ArcaniA: Gothic 4 (Formerly known as Arcania: A Gothic Tale)
Developer: Spellbound Entertainment
Publisher: JoWooD Entertainment (EU)/DreamCatcher Interactive(NA)
Platforms: Microsoft Windows, Xbox 360, PlayStation 3
Release Date: 12th of October, 2010
Genre: Role-playing
Developer: Spellbound Entertainment
Publisher: JoWooD Entertainment (EU)/DreamCatcher Interactive(NA)
Platforms: Microsoft Windows, Xbox 360, PlayStation 3
Release Date: 12th of October, 2010
Genre: Role-playing
General Information
Arcania: Gothic 4 is the fourth installment of the Gothic series, and the second one to be developed by a company other than Piranha Bytes; the game will be developed by Spellbound.
The start of the development was officially announced on August 23, 2007, along with the name of the new developer. The project was originally entitled Gothic 4: Genesis; the name change to Gothic 4: Arcania was announced in 2008. At the Games Convention in 2008, JoWooD Entertainment announced the final name for the game - "Arcania: A Gothic Tale". The name change serves two purposes. First, it hints at a world rich in magic and fantasy. Second, and completely from a marketing perspective, it helps give the Gothic franchise a fresh start in North America, where it has failed to gain significant popularity. The name has been changed once again, now to ArcaniA: Gothic 4 (This change applies to both; EU and US).
In August 2009 JoWooD Entertainment announced that Arcania: A Gothic Tale will be delayed until 2010, giving Spellbound more time to polish the game. JoWooD Entertainment plans to make Arcania an AAA title - the most successful title from the Gothic Series, and one of the best RPGs of 2010.
In March 2010, Dr. Albert Seidl, JoWooD's CEO, revealed that ArcaniA will be released in the autumn of 2010.
The game will run on Trinigy's Vision Engine
Arcania's physics engine will be NVIDIA GPU PhysX.
Background Story
War covers over the Southern Islands like a blood-drenched shroud... and finally, War reaches the idyllic isle of Feshyr in the Southern Seas. The protagonist of Arcania - A Gothic Tale returns from an adventure to find his home town pillaged and looted. The aggressors' ships - with an Eagle displayed on their billowing sails - escape over the horizon.
Seeking revenge, the hero leaves the destroyed city behind and soon realizes that this cowardly attack did not just happen on a reckless mercenary's whim. An evil power lies waiting at the threshold of this world, and our hero will need to face this nameless evil. Yet the hero is not alone - his fate is linked to that of a beautiful, mysterious lady as well as a powerful artifact from the long-forgotten distant past, which plays a major role in the grandiose new RPG adventure.
Short Stories: The Cleaved Maiden
Videos
Arcania Teaser Trailer
E3 09: Developer Walkthrough Part I
E3 09: Developer Walkthrough Part II
E3 09: Firemage Gameplay
Arcania - Ambiance Tech Trailer
Arcania - Work in Progress
Combat Gameplay Trailer
Gamestar Preview of Arcania (In German)
GamePro Gameplay (In German)
Destiny Trailer
New Gameplay Video
Interviews and other Information
http://forum.jowood.com/showthread.php?t=147600
Spellbound speaking
JoWood Questions and (some) Answers
Games Radar First Look
Exclusive Press Release
Interview with Arcania's Internal Producer, Kamaal Anwar
Interview with Arcania's Producer, Reinhard Pollice - Faceoff Games
PC Requirements
Conflicting reports on this one.
Official ( insane ) requirements:
http://www.arcania-game.com/?lang=en&ID=1840
Other sources suggest lower requirements
PC demo
http://apa1.ams1.cdn.ip-exchange.de/ipexchange/cia2/Gothic 4 Demo.zip
http://download.pcgames.de/download...=Gothic 4 Demo.zip&t=mirror&article_id=746003
Screens
Official Website
Arcania: Gothic 4 is the fourth installment of the Gothic series, and the second one to be developed by a company other than Piranha Bytes; the game will be developed by Spellbound.
The start of the development was officially announced on August 23, 2007, along with the name of the new developer. The project was originally entitled Gothic 4: Genesis; the name change to Gothic 4: Arcania was announced in 2008. At the Games Convention in 2008, JoWooD Entertainment announced the final name for the game - "Arcania: A Gothic Tale". The name change serves two purposes. First, it hints at a world rich in magic and fantasy. Second, and completely from a marketing perspective, it helps give the Gothic franchise a fresh start in North America, where it has failed to gain significant popularity. The name has been changed once again, now to ArcaniA: Gothic 4 (This change applies to both; EU and US).
In August 2009 JoWooD Entertainment announced that Arcania: A Gothic Tale will be delayed until 2010, giving Spellbound more time to polish the game. JoWooD Entertainment plans to make Arcania an AAA title - the most successful title from the Gothic Series, and one of the best RPGs of 2010.
In March 2010, Dr. Albert Seidl, JoWooD's CEO, revealed that ArcaniA will be released in the autumn of 2010.
The game will run on Trinigy's Vision Engine
Arcania's physics engine will be NVIDIA GPU PhysX.
Background Story
War covers over the Southern Islands like a blood-drenched shroud... and finally, War reaches the idyllic isle of Feshyr in the Southern Seas. The protagonist of Arcania - A Gothic Tale returns from an adventure to find his home town pillaged and looted. The aggressors' ships - with an Eagle displayed on their billowing sails - escape over the horizon.
Seeking revenge, the hero leaves the destroyed city behind and soon realizes that this cowardly attack did not just happen on a reckless mercenary's whim. An evil power lies waiting at the threshold of this world, and our hero will need to face this nameless evil. Yet the hero is not alone - his fate is linked to that of a beautiful, mysterious lady as well as a powerful artifact from the long-forgotten distant past, which plays a major role in the grandiose new RPG adventure.
Short Stories: The Cleaved Maiden
Videos
Arcania Teaser Trailer
E3 09: Developer Walkthrough Part I
E3 09: Developer Walkthrough Part II
E3 09: Firemage Gameplay
Arcania - Ambiance Tech Trailer
Arcania - Work in Progress
Combat Gameplay Trailer
Gamestar Preview of Arcania (In German)
GamePro Gameplay (In German)
Destiny Trailer
New Gameplay Video
Interviews and other Information
http://forum.jowood.com/showthread.php?t=147600
Spellbound speaking
JoWood Questions and (some) Answers
Games Radar First Look
Exclusive Press Release
Interview with Arcania's Internal Producer, Kamaal Anwar
Interview with Arcania's Producer, Reinhard Pollice - Faceoff Games
- The Magic Barrier will return
- Nameless Hero will NOT be able to swim
- You will have to unlock Areas (like in Grand Theft Auto), you can't return to the first sland (That island only serves as a tutorial)
- Old Characters from previous Gothic games will return (They will have a good reason to be on Southern Islands)
- Interface will be completely customizable and old Gothic UI will be available
- Spellbound is developing PC and 360 version, while the specialized team is working on the PS3 Version
- You can't get drunk
- Old Creatures like Molerats, Meatbugs, Shadowbeasts, Scavengers, Minecrawlers etc. will be in Arcania as well (And a lot of new ones, too)
- Old Herbs will come back as well
- All Dialogue will be voiced
- There will be Subtitles
- Mud will not be in the game xD
- There will be NO Trainers. Hero will learn skills from a Talent Tree, much like in World of Warcraft
- If you die, you die. Load saved game.
- Female Characters will play a bigger role rather than just being Housewives
- Armor is in Sets, but there are some individual pieces as well
- You can't join a Faction, you can just do Quests for them (But not all of them, help one and others will hate you etc.)
- Shrines will make an Appearance
- Soundtrack is made by Dynamedion and is already finished
- Arcania will be published as "Arcania - Gothic 4" everywhere (EU and US), not only in Europe. But there will be two versions of the logo.
- According to a latest interview with JoWooD's CEO, Dr. Albert Seidl, it seems that the work on the sequel (ArcaniA II) will start in this summer, before the release of ArcaniA.
- Combat System is similar to Fable II
- There are three Gods in Arcania, and each represents one kind of Magic
- Spells are upgradeable
- Other skills are also upgradeable (Like Archery)
- There are caves and underground complexes
- If your computer was able to run Gothic 3 with a good quality it will be able to run ArcaniA as well
- There will be Riddles and stuff (Levers, Switches, Opening Gates etc.)
- There ought to be something really special for the Lockpicking mini-game
PC Requirements
Conflicting reports on this one.
Official ( insane ) requirements:
http://www.arcania-game.com/?lang=en&ID=1840
Other sources suggest lower requirements
PC demo
http://apa1.ams1.cdn.ip-exchange.de/ipexchange/cia2/Gothic 4 Demo.zip
http://download.pcgames.de/download...=Gothic 4 Demo.zip&t=mirror&article_id=746003
Screens
Official Website