 GB a second, courtesy of 2 GB of
DDR3 SDRAM. The original Wii could pull 5.6 GB a second. This is not, theoretically, as fast as an Xbox 360 or a PlayStation 3, but a lot depends on how the system uses its eDRAM, hence the 'catch' alluded to in our headline.
- The Wii U consumes between 28 and 32 watts when playing, which is far less than the supplied power brick can cough up.
In short, there's some interesting engineering decisions made by Nintendo, but until we get a more detailed look, we're not going to know, exactly, how it ranks against the Xbox 360 and the PlayStation 3.
AnandTech:
Wii U Teardown