EVGA GTX 680 SC Signature performance in perspective with critical analysis

LeGenD123

The One and Only
Sep 5, 2007
3,752
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Lahore
Hello,

In recent times, I have been involved in some major debates concerning AMD and NVIDIA and how their current generation products (i.e. Tahiti and Kepler) perform in various applications. I would like to clarify that both AMD and NVIDIA work closely with game developers and try to ensure that their products are adequately supported in games and vice versa. Though situation does sometimes end up in the favour of either RED TEAM or GREEN TEAM, depending upon how close the relationship factor is between the companies. The purpose of this thread is to educate people about the "ground realities" of the competition between AMD GCN and NVIDIA Kepler products on the basis of my personal insight.

Why focus on applications?

AMD have been very actively involved with game developers in recent times after it started its "GAMING EVOLVED" program. Here is an interesting read.

Some consumers often fail to realize the fact that both AMD GCN and NVIDIA Kepler architectures have their respective strong points (merits) and weak points (demerits) and these architectures have been designed on different principles. Game developers, working with GPU manufacturers, are able to program their games on the basis of these points.

An application which is designed to take full advantage of strong points of NVIDIA Kepler architecture will obviously (relatively) work better on NVIDIA Kepler products in comparison to their AMD Tahiti counterparts. Similarly, an application which is designed to take full advantage of strong points of AMD GCN architecture will obviously work (relatively) better on AMD Tahiti products in comparison to their NVIDIA Kepler counterparts. This is the hard truth that people need to realize and not base their judgements on plethora of simplistic reviews which fail to highlight these important details. In current times, competition is not just about technical specifications of hardware but also brand relations.

As an example:-

NVIDIA Kepler will clean sweep in Lost Planet 2 application because it makes heavy use of Kepler friendly features:

Spoiler: show


Key hint: Tesselation

Similarly, AMD Tahiti will clean sweep in Sniper Elite v2 application because it makes heavy use of Tahiti friendly features.

Spoiler: show


Sniper Elite v2: (Special comparison)



Mine:



FPS (MIN): 26
FPS (AVG): 80



FPS (MIN): 19
FPS (AVG): 25

Observation: This application is designed to work best on AMD GCN architecture.


Key hint: Compute Shaders

However, their are applications which aren't heavily tilted towards any architecture/brand and have been designed on nuetral grounds with respect to taking advantage of technical specifications of hardware because the developers of these applications chose to work with both NVIDIA and AMD to ensure best possible performance on a wide range of products from any brand. In the nutshell, their are white shades and then their are grey shades.

So if you ask me that which graphics card is better; AMD HD 7970 GE or NVIDIA GTX 680?

On the basis of my own insight, I would say that their is no definitive answer but performance wise-both fall in the same segment/category.

-----------------

Testing:-

Test setup and drivers:

I recently came across a review which features test setup very similar to mine (NOTE: Details of my PC are in my profile):

Spoiler: show


Source: ASUS Matrix HD 7970 Platinum: L'ammiraglia ASUS è di nuovo a caccia di record

IMPORTANT: This review highlights the importance of performance improvements offered by driver related optimizations for applications with an example of a AMD Catalyst 12.11 beta driver version. In response to performance improvements offered by AMD Catalyst 12.11 driver series in many applications, NVIDIA released GeForce R310 driver series which also incorporate optimizations for many applications. I am currently using GeForce 310.90 WHQL driver release; it offers performance improvements in very few games in comparison to previous versions of R310 driver releases and these games aren't featured in this comparison. In addition, the processor in the test setup involved in the review is clocked @ 4 GHz continuous whereas mine is set at EIST; this means that my processor have been operating at relatively lower clock speeds in comparison to the processor involved in the review and is unlikely to influence performance in applications in the same manner as the processor in the review. Furthermore, my graphics card is running at stock settings. Therefore, due to all of the factors highlighted, any potential benefits on my end have been effectively minimized/eliminated to ensure that this comparison is as fair as possible. I have conducted all tests @ 1080p resolution (maximum resolution of my monitor) and matching settings in applications as in the aforementioned review.

UPDATE: Upon insistence of some members, I have incorporated some comparisons which are based on another review in which AMD Catalyst 13.1 WHQL driver have been used but the review's test setup is different from mine.

The synthetics:-

3DMark11



NOTE: Focus on RED Bars only

ASUS HD 7970 Matrix Platinum: 10176
AMD HD 7970 GE: 10109
AMD HD 7970 standard: 9302

GTX 680 standard: 9471
EVGE GTX 680 SC Signature: 10439



Observation: 3DMark11 is designed to make extensive use of features such as Tesselation, Compute Shaders and Multi-threading. Due to this balancing factor, performance comparisons are likely to be fair in this application. Noticeable performance gap between my GPU and GTX 680 standard in this comparison is due to an older (non-R310 series) driver version used in the review which lacks in optimization for this application.

------

3DMark Vantage (GPU Scores only)



NOTE: Focus on RED Bars only

ASUS HD 7970 Matrix Platinum: 37338
AMD HD 7970 GE: 37081
AMD HD 7970 standard: 34889

GTX 680 standard: 34367
EVGA GTX 680 SC Signature: 36625



Observation: 3DMark Vantage is sensitive to characteristics such as clock speeds, bandwidth and/or ROPs. AMD Tahiti products have advantage in these aspects.

Technologies:-

Unigine Heaven 3.0



NOTE: Focus on RED Bars only

ASUS HD 7970 Matrix Platinum: 57 FPS (AVG)
AMD HD 7970 GE: 55 FPS (AVG)
AMD HD 7970 standard: 53 FPS (AVG)

GTX 680 standard: 58 FPS (AVG)
EVGA GTX 680 SC Signature: 63 FPS (AVG)



Observation: This program is designed to take advantage of nearly all aspects of GPU capabilities. Heavy use of tesselation changed the game in favour of NVIDIA Kepler comfortably in this comparison.

------

ComputeMark



ASUS HD 7970 Matrix Platinum: 3756
AMD HD 7970 GE: 3574
AMD HD 7970 standard: 3305

GTX 680 standard: 2939
EVGA GTX 680 SC Signature: 3129



Observation: Compute shaders is undoubtedly strong point of AMD Tahiti architecture.

------

TessMark



ASUS HD 7970 Matrix Platinum: 78 FPS (AVG)
AMD HD 7970 GE: 75 FPS (AVG)
AMD HD 7970 standard: 69 FPS (AVG)

GTX 680 standard: 119 FPS (AVG)
EVGA GTX 680 SC Signature: 130 FPS (AVG)



Observation: Tesselation is undoubtedly strong point of NVIDIA Kepler architecture.

The games:-

PLA



NOTE: Focus on RED Bars only

ASUS HD 7970 Matrix Platinum: 76 FPS (AVG)
AMD HD 7970 GE: 74 FPS (AVG)
AMD HD 7970 standard: 68 FPS (AVG)

GTX 680 standard: 75 FPS (AVG)
EVGA GTX 680 SC Signature: 87 FPS (AVG)



Observation: Seems balanced in the context of hardware utilization. This application is sensitive to nearly all aspects of hardware.

------

Crysis 2 (Comparison 1)

Time Square Map:



NOTE: Focus on RED Bars only

ASUS HD 7970 Matrix Platinum: 81 FPS (AVG)
AMD HD 7970 GE: 78 FPS (AVG)
AMD HD 7970 standard: 72 FPS (AVG)

GTX 680 standard: 70 FPS (AVG)
EVGA GTX 680 SC Signature: 79 FPS (AVG)



Central Park Map:



NOTE: Focus on RED Bars only

ASUS HD 7970 Matrix Platinum: 67 FPS (AVG)
AMD HD 7970 GE: 65 FPS (AVG)
AMD HD 7970 standard: 59 FPS (AVG)

GTX 680 standard: 68 FPS (AVG)
EVGA GTX 680 SC Signature: 76 FPS (AVG)



Observation: Seems balanced in the context of hardware utilization. This application is sensitive to nearly all aspects of hardware. However, these comparisons exclude the use of tesselation setting which may tilt the performance in favour of NVIDIA Kepler if enabled.

-------

Crysis 2 (Comparison 2)



Mine:



FPS (MIN): 32
FPS (AVG): 83



FPS (MIN): 24
FPS (AVG): 79

Observation:
This application is sensitive to nearly all aspects of hardware. However, these comparisons exclude the use of tesselation setting which may tilt the performance in favour of NVIDIA Kepler if enabled. My GPU dominates in this application, regardless of settings.

DiRT 3



NOTE: Focus on RED Bars only

ASUS HD 7970 Matrix Platinum: 140 FPS (AVG)
AMD HD 7970 GE: 138 FPS (AVG)
AMD HD 7970 standard: 124 FPS (AVG)

GTX 680 standard: 134 FPS (AVG)
EVGA GTX 680 SC Signature: 137 FPS (AVG)



---



NOTE: Focus on RED Bars only

ASUS HD 7970 Matrix Platinum: 126 FPS (AVG)
AMD HD 7970 GE: 124 FPS (AVG)
AMD HD 7970 standard: 111 FPS (AVG)

GTX 680 standard: 126 FPS (AVG)
EVGA GTX 680 SC Signature: 126 FPS (AVG)



---



NOTE: Focus on RED Bars only

ASUS HD 7970 Matrix Platinum: 111 FPS (AVG)
AMD HD 7970 GE: 108 FPS (AVG)
AMD HD 7970 standard: 98 FPS (AVG)

GTX 680 standard: 109 FPS (AVG)
EVGA GTX 680 SC Signature: 111 FPS (AVG)



Observation: This game is AMD oriented in marketing context; the Colin McRae series generally is. However, this particular game may not be much AMD oriented in technical context as the performance numbers seem to suggest.

What about FXAA? Does it makes difference?

Answer is YES.

Consider the example of PLA application for this discussion.

Test run without AA:-



Test run with FXAA 8x:-



Test run with MSAA 8x:-



NOTES:

I may include more comparisons in this thread in the future to further solidify my personal insight about this subject. In my debates on this subject, I have always stressed on the fact that comparisons between hardware are not just technical specifications dependent but also application/programming dependent. In addition, this thread also discloses some merits of both NVIDIA Kepler and AMD Tahiti architectures and how these merits can make difference in applications designed to support them. Competition between AMD Tahiti and NVIDIA Kepler is not so black and white as some reviews would want you to believe.

Now some may argue that situation may change in higher resolutions but I disagree because this is also a theoretical assumption. Even in higher resolutions, picture will remain the same as is the case in this comparison with minor tilts here and there.

Here is an example:

Spoiler: show




In addition, examples of Lost Planet 2 and Sniper Elite v2 are also in front of you.

It may be possible that raw power oriented technical characteristics such as; greater memory interface; larger VRAM size; and significantly greater bandwidth output; of AMD HD 7970 series may permit it to; close the gap; or help it equalize performance; or grant it advantage; in some applications against NVIDIA GTX 680 series at extreme resolutions but NVIDIA also offers GTX 680 with 4 GB of VRAM as an alternative. Once again, performances in applications at larger resolutions will be application/programming dependent and not just technical specifications dependent.

CONCLUSION: AMD GCN and NVIDIA Kepler architectures have their respective strong points (merits) and weak points (demerits) and these architectures have been designed on different principles. Game developers, working with GPU manufacturers, are able to program their games on the basis of these points. Therefore, performance of hardware (regardless of brand) in applications will be dependent upon their programming nature; the applications may be designed to take advantage of merits of AMD Tahiti architecture and/or they may be designed to take advantage of merits of NVIDIA Kepler architecture.

DISCLAIMER (IMPORTANT):

Spoiler: show
I advice all members to learn from what I have disclosed in this thread. Blind rejection of provided information and needless point-scoring oriented remarks from potential critics are not welcome; such posts will be deleted on spot and potential troublemakers will be penalized. I do welcome constructive debate on this subject.
 
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aardwolfe

Banned
Feb 16, 2012
306
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Islamabad
read the whole story, almost of it :D
i should say it's a tie between gtx680 and 7970 since we find it's a nvidia amd monoply ...
 

haroonshaikh

Moderator
Moderator
Jul 27, 2007
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Well,, i must say, AWESOME job for putting up a great article. I can only imagine how much time you would have spent into it..
 

LeGenD123

The One and Only
Sep 5, 2007
3,752
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Lahore
Thanks! This is very hectic work. I plan to test more applications soon.
 
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Baghi

Baba Yaga
Mar 22, 2011
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I've few concerns:
- Drivers used for AMD GPUs are in BETA state (release date: Otc-Nov-Dec, 2012) whereas NVIDIA has WHQL'ed (release date: January, 2013).

- The PLA benchmarks seems fishy, for example PG member Owi Khan got more points on his GPU when PhysX was ON (give a feeling NVIDIA paid them a huge amount):
http://www.pakgamers.com/forums/f66/[gpu]-chinese-unreal-engine-3-a-135528/index6.html#post1895920

- HD 7970 clocked at 1000 MHz and GTX 680 clocked at 1006 MHz fine, but the SC Signature 2 is clocked about 34 MHz more than the Matrix Platinum.

- Not much new games have been tested in the said review not even the ones that were released before January, 2013.

I'd appreciate if you could use some BETA drivers as well or underclock your GPU to give a tad bit more clear picture.

Or AT LEAST, something like this: http://www.overclock.net/t/1322119/12-11-vs-310-33

----

On a personal note, the 3GB vRAM advantage and overclocking performance is not discussed in this article.

@LeGenD123, you told me that games that don't utilize video memory efficiently require more vRAM, then why is that the upcoming Titan features 6GB of vRAM? You also said that the Kepler architecture doesn't rely on bandwidth, I don't get it why would NVIDIA pack their Titan with an insane amount of bandwidth?

Thanks.
 
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LeGenD123

The One and Only
Sep 5, 2007
3,752
22
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Lahore
I've few concerns:
- Drivers used for AMD GPUs are in BETA state (release date: Otc-Nov-Dec, 2012) whereas NVIDIA has WHQL'ed (release date: January, 2013).
Read this:

IMPORTANT: This review highlights the importance of performance improvements offered by driver related optimizations for applications with an example of a AMD Catalyst 12.11 beta driver version. In response to performance improvements offered by AMD Catalyst 12.11 driver series in many applications, NVIDIA released GeForce R310 driver series which also incorporate optimizations for many applications. I am currently using GeForce 310.90 WHQL driver release; it offers performance improvements in very few games in comparison to previous versions of R310 driver releases and these games aren't featured in this comparison. In addition, the processor in the test setup involved in the review is clocked @ 4 GHz continuous whereas mine is set at EIST; this means that my processor have been operating at relatively lower clock speeds in comparison to the processor involved in the review and is unlikely to influence performance in applications in the same manner as the processor in the review. Furthermore, my graphics card is running at stock settings. Therefore, due to all of the factors highlighted, any potential benefits on my end have been effectively minimized/eliminated to ensure that this comparison is as fair as possible. I have conducted all tests @ 1080p resolution (maximum resolution of my monitor) and matching settings in applications as in the aforementioned review.
In the review which I have used as a source in my article, driver used for NVIDIA hardware is not an R310 series release either as performance numbers show it.

With an R310 series driver, these are the numbers in 3DMark 11 program as an example:



In contrast, the performance number of GTX 680 in this application is much lower in the review which I used as a source in my article:

ASUS HD 7970 Matrix Platinum: 10176
AMD HD 7970 GE: 10109
AMD HD 7970 standard: 9302

GTX 680 standard: 9471
EVGE GTX 680 SC Signature: 10439
Check observations provided by me under each application tested.

- The PLA benchmarks seems fishy, for example PG member Owi Khan got more points on his GPU when PhysX was ON (give a feeling NVIDIA paid them):
http://www.pakgamers.com/forums/f66/[gpu]-chinese-unreal-engine-3-a-135528/index6.html#post1895920
It is a flaw in testing of member Owi Khan. To bring PhysX setting in to effect, this application should be restarted.

Here is result on my PC with similar settings:



- HD 7970 clocked at 1000 MHz and GTX 680 clocked at 1006 MHz fine, but the SC Signature 2 is clocked about 34 MHz more than the Matrix Platinum.
My graphics card is on its default clocks. It is a factory overclocked graphics card just like ASUS HD 7970 Platinum. I don't see any reason to ensure parity in "core clocks" for comparison purposes when these GPU are different in their specifications and design concepts.

- Not much new games have been tested in the said review not even the ones that were released January, 2013.
More testing will be done with passage of time. The article is still self-sufficient in its intended message.

I'd appreciate if you could use some BETA drivers as well or underclock your GPU to give a tad bit more clear picture.
No need for this when the review involves testing of a stock GTX 680. I don't use BETA drivers and the driver version which I am using doesn't offers much performance improvement over previous R310 driver releases. Forceware 310.90 WHQL driver is just a "security risk free" version of Forceware 310.70 WHQL driver and packs bug fixes in previous R310 BETA releases; nothing significant.

I have not used this driver in this comparison: http://www.geforce.com/whats-new/articles/nvidia-geforce-313-96-beta-drivers-released (because this one competes against AMD Catalyst 13.xx series)

Please keep in mind this:

NVIDIA R310 series vs AMD 12.11 series
NVIDIA R313 series vs AMD 13.1 series or better

On a personal note, the 3GB vRAM advantage and overclocking performance is not discussed in this article.
Here:

It may be possible that raw power oriented technical characteristics such as; greater memory interface; larger VRAM size; and significantly greater bandwidth output; of AMD HD 7970 series may permit it to; close the gap; or help it equalize performance; or grant it advantage; in some applications against NVIDIA GTX 680 series at extreme resolutions but NVIDIA also offers GTX 680 with 4 GB of VRAM as an alternative. Once again, performances in applications at larger resolutions will be application/programming dependent and not just technical specifications dependent.
@LeGenD123, you told me that games that don't utilize video memory efficiently require more vRAM, then why is that the upcoming Titan features 6GB of vRAM? You also said that the Kepler architecture doesn't rely on bandwidth, I don't get it why would NVIDIA pack their Titan with an insane amount of bandwidth?

Thanks.
Applications may waste hardware resources, if they are not properly optimized.

NVIDIA Kepler architecture has greater potential then some may think; GTX 690 is an example of this.

The upcoming Kepler GPU dubbed as Titan will be not just power-efficient but also pack considerable raw power. However, premium price will be charged for it.
 
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sohaib50k

Lalalalalala
Oct 5, 2010
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So the verdict is, that the 680 and the 7970 GE can be regarded as equals.
Both have their merits and pros/cons.
Both have 1 thing different, The Price!.
 

Ali Kamran

Ak-Stinger
Aug 23, 2010
1,482
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41
Lahore
I didnt know that you got that emotional with my debate over 7970 GHz Edition being better than a GTX 680 =P. Anyways first of all I would like to congratulate on a fine job you did.

Secondly, as Baghi mentioned compare the results with 13.1 Catalyst WHQL Credtified Drivers with 310.90 WHQL GeForce drivers to give both cards a fair comparison. Since I showed my results of 3DMark with those drivers.
 

LeGenD123

The One and Only
Sep 5, 2007
3,752
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I didnt know that you got that emotional with my debate over 7970 GHz Edition being better than a GTX 680 =P. Anyways first of all I would like to congratulate on a fine job you did.

Secondly, as Baghi mentioned compare the results with 13.1 Catalyst WHQL Credtified Drivers with 310.90 WHQL GeForce drivers to give both cards a fair comparison. Since I showed my results of 3DMark with those drivers.
My emotions have nothing to do with this effort and neither it is the aftermath of just one particular discussion (related to this subject) between us. The purpose of this effort is to reveal some facets of the competition that are not common knowledge.

In addition, their are some complexities involved in comparative analysis such as this one:-

1. Drivers:

You say that it is fair to compare AMD Catalyst 13.1 WHQL driver release with NVIDIA Forceware 310.90 WHQL driver release. Please keep in mind that AMD Catalyst 13.1 WHQL driver is actually a finalized revision of the older AMD Catalyst 12.11 Beta 11 driver version (released in M/O December 3, 2012) as evident from its release notes.

AMD Catalyst 12.11 Beta series is actually code-named 9.10.8.0

The review which I have used as a source in my article uses a 12.11 Beta series driver (and also highlights its potential benefits):

Spoiler: show


Also keep in mind that NVIDIA GeForce 310.90 WHQL driver was released relatively earlier then AMD Catalyst 13.1 WHQL driver and its primary purpose was to fix a "security related shortcoming" in the older NVIDIA GeForce 310.70 WHQL driver (released in M/O December 5, 2012) as evident from its release notes.

In short, NVIDIA GeForce 310.90 WHQL driver version is not a fundamental update over the older NVIDIA GeForce 310.70 WHQL driver release.

Both GeForce 310.90 WHQL and 310.70 WHQL drivers are part of the NVIDIA R310 driver revision series which is logically assumed to compete against AMD Catalyst 12.11 driver revision series in the context of optimizations in applications. AMD Catalyst 13.1 WHQL driver is not going to make fundamental difference here. Furthermore, driver release cycles of NVIDIA and AMD are not necessarily similar so choices among them can be a subjective matter.

2. Hardware Setup:

The greatest challenge for me was to find a review which is not just comprehensive in its coverage of competition and analysis but is also based upon a hardware setup similar to mine.

As disclosed by me in the main article, the hardware setup in the cited review is configured differently then mine regardless of similar specs; the processor in the review is clocked at 4 GHz continously but I have deliberately kept mine at EIST mode. What this indicates is that system oriented bottlenecks will be more visible in my case and not in that of the review. I exercised this disparity for the purpose of negating any potential advantages offered by GeForce 310.90 WHQL driver in comparison to the AMD Catalyst 12.11 Beta driver version in use in the review. Barring 3DMark 11, other applications which I have tested do not favour my hardware setup in this comparative analysis.

------

As far as 3DMark (2013) program is concerned, you may have noticed in its associated thread that this program is not compatible with both NVIDIA GeForce 310.90 WHQL and AMD Catalyst 13.1 WHQL drivers. Any test run with these drivers will leave "RESULT HAS PROBLEMS" message due to this reason.

------

However, to satisfy your curiosity, below comparisons are based on NVIDIA GeForce 310.90 WHQL and AMD Catalyst 13.1 drivers:-

Crysis 2



Mine:



FPS (MIN): 32
FPS (AVG): 83



FPS (MIN): 24
FPS (AVG): 79

Observation: This application is sensitive to nearly all aspects of hardware. However, these comparisons exclude the use of tesselation setting which may tilt the performance in favour of NVIDIA Kepler if enabled. My GPU dominates in this application, regardless of settings.

Sniper Elite v2:



Mine:



FPS (MIN): 26
FPS (AVG): 80



FPS (MIN): 19
FPS (AVG): 25

Observation: As revealed in the main article, this application is Compute Shader intensive and is designed to work best on AMD GCN architecture.

Source of the comparison images (other then mine) is a recent X-bit labs review in which NVIDIA GeForce 310.90 WHQL and AMD Catalyst 13.1 WHQL drivers have been used. However, the test setup in this review does not matches mine in specifications. For full read: http://www.xbitlabs.com/articles/graphics/display/his-iceq-x2-7970-7950-7850.html
 
Last edited:

Baghi

Baba Yaga
Mar 22, 2011
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The Catalyst 12.11 was revised few times, the one used in the said review codename 9.10.8.0 was actually released on October 22, 2012 (a couple months before the 310.90 WHQL).

Besides, NVIDIA or AMD are not bound to each other, it's not necessary that if one updates it's driver other needs to update theirs as well. By saying that you're also implying that NVIDIA who was actually better in the driver department a year or two back has failed to address issues before AMD.

Please, it's my humble request that you find a review which uses 13.1 WHQL and has similar test bench as yours.

I find this article pretty balanced and ubiased: The War of the WHQLs: Catalyst 13.1 vs. GeForce 310.90 – HD 7970 GHz vs GTX 680 revisited | AlienBabelTech
 

LeGenD123

The One and Only
Sep 5, 2007
3,752
22
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Lahore
@Baghi

I understand your point. Unfortunately, the review you cited has been conducted on a processor overlocked to 4.5 GHz. This is the problem, bro.

However, any comments on the re-testing of Crysis 2 and Sniper Elite v2 above? These two re-tests have been conducted as per your preferences.

Now keep in mind that my article is not intended to be like a conventional review on the web. The purpose of this article is to highlight some genuine reasons behind the performance disparities between GTX 680 and HD 7970 GE from application to application. And it offers satisfactory explanation thus far.
 
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Lewis Therin

Active member
May 19, 2009
268
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@Baghi

I understand your point. Unfortunately, the review you cited has been conducted on a processor overlocked to 4.5 GHz. This is the problem, bro.

However, any comments on the re-testing of Crysis 2 and Sniper Elite v2 above? These two re-tests have been conducted as per your preferences.

Now keep in mind that my article is not intended to be like a conventional review on the web. The purpose of this article is to highlight some genuine reasons behind the performance disparities between GTX 680 and HD 7970 GE from application to application. And it offers satisfactory explanation thus far.
Why is it a problem?
Overclocking the processor removes any bottleneck from the cpu for accurate Gpu performance.
 

LeGenD123

The One and Only
Sep 5, 2007
3,752
22
44
Lahore
Why is it a problem?
Overclocking the processor removes any bottleneck from the cpu for accurate Gpu performance.
I have not overclocked my processor to such a level. I have set mine at EIST mode. Furthermore, that processor enables PCI-e 3.0 mode. Due to these differences in power base, I will not consider such a test setup for comparative analysis.
 

Lewis Therin

Active member
May 19, 2009
268
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21
I have not overclocked my processor to such a level. I have set mine at EIST mode. Furthermore, that processor enables PCI-e 3.0 mode. Due to these differences in power base, I will not consider such a test setup for comparative analysis.
Comparative analysis between what?
For your results and the ones on the website, No
For 7970Ghz and 680 , I don't see why not.
 

LeGenD123

The One and Only
Sep 5, 2007
3,752
22
44
Lahore
Comparative analysis between what?
For your results and the ones on the website, No
For 7970Ghz and 680 , I don't see why not.
I assume that you have not understood the purpose of my article. Let me clarify; this is not a conventional review. This article is meant to address some misconceptions and highlight a facet of existing competition between AMD and NVIDIA which is not common knowledge.

As mentioned before:

"Now keep in mind that my article is not intended to be like a conventional review on the web. The purpose of this article is to highlight some genuine reasons behind the performance disparities between GTX 680 and HD 7970 GE from application to application. And it offers satisfactory explanation thus far."
 
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Lewis Therin

Active member
May 19, 2009
268
0
21
I assume that you did not get what my article is about. Let me clarify; this is not a conventional review. This article is meant to address some misconceptions and highlight information about current competition which is not common knowledge.

As mentioned before:

"Now keep in mind that my article is not intended to be like a conventional review on the web. The purpose of this article is to highlight some genuine reasons behind the performance disparities between GTX 680 and HD 7970 GE from application to application. And it offers satisfactory explanation thus far."
Yes it does offer satisfactory explanation.
I was just wondering why you didn't approve of the review cited above.
But nevermind :wink2:
 

sohaib50k

Lalalalalala
Oct 5, 2010
2,932
2
43
Islamabad
AMD launched the Radeon HD 7970 GHz edition to tackle NVIDIA GeForce GTX 680 and it succeeded in doing so. On average, it turned out to be around 7-10% faster than the GTX 680
U guys should had added 680 in the charts also.
 
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