MULTI New BioShock game announced, being developed by new 2K studio Cloud Chamber

NarutimateTaha

Only on PlayStation
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Dec 14, 2009
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2K has announced a new BioShock game is officially in the works at a newly formed internal studio, Cloud Chamber. However, don't expect this new game in the near future.
Cloud Chamber is a new studio, with locations in both Novato, California and Montreal, Quebec, headed by Kelley Gilmore, who has worked at 2K's Firaxis Games for nearly two decades in various capacities on Sid Meier's Civilization and XCOM.

According to 2K's announcement, the next BioShock will be in development "for the next several years." 2K has not officially announced any platforms nor targeted release date for this new BioShock.

Speaking to IGN over email, Gilmore said the team is at "the earlier end of our process" when asked how far along development on the new BioShock is. Gilmore also declined to say whether this new BioShock would function as a direct sequel in the series or as a reboot, instead only calling the project "the next iteration in the BioShock franchise."

Gilmore also declined to comment on whether the new BioShock would introduce a new cityscape as its setting or feature returns to Rapture or Columbia, saying "We...hope that fans love our future plans for this environment. That said, it'll be a bit of a wait for more details, as the game will be in development for several years."

Gilmore did also confirm that original BioShock creative director Ken Levine is "not affiliated with Cloud Chamber, nor is he involved with the studio's development process." Levine is instead continuing to focus on his work with the team at Ghost Story Games, which formally debuted in 2017 after Levine's previous BioShock team at Irrational Games started "winding down" in 2014.

Gilmore did, however, speak to the existing BioShock pedigree at Cloud Chamber, which includes Hoagy de la Plante as creative director after previously working on BioShock 1 and 2; Scott Sinclair as art director, a role Sinclair had on both BioShock and BioShock Infinite; and Jonathan Pelling as design director after previously working as the art team creative director on BioShock Infinite.
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venom

Lado-K-Lashkary
Mar 15, 2007
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Great news. Bioshock Infinite was great but Bioshock 1 holds a special place for me... Maybe we might hear something more at TGA.....
 
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    First Fallout 4 update and now this 🤡
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  • Necrokiller Necrokiller:
    MS and Bethesda continuing their streak of massive Ls 😬
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    Hello
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  • NaNoW NaNoW:
    by closing down good studios
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  • NaNoW NaNoW:
    well he is breaking barriers
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  • iampasha iampasha:
    SolitarySoldier said:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
    guys the biggest yapper in the Industry right now. All he do is yap
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  • Necrokiller Necrokiller:
    Phil should be held responsible for this shitfest too, just like Sarah, but it's highly likely that these decisions are coming from Satya. And this isn't even the end of it. More closures are coming.
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  • SolitarySoldier SolitarySoldier:
    if we are moving towards more and more popular trash across platforms that make billions for companies, I'm happy with all the barriers and exclusivity because at least that brings some pressure to create good stuff.
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  • SolitarySoldier SolitarySoldier:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
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  • SolitarySoldier SolitarySoldier:
    "These changes are not a reflection of the creativity and skill of the talented individuals at these teams or the risks they took to try new things" ... seems to me that's exactly what it is
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  • SolitarySoldier SolitarySoldier:
    why make good games when u can just buy everyone and shut them down lol
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  • XPremiuM XPremiuM:
    I'm gonna say one last time, F*** Microsoft to infinity!
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  • XPremiuM XPremiuM:
    Microsoft deserves all the hate they can get. Seriously i can't explain how much i want to curse them out.
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  • XPremiuM XPremiuM:
    They could've sold the studios instead of closing them, but the nazi bastards just didn't want competition down the road.
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  • XPremiuM XPremiuM:
    F*** Microsoft, and F*** their fanboys.
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  • XPremiuM XPremiuM:
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    MS: Hold my trillion dollars
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    Sony: We can f**k up a totally good situation.
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  • NaNoW NaNoW:
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    Necrokiller Necrokiller: First Fallout 4 update and now this 🤡