PS5 version has image quality issues. It stutters in that video right before Leon gets caught in the bear trap. This seems to happen on consoles as well
@Chandoo there's still time to cancel that Series X pre-order and get the PS5 version instead
Unless a day 1 patch brings parity, performance is significantly favoring PS5 (based on the above test), and then there's the deadzone issue with the Series X. You also get gyro aim, which, personally for me, is a game changer. Adaptive triggers, haptics, speaker sounds are the immersive icings on the cake.
@Chandoo there's still time to cancel that Series X pre-order and get the PS5 version instead
Unless a day 1 patch brings parity, performance is significantly favoring PS5 (based on the above test), and then there's the deadzone issue with the Series X. You also get gyro aim, which, personally for me, is a game changer. Adaptive triggers, haptics, speaker sounds are the immersive icings on the cake.
Told ya'll hair quality must be busted on consoles.
- On PS5/XSX/PC it is possible to activate a graphics option that improves the physics of Leon's hair and other characters/animals. However, this option causes integration problems with the lighting in the console versions.
Interlaced option looks so bad, that's what the consoles use by default. On the plus side for lower end systems, it gives like a 20fps+ boost, so no wonder consoles have to use it.
Another console I think is a BIG waste of money is the Steam Deck. Just look at the video below. It can barely play at 30 FPS, even at low settings. lol.
Interlaced option looks so bad, that's what the consoles use by default. On the plus side for lower end systems, it gives like a 20fps+ boost, so no wonder consoles have to use it.
Beyond that, another semi-hidden upgrade is the interlacing/checkerboard option used by the consoles and now working well on PC, a good way to boost performance with limited drawbacks (mostly on RT reflection quality and transparent effects)
Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
Phil should be held responsible for this shitfest too, just like Sarah, but it's highly likely that these decisions are coming from Satya. And this isn't even the end of it. More closures are coming.
if we are moving towards more and more popular trash across platforms that make billions for companies, I'm happy with all the barriers and exclusivity because at least that brings some pressure to create good stuff.
Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
"These changes are not a reflection of the creativity and skill of the talented individuals at these teams or the risks they took to try new things" ... seems to me that's exactly what it is
So i just found out that f***ing s***bag Microsoft shut down Arkane Studio (makers of the brilliant Dishonored series) and Tango Gameworks (makers of the iconic The Evil Within series), among some other studios. I just want to say a giant F*** Y**! to Microsoft. THEY'VE F***ED UP BIG TIME this time.
Started Dead Island 2, and i find it pretty lame. The story is shit. The characters are either cringe or bland (all 6 of them), The gameplay isn't fun. Even the goddamn zombies don't behave like proper zombies. They're all fast & intelligent unlike how zombies are supposed to be like. Any fan of "zombie" genre cannot possibly like this shitfest of a game. Dying Light 2 was million times better than this shit.