Playstation Interview with NG Sigma's director

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
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Ninja Gaiden Sigma
Interview: Director Yosuke Hayashi on the PS3 stunner

Ninja Gaiden: Black has been doing the critically-acclaimed rounds on Xbox for a few years now and it's still our second favorite game behind Halo. To all the people who cried 'It's too hard' we'd like to say that it's not hard - you're just not playing right.

Black is making a comeback, under the moniker Ninja Gaiden: Sigma, on PS3 with more bells and whistles attached to it than we originally thought. The screens look awesome and it's one of the games we're looking forward to checking out on PS3. With that in mind CVG wanted to know more and managed to catch up with Tecmo's Director of Ninja Gaiden Sigma, Yosuke Hayashi.

How is Ninja Gaiden Sigma coming along? Are you finding it easy to get to grips with the PS3?

Yosuke Hayashi: I would say that the current completion level of development is 50 percent. The mountain-top we're aiming to reach is now within sight, and I'm pretty confident that Ninja Gaiden Sigma will be the number one action game.

Our development team is no longer a stranger to the PS3 platform. They are now familiar with its characteristics and can handle it much better than before. Things are going pretty well here.

Where will Sigma differ most from the original Ninja Gaiden on Xbox?

Hayashi: All the materials are created from scratch in Ninja Gaiden Sigma, and we have further refined the action engine because that is vital to the overall gameplay. So, the feel you'll get when you play Sigma will be a totally new and improved experience.

What we did with Sigma is quite similar to adopting a totally new design and specification for a car -- it's going to be endless if I start counting the differences from the original. It's not that we simply added something to it but more like we have improved the car's engine.

Does Sigma make any use of PSN or the PS3's hard disk?

Hayashi: We'll use the hard disk in order to ensure stress-free gameplay for players. You won't be bothered with 'Now Loading' messages while playing Ninja Gaiden Sigma.

Sigma is also compatible with PlayStation Network. Worldwide scores and rankings will become available and detailed information on each player can be referred to via PSN.

How do you think the PS3 as a format will fare? Why do you think it's suffered from a relatively slow start in Japan?

Hayashi: I am not an analyst. I'm just a game developer. My mission is to provide the best action game for PS3 users. That's all that matters to me, and I promise that you'll experience something really fantastic with Sigma.

What have you found to be the main differences between developing for the Xbox 360 and PS3?

Hayashi: Sorry, but I can't answer that question. I haven't developed for Xbox 360. My last project, Ninja Gaiden Black, was for the original Xbox.

We heard a rumour a while ago of an Xbox 360 version of Sigma. Is there any truth in that?

Hayashi: I would take that rumour as proof that people's expectations for Sigma must be very high. But it is just a rumour.


http://www.computerandvideogames.com....php?id=157778
 
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  • Necrokiller Necrokiller:
    The only valid thing from his pov he said in the video is AC dead since Black Flag. According to woke police that game was woke too. Welsh man in West Indies. So atleast he's consistent I guess lol
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  • XPremiuM XPremiuM:
    Necrokiller said:
    It's based on an actual real life person so I don't think the woke police have a valid case here.
    Nope. They have a very valid case. The above video explains it all.
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  • Necrokiller Necrokiller:
    It's based on an actual real life person so I don't think the woke police have a valid case here.
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  • XPremiuM XPremiuM:
    Meanwhile Ghost of Tsushima PC version is out now. Looks 100 times better than ASS Creed already.
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  • XPremiuM XPremiuM:
    Did y'all see the new Assassin's Creed trailer? They finally made a AC set in Japan & then they put a negro as the male protagonist. Ubisoft is taking cues from Disney, and it isn't gonna end well for them, just like Disney. Go woke, go broke!
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  • Necrokiller Necrokiller:
    First Fallout 4 update and now this 🤡
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  • Necrokiller Necrokiller:
    MS and Bethesda continuing their streak of massive Ls 😬
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  • funky funky:
    Hello
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  • NaNoW NaNoW:
    by closing down good studios
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  • NaNoW NaNoW:
    well he is breaking barriers
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    Reactions: KetchupBiryani
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  • iampasha iampasha:
    SolitarySoldier said:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
    guys the biggest yapper in the Industry right now. All he do is yap
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  • Necrokiller Necrokiller:
    Phil should be held responsible for this shitfest too, just like Sarah, but it's highly likely that these decisions are coming from Satya. And this isn't even the end of it. More closures are coming.
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  • SolitarySoldier SolitarySoldier:
    if we are moving towards more and more popular trash across platforms that make billions for companies, I'm happy with all the barriers and exclusivity because at least that brings some pressure to create good stuff.
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  • SolitarySoldier SolitarySoldier:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
    Link
  • SolitarySoldier SolitarySoldier:
    "These changes are not a reflection of the creativity and skill of the talented individuals at these teams or the risks they took to try new things" ... seems to me that's exactly what it is
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  • SolitarySoldier SolitarySoldier:
    why make good games when u can just buy everyone and shut them down lol
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  • XPremiuM XPremiuM:
    I'm gonna say one last time, F*** Microsoft to infinity!
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  • XPremiuM XPremiuM:
    Microsoft deserves all the hate they can get. Seriously i can't explain how much i want to curse them out.
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  • XPremiuM XPremiuM:
    They could've sold the studios instead of closing them, but the nazi bastards just didn't want competition down the road.
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  • XPremiuM XPremiuM:
    F*** Microsoft, and F*** their fanboys.
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  • XPremiuM XPremiuM:
    What's the f*** is wrong with them? I mean really? Have they completely lost it? F***ing retards.
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  • XPremiuM XPremiuM:
    So i just found out that f***ing s***bag Microsoft shut down Arkane Studio (makers of the brilliant Dishonored series) and Tango Gameworks (makers of the iconic The Evil Within series), among some other studios. I just want to say a giant F*** Y**! to Microsoft. THEY'VE F***ED UP BIG TIME this time.
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    Necrokiller Necrokiller: The only valid thing from his pov he said in the video is AC dead since Black Flag. According to...