MULTI Resident Evil 4 Remake Announced - March 24 2023 - PS5, Series S|X, PC

CerebralTiger

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Apr 12, 2007
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Islamabad

PS5 version actoooally runs at a higher resolution than Series X in performance mode. There's something up with its checkerboard rendering implementation, it seems.

PS5 in Prioritise Frame Rate Mode renders at a resolution of approximately 3435x1932.

Xbox Series X in Prioritise Frame Rate Mode renders at a resolution of approximately 3214x1808.


Series X version also stuttering up to 66.67ms in Performance mode w/ RT on.
 
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Necrokiller

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Apr 16, 2009
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Can't be fixed via Steam Input



without making the right stick function as a mouse, but then you lose stick acceleration. Yiiiiikees



(In b4 Steam controller track pads 🤦‍♂️
Sooo it CAN be fixed. Steam Input ftw!! 🤜
but then you lose stick
You had me at "lose stick". Sounds like a win to meeeee (and it is, check my SC clip for reference). 😂
 
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Necrokiller

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Apr 16, 2009
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Game still has nearly all the issues from the demo in the final patched version.





Thanks for beta testing, those who are playing it.
 

CerebralTiger

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Apr 12, 2007
19,836
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Game still has nearly all the issues from the demo in the final patched version.
Variable performance is not an issue on PS5, as even with RT on (and hair strands off), the drop in frame rate is well within the PS5's VRR range 🤷‍♂️

PS5 version is a disaster.
Either I haven't got to the part where it occurs, or not everyone playing on PS5 is experiencing this. Didn't appear in any of the footage I captured either 🤷‍♂️

Now moving on to the real disaster...


With only 8 GB of VRAM, ray tracing is not possible

Resident Evil 4 doesn't want to have an outrageously large amount of graphics card memory, but unashamedly shows when it's not enough: the game crashes without a sound with the error message "Fatal D3D error".

The VRAM hunger increases especially when ray tracing is activated, and 8 GB is simply not enough for otherwise maximized details. Even in Full HD, the GeForce RTX 3060 Ti crashes reproducibly within seconds. If the graphics card only has 8 GB of memory, the texture details have to be reduced or ray tracing switched off. Without the rays, 8 GB is sufficient, at least up to 2,560 × 1,440 – ComputerBase has not tested even higher resolutions.

Not only 8 GB are problematic, graphics cards with only 10 GB of memory also fall into the VRAM trap. The GeForce RTX 3080 in Ultra HD with activated ray tracing does not crash regularly, but it does from time to time. The otherwise decent frame rates don't help here, the texture details have to be reduced on the former high-end graphics card.

From 16 GB there are no problems with the memory, but the editors have not yet tested whether 12 GB is sufficient.

In Ultra HD, the game addresses up to 12.3 GB of memory without ray tracing, and up to 13.4 GB with rays. Purely from the feeling, 12 GB VRAM should be enough, but this can also change with a longer playing time.

A moment of silence for that 8GB RTX 3070. Yiiiiikes! :ROFLMAO:
 
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Necrokiller

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or not everyone playing on PS5 is experiencing this.

Didn't appear in any of the footage I captured either 🤷‍♂️
And Alex literally says "at times". But CerebralTiger takes that to mean that the crashes happen to every one at all times. Dem double standards in comprehension YIKESS! :ROFLMAO:
 
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  • Necrokiller Necrokiller:
    Phil should be held responsible for this shitfest too, just like Sarah, but it's highly likely that these decisions are coming from Satya. And this isn't even the end of it. More closures are coming.
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  • SolitarySoldier SolitarySoldier:
    if we are moving towards more and more popular trash across platforms that make billions for companies, I'm happy with all the barriers and exclusivity because at least that brings some pressure to create good stuff.
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  • SolitarySoldier SolitarySoldier:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
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  • SolitarySoldier SolitarySoldier:
    "These changes are not a reflection of the creativity and skill of the talented individuals at these teams or the risks they took to try new things" ... seems to me that's exactly what it is
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  • SolitarySoldier SolitarySoldier:
    why make good games when u can just buy everyone and shut them down lol
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  • XPremiuM XPremiuM:
    I'm gonna say one last time, F*** Microsoft to infinity!
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  • XPremiuM XPremiuM:
    Microsoft deserves all the hate they can get. Seriously i can't explain how much i want to curse them out.
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  • XPremiuM XPremiuM:
    They could've sold the studios instead of closing them, but the nazi bastards just didn't want competition down the road.
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  • XPremiuM XPremiuM:
    F*** Microsoft, and F*** their fanboys.
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  • XPremiuM XPremiuM:
    What's the f*** is wrong with them? I mean really? Have they completely lost it? F***ing retards.
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  • XPremiuM XPremiuM:
    So i just found out that f***ing s***bag Microsoft shut down Arkane Studio (makers of the brilliant Dishonored series) and Tango Gameworks (makers of the iconic The Evil Within series), among some other studios. I just want to say a giant F*** Y**! to Microsoft. THEY'VE F***ED UP BIG TIME this time.
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  • Necrokiller Necrokiller:
    MS: Hold my trillion dollars
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    Sony: We can f**k up a totally good situation.
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  • XPremiuM XPremiuM:
    Started Dead Island 2, and i find it pretty lame. The story is shit. The characters are either cringe or bland (all 6 of them), The gameplay isn't fun. Even the goddamn zombies don't behave like proper zombies. They're all fast & intelligent unlike how zombies are supposed to be like. Any fan of "zombie" genre cannot possibly like this shitfest of a game. Dying Light 2 was million times better than this shit.
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  • NaNoW NaNoW:
    so Baldurs Gate 3 is pretty great!"
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    So who here is waiting for Senua Hellblade 2. Prequel was a true mind fuck experience.
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  • GloriousChicken GloriousChicken:
    Sad indeed
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  • NaNoW NaNoW:
    what a sad day
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  • faraany3k faraany3k:
    Necrokiller said:
    MS one upping Sony in catching the biggest L in gaming
    tbh gaming industry as a whole is failing much like tech industry. They have buckled down too much to Corporate suites then relying on passionate and innovative people. A corporate only believes in financial growth and shareholders.
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  • Necrokiller Necrokiller:
    MS one upping Sony in catching the biggest L in gaming
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  • NaNoW NaNoW:
    oh
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  • StrikerX StrikerX:
    Still not available back on Steam though
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    Necrokiller Necrokiller: Phil should be held responsible for this shitfest too, just like Sarah, but it's highly likely...