Played an hour-ish, some initial impressions:
- Very surprised at how good the per pixel motion blur is, this is nearly as smooth as Spider Man 2018 in terms of how smooth a 30 FPS game can feel, I suppose.
- Changed the controls to simplified in the options, now instead of holding triangle and then releasing during duels, just need to tap it once when enemies start lunging. No Regerts
![Stick out tongue :p :p](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
- Load times for reloading from travel or dying are some of the fastest I've seen in any open world game. It's a small thing but it adds up to a big positive in the players experience.
- Combat is actually nothing close to Sekiro etc, it feels like a more traditional hack and slash game. This may be a good or bad thing depending on different people's perspectives.
- The foliage, particles and horse riding in the wide open fields is artistically some real top-tier shit.
So far so good, but I've barely started the game. Let's see if the open-world fatigue starts falling as the game goes on.