NVIDIA GameWorks Coming To PS4, XB1 & Android
As you all know, NVIDIA didn’t get involved this time around in building either PlayStation 4 or Xbox One; AMD took care of them both; still, this doesn’t mean that NVIDIA isn’t working at all on these platforms.
Going into specifics, there is a whole software suite of developer tools, NVIDIA GameWorks, that is available cross-platform. The PhysX SDK, Clothing & Destruction are already available on PlayStation 4, Xbox One & Android, however until now the VisualFX tools weren’t available at all (with the exception of WaveWorks on PS4 & XB1)
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During their Game24 event, NVIDIA announced (among many other things) that it’s bringing NVIDIA Turbulence & FlameWorks to PS4&XB1, WaveWorks & Postworks to Android and HairWorks, ShadowWorks & FaceWorks to all of them. Developers will now be able to add these effects to their games if they want to.
NVIDIA also announced that GTX 980 & 970 are now available, priced respectively at 549 $/€ and 329 $/€. The new GPUs have many interesting features such as Dynamic Super Resolution (downsampling at driver level with an added Gaussian filter to eliminate artifacts; this will be available for older GPUs in the future), a revised take on MSAA called MFAA, VR Direct (a way to reduce latency with virtual reality devices) and VXGI or Voxel Global Illumination.
As you all know, NVIDIA didn’t get involved this time around in building either PlayStation 4 or Xbox One; AMD took care of them both; still, this doesn’t mean that NVIDIA isn’t working at all on these platforms.
Going into specifics, there is a whole software suite of developer tools, NVIDIA GameWorks, that is available cross-platform. The PhysX SDK, Clothing & Destruction are already available on PlayStation 4, Xbox One & Android, however until now the VisualFX tools weren’t available at all (with the exception of WaveWorks on PS4 & XB1)
.
During their Game24 event, NVIDIA announced (among many other things) that it’s bringing NVIDIA Turbulence & FlameWorks to PS4&XB1, WaveWorks & Postworks to Android and HairWorks, ShadowWorks & FaceWorks to all of them. Developers will now be able to add these effects to their games if they want to.
NVIDIA also announced that GTX 980 & 970 are now available, priced respectively at 549 $/€ and 329 $/€. The new GPUs have many interesting features such as Dynamic Super Resolution (downsampling at driver level with an added Gaussian filter to eliminate artifacts; this will be available for older GPUs in the future), a revised take on MSAA called MFAA, VR Direct (a way to reduce latency with virtual reality devices) and VXGI or Voxel Global Illumination.