MULTI Dead Space remake teaser - PC/Series/PS5

CerebralTiger

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Apr 12, 2007
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Show me on that graph where a frame time variance of 9 - 11 ms is being classified as a stutter 🤔

Heck, mujhe tou 12 ms par bhi doubt hai, since the red baseline doesn't seem to represent 20 ms, but, oh well, the other chart seems to suggest that is the case 🤷‍♂️
 

CerebralTiger

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Apr 12, 2007
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Using a moving average frame time to represent the red graph is rather odd, as it's essentially the delta between two consecutive frame times that's important, as Alex said 🤷‍♂️

Either way, frame time variances of 9-11 ms aren't classified as stutters here. Show me the findings of the 'Variances' tab 🤷‍♂️ :LOL:
 

Necrokiller

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Apr 16, 2009
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Using a moving average frame time to represent the red graph is rather odd, as it's essentially the delta between two consecutive frame times that's important, as Alex said 🤷‍♂️
A delta between two consecutive frames of 8ms and 19ms respectively is 10.67ms. How is this a stutter? Are you sure you're using the correct terminology here? 🤷‍♂️:ROFLMAO:
 

CerebralTiger

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Apr 12, 2007
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A delta between two consecutive frames of 8ms and 19ms respectively is 10.67ms. How is this a stutter? Are you sure you're using the correct terminology here? 🤷‍♂️:ROFLMAO:
It is because 19 ms is over twice of 8.33 ms. GT7 always stays within the threshold of 16.67 ms at 120 fps :LOL: 🤜

You guys must do a PhD in video game stutters.
That's complex level stuff up there.
It would probably be more beneficial to Necrokiller's fav capframex. His subjective views on Stray's performance on PC are interesting to say the least :LOL:
 

Necrokiller

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Apr 16, 2009
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It would probably be more beneficial to Necrokiller's fav capframex. His subjective views on Stray's performance on PC are interesting to say the least :LOL:
Objective data still shows that Stray is also 99.8% smooth. CerebralTiger is just mad that his gross exaggeration of stutters is getting exposed by CapFrameX's factual findings 🤷‍♂️🤣
 

Necrokiller

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Apr 16, 2009
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Of course they did. DF tested the game on all platforms, including PC, using its superior tools :LOL: 🤜
DF never gave us a figure like VGTech or CapFrameX can 🤷‍♂️🤣

Its a fact that Dead Space stutters. It's also a fact and objectively proven that the severity is 0.2% 🤜🤣
 

CerebralTiger

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Apr 12, 2007
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It's a fact that Alex's testing is comprehensive, and he said that stutters are frequent. They happen every time you traverse a door (less so if you re-enter a recently traversed room). I trust him over a sea of "runs find on my machine" claimers :LOL: 🤜
 
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