Official WII-U / Switch thread !

Soulhunter

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Quote:
PCPer did a teardown. Great stuff... they actually read off the RAM chip (SMRT!). There's only 4 chips.

Samsung K4W4G1646B -> DDR3 4Gbit, 1.5V, 800/933/1066 speed bins -> I'm pretty sure that means "DDR3-1600/1866/2133" data rate.

256Mx16 would imply 16-bit I/O per DRAM... So... 17GB/s at most for main memory bandwidth. They didn't mention the rest of the numbers on the DRAM, but they ought to have high res photos later.


TL:DR: Wii U has 2GB of Samsung DDR3 memory running at a max speed of [12.8 GB/s].

Originally Posted by Popstar:
12.8

17 was a guess based on the maximum speed of the Samsung RAM (1066Mhz vs. 800Mhz). Anandtech unit had slower Hynix RAM.



Comparison to other systems by Durante:
Originally Posted by Durante:
Comparison:

360: 22.4 GB/s + eDRAM for framebuffer
PS3: 25.6 GB/s main memory BW + 22.4 GB/s graphics memory BW, no eDRAM

GTX 680: 192.2 GB/s :p
of that 2gb ram half of that is reserved for the OS so yeah 1gb for games

the Ram is around 43% slower than xbox360/PS3
MS and Sony will be pretty happy with this Wii U launch.
 

manigamer

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[MENTION=8255]Soulhunter[/MENTION]: umm nothing new about the account system, its the same with VITA pretty much and they did said "in the future" you can link that to pc's and other nintendo devices etc aswell. d00d first time nintendo network properly launching so there are to be patches etc updates. psn was in beta stages for months and years. C'MAAAN

[MENTION=26]Chandoo[/MENTION]: mentioned this 2 days ago bhai jaan, the 5gb update and stuff.
 

manigamer

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Alright, everybody's so bent on ganging up on the WII-U on one or two releases that didn't got good reviews that they totally forgot the other releases on launch :)

so let me bring those UP and see whats actually happening

First Nintendo land

This is from IGN Nintendo Land Review - IGN

[h=3]The Verdict[/h]Nintendo Land is a brilliant show of what Nintendo’s new console and tablet controller are capable of, and has far more depth and content then you’d expect from a mini-game collection. The attractions are ridiculously fun and offer plenty of variety, whether you’re flying solo or entertaining a group. Throw in high scores to best, gold trophies to earn, stamp achievements to collect and tons of Plaza decorations to unlock, and what you’ve got is an experience that must not be missed, and probably the best show of Wii U available at launch.

8.7
Great

Nintendo Land is the cream of the mini-game crop, with enough depth to keep you partying for the foreseeable future.

Now onto Scribblenauts unlimited review from IGN

[h=3]The Verdict[/h]In some ways, Scribblenauts Unlimited is still running on the same awe-inspiring gimmicks the series introduced in 2009 but with the level of polish and refinement here, it’s finally delivering on all fronts. Despite some dips in overall puzzle difficulty this time around, the game has a massive amount of content to both discover and create from scratch.
If you’ve skipped the series until now, start here. You’ll be floored at how much there is to show off. And if you’re the creative type, the Object Editor opens up endless possibilities. Scribblenauts Unlimited is an excellent Wii U launch game, even if it just feels like a glorified handheld title.



8.8

Great

Scribblenauts Unlimited is the best Scribblenauts yet and a giant sandbox for your crazy imagination. Bring the ruckus.

AND

Batman arkham city armored edition this ones for u [MENTION=26]Chandoo[/MENTION] claiming the bad graphics and what NOT check it outtttt
and check out the starting line of the review :)

Still Gotham's greatest hope.

[h=3]The Verdict[/h]Batman: Arkham City isn't perfect, but listing the little things I didn't like gets in the way of all the stuff I adored. The voice acting, the challenges, the amazing opening, the unbelievable ending and the feeling of being the Dark Knight -- these are the things that standout looking back. I've beaten this thing twice and still want to call in sick and chase Riddler Trophies.
Batman: Arkham City isn't just better than Batman: Arkham Asylum, it's better than most games on the market.

9.5

Amazing

Batman: Arkham City on Wii U is the quintessential version of one of the generation's definitive games.
w0w a freaking 9.5.

for the links to the reviews i've posted

Batman: Arkham City -- Armored Edition Review - IGN

Scribblenauts Unlimited Review - IGN

Now after all this if u still wanna HATE go ahead no ones stopping ya ppl but try to be UNBIASED will ya !

people just coming in right now and talking smack like OMG 8gb of space and 5gb update or sh*t to be precise its almsot 6gb and i've posted the news earlier than anyone. thats called being unbiased coz i don't post positive only for the things i like but i take it with a pinch of SALT aswell.

and im perfectly CALM just showing how it should be done peeps ! KEEP IT CLEAN

and if u want to find more HATEFUL things about the WII-U, i've made a special thread for ALL YOU HATERS (y)

Check here: http://www.pakgamers.com/forums/f12/whats-been-going-wrong-wii-150899/#post1925174

IF you're really gonna hate it than hate it like you LOVE IT :D
 

CerebralTiger

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Apr 12, 2007
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Also, let's not forget, the Wii U's real strength lies in its platform exclusives. Platinum Games hasn't produced a single bad game this generation, and with Kamiya leading the development of The Wonderful 101, I think the Wii U will get its first killer app within the launch window, which is hardly what I could say for the X360 and the PS3 at the time of their respective launch.
 

sweetstyle

"Walk tall my friend"
Nov 22, 2008
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i am gonna wait for while so i can actually see some good things about wii u and march is like real launch for me at least. also not to forget only Nintendo make good JRPG games nowadays other consoles don't support them much. about these launch games if you go back and see that xbox and ps3 had crappy ports also so we have yet to see power of wii u they have just launch the console it will take at least a year to use wii u dev kit properly and use it power to max
 

Soulhunter

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Dec 11, 2008
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Alright, everybody's so bent on ganging up on the WII-U on one or two releases that didn't got good reviews that they totally forgot the other releases on launch :)

so let me bring those UP and see whats actually happening

First Nintendo land

This is from IGN Nintendo Land Review - IGN




Now onto Scribblenauts unlimited review from IGN




AND

Batman arkham city armored edition this ones for u @Chandoo claiming the bad graphics and what NOT check it outtttt
and check out the starting line of the review :)



w0w a freaking 9.5.

for the links to the reviews i've posted

Batman: Arkham City -- Armored Edition Review - IGN

Scribblenauts Unlimited Review - IGN

Now after all this if u still wanna HATE go ahead no ones stopping ya ppl but try to be UNBIASED will ya !

people just coming in right now and talking smack like OMG 8gb of space and 5gb update or sh*t to be precise its almsot 6gb and i've posted the news earlier than anyone. thats called being unbiased coz i don't post positive only for the things i like but i take it with a pinch of SALT aswell.

and im perfectly CALM just showing how it should be done peeps ! KEEP IT CLEAN

and if u want to find more HATEFUL things about the WII-U, i've made a special thread for ALL YOU HATERS (y)

Check here: http://www.pakgamers.com/forums/f12/whats-been-going-wrong-wii-150899/#post1925174

IF you're really gonna hate it than hate it like you LOVE IT :D
mani only if u read what u post. That batman review is revamped original review and the score being of the original xbox360/ps3 version.
 

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
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yeah the batman reviews especially IGN's are just a copy paste of the 360/PS3 review with a few lines added for wiiU.

If you want to see actual performance, watch the massive giant bomb streaming events, there are very obvious frame rate issues in the game. Arkham city is a great game itself that's why it's still receiving the high scores.
 

BumperJumper

#VitaBros
Jul 27, 2010
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@manigamer:
Epic Monkey 2 had a frame rate of like 10 fps. Even the GB crew was shocked to see the terrible frame rate on Wii U. Hell, even the Wii has a smooth frame rate as compared to Wii U. The point being is that Wii U launch was rushed like hell. Nintendo has totally f**ked up the Wii U launch. Stop trying to defend the launch titles. Most of them suck and are inferior ports of the originals. Batman has a tendency to drop frames, if you have see the GB livestream. The IGN review didn't exactly praise the gamepad controls.

Go and watch the GB livestream to see all games and their performance. Than come back here and talk about it.

Giant Bomb Live - The Giant Bomb "We&#39ve Got A Wii U" Live Stream

No one is trying to hate the Wii U here. I was kinda excited for Wii U because of titles like Rayman Legends, Monolith JRPG, P* games and Bayonetta 2. Now after reading about the terrible response of Wii U and how the game pad barely gives a battery life of 3-4 hours. I'd better buy a PS Vita instead.
 
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Soulhunter

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@manigamer:
Epic Monkey 2 had a frame rate of like 10 fps. Even the GB crew was shocked to see the terrible frame rate on Wii U. Hell, even the Wii has a smooth frame rate as compared to Wii U. The point being is that Wii U launch was rushed like hell. Nintendo has totally f**ked up the Wii U launch. Stop trying to defend the launch titles. Most of them suck and are inferior ports of the originals. Batman has a tendency to drop frames, if you have see the GB livestream. The IGN review didn't exactly praise the gamepad controls.

Go and watch the GB livestream to see all games and their performance. Than come back here and talk about it.

Giant Bomb Live - The Giant Bomb "We&#39ve Got A Wii U" Live Stream

No one is trying to hate the Wii U here. I was kinda excited for Wii U because of titles like Rayman Legends, Monolith JRPG, P* games and Bayonetta 2. Now after reading about the terrible response of Wii U and how the game pad barely gives a battery life of 3-4 hours. I'd better buy a PS Vita instead.
Add to that the range problems of the GamePad. varying range in different directions. As low as 10 feet in some cases.
 

BumperJumper

#VitaBros
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^I can't even take the gamepad to toilet, when i have to go take a dump. That's just sad and downright pathetic. Who is gonna want to play on the crappy low quality LCD of Gamepad in their own bed. when they have a superior 40 inch HDTV. Infact, PS Vita is better with the remote play part because of better screen + controls.
 

manigamer

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mani only if u read what u post. That batman review is revamped original review and the score being of the original xbox360/ps3 version.

Well that's just sad coz the ign review page says " batman arkham city: armored edition" which is a WII-U exclusive title and not the ps3/360 version


@DarkLordMalik: the titles you are excited about aren't even out yet, so judging the console on a title which got bad reviews isn't right, don't you think. infact those titles have been delayed etc ever wonder why ? coz they are working hard to make it RIGHT for the consumer d00d. plus why do one even take gadgets while taking a dump "gross"

also about the 2gb RAM ppl are fussing over, its not the size but how you utilize it :p

[h=1]Looks Like 2 GB Ram in the Wii U, But There Could be a Catch[/h]


There wasn't a lot we knew about the Wii U, technologically speaking. So some nerds bought one, ripped it to pieces and got at the toys inside.

Here's what's been found, so far.

(It's worth noting this is preliminary: We still don't know how the parts work in tandem with the software. But we can take a look at what parts the Wii U is using.)

First and most importantly, the Wii U is quite repair-friendly, with a casing that's easy to remove… although some connections are soldered, not plugged. Considering that Nintendo's consoles can sometimes be difficult to fix at home, this is good news. That said, you will have to pull twelve screws to get the casing off, so it's not quite a home PC in that respect.

Inside, among the surprises:

- There are two wireless controllers (in the technical sense, not the gaming sense). One is your standard 802.11 b/g/n that basically everything has now, and the other is a dedicated 802.11n designed solely to communicate with the GamePad. This explains a lot about how the GamePad can have a relatively long range, although it's far from perfect.

- The Wii U has a peak bandwidth of 12.8 GB a second, courtesy of 2 GB of DDR3 SDRAM. The original Wii could pull 5.6 GB a second. This is not, theoretically, as fast as an Xbox 360 or a PlayStation 3, but a lot depends on how the system uses its eDRAM, hence the 'catch' alluded to in our headline.

- The Wii U consumes between 28 and 32 watts when playing, which is far less than the supplied power brick can cough up.

In short, there's some interesting engineering decisions made by Nintendo, but until we get a more detailed look, we're not going to know, exactly, how it ranks against the Xbox 360 and the PlayStation 3.

AnandTech: Wii U Teardown
 

BumperJumper

#VitaBros
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No one is judging the consoles based on facts out of thin air. There are cold hard facts that we have got here right now.


  • Extremely low battery time for Gamepad. 3 hrs is what? a single game session.
  • Nintendo online service is crappy. Downloading firmware updates or game updates is extremely slow process. GB mentioned a time of about 20 mins for a 20 MB patch.
  • 720p games will get old soon enough. 720p will be equivalent to 480p of the PS2 era in Next generation. 1080p is highly unlikely expect for Wii U exclusives
  • Poor range for game pad which renders the TV like function almost useless. Will you want to play on the gamepad when the range is so poor? You are better off playing it on a better screen. Not to mention, games have to support this feature.
  • No bundled controller expect for the gamepad + expensive because of the lack of hard disk.
  • USB hard disks are supported but require external power adapters. I mean WTF!, PS3 or Xbox 360 don't even require any of this sh*t.
  • Weak ass CPU over a normal GPU. Not easy to develop for Hardware. It is like the PS3 all over again but this time for Nintendo.
I can go on and on but you get the point.
 

manigamer

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Yes YES YES, i know about them LOL

http://www.pakgamers.com/forums/f12/whats-been-going-wrong-wii-150899/

All im saying is GIVE it a time will ya, its not like you are the one whos experiencing these issues etc lol

also the thing about 720p being old etc for next generation, well we don't really know what ps4/720 are gonna implement atm exactly so can't say anything about that either yet.
 

Chandoo

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  • USB hard disks are supported but require external power adapters. I mean WTF!, PS3 or Xbox 360 don't even require any of this sh*t.
wait what ?

how is that even possible :S ... even for passport HDD's ? how does that even work lol.
 

BumperJumper

#VitaBros
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wait what ?

how is that even possible :S ... even for passport HDD's ? how does that even work lol.
I got this info from here
In theory the cable could also be used for providing an interface to an attached hard drive. However, the problem we find here is that the USB ports on the Wii U generally do not seem to provide enough power - the 160GB 2.5-inch external HDD we connected to the console continually spun up and spun down, but did little else, as it does when connected to the unpowered USB port on a laptop. The same enclosure produced the same issue with 1TB and 320GB Samsung drives, but appeared to work fine when we swapped in an old SSD. Different drives may produce different results for you, but all of these units worked just fine in the same enclosure on both Xbox 360 and PlayStation 3.
Nintendo Wii U review • Reviews • Eurogamer.net
 

Serious Sam

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There are these enclosures available that are powered externally and connect through USB and accept any hard disk. Most HDD's cant just work on USB's power supply. That is what they are talking about.
 

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
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There are these enclosures available that are powered externally and connect through USB and accept any hard disk. Most HDD's cant just work on USB's power supply. That is what they are talking about.
That's besides the point and completely irrelevant lol. I use a WD 500GB passport HDD with my Jtag, it works via USB. I do not need to put any kind of external power supply on it. For reference this same WD drive double as both my Jtag drive, and 32 GB for my 360 usage (aka 32 GB is formatted so the 360 uses it like it's own internal device).

Are you telling me this console released in 2012 can't even put enough power in it's USB slots to run a passport HDD ?

That's Fucking WEAK.
 
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