Playstation Report: The Last of Us remake coming for PS5, but at a cost to PlayStation morale

Necrokiller

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Apr 16, 2009
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but higher VRam requirements would mean texture differences like this become more frequent:


lol no. DF is specifically is putting Naughty Gaawdz on blast because "medium" isn't supposed to look that bad and High isn't justifying this sort of memory management.

Open world games with "medium" textures look better and utilize less VRAM. That's when you know how bad ND fucked up here.
 

Necrokiller

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Might as well hijack this thread with the superior third person shooter while the Naughty Gawwdz are working on finishing the port 🤷‍♂️

This game is so much more impressive than Part 1 remake in 2023. I checked and it also has better "Medium" quality textures :LOL:









Proof that some good ass lighting makes games future proof and doesn't need over priced remasters/remakes to age well(y)
 
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Necrokiller

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In what metaverse timeline did Cyberpunk 2077 end up having better gameplay than those other games, when it isn't even as good as a PS2 GTA game :ROFLMAO:
In the metaverse where you actually spend time playing the game using the superior control method and where GTA Trilogy and GTA V have aged poooooorly, backed by Metacritic 🤜😂
 
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Necrokiller

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Saeen texture quality to VRam pe hi sab se zyada depend karti hai na aakhir.

Of course not expecting all developers to shit the bed this bad, but higher VRam requirements would mean texture differences like this become more frequent:


About that...

  • Reduced the VRAM impact of texture quality settings, allowing most players to increase their texture quality settings or experience improved performance with their current settings
The Last of Us Part I v1.0.5.0 Patch Notes for PC – Naughty Dog

Not only was Naughty God's "medium texture" quality fucking shameful for a PS5 only game, they have now reduced VRAM footprint for the same setting.

Who woulda thought its just a shitty port 🤷‍♂️
 

CerebralTiger

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Who woulda thought its just a shitty port 🤷‍♂️
As per Alex, the asset streaming stutters in the PC version of TLOU Part 1 can't be fixed without possibly DirectStorage. As the game has already been shipped, it will likely not receive DirectStorage support, and the port will remain a stuttery mess :ROFLMAO:


Problem already fixed CerebralTiger. 🤷‍♂️ :ROFLMAO::ROFLMAO:
Which one? 🤷‍♂️ :LOL:
 
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