MULTI The original Crysis is getting remastered

Necrokiller

Expert
Apr 16, 2009
13,594
5,125
129
No more software based RT on consoles.
RT reflections on PC only.

Crytek has stripped out the performance, fidelity and ray tracing options from the console builds and is concentrating on getting the right balance between fidelity and performance in one single mode. However, it's business as usual on PC, where we can expect to see ray traced reflections deployed once again along with the usual levels of customisation.
 

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
45,727
2,201
129
S.S Normandy
Crysis 3 has some incredible optimization. 100% locked performance on SX, 99.9% locked on PS5. DRS working as it was intended to.



Xbox Series S uses a dynamic resolution with the highest resolution found being 2560x1440 and the lowest resolution found being approximately 1760x990. Pixel counts seem to often be in the range of 1760x990 and 1920x1080 on Xbox Series S and pixel counts at 2560x1440 were rare.

Xbox Series X uses a dynamic resolution with the highest resolution found being 3840x2160 and the lowest resolution found being 2304x1296.

PS5 uses a dynamic resolution with the highest resolution found being 3840x2160 and the lowest resolution found being approximately 2186x1230.

PlatformsPS5Xbox Series XXbox Series S
Frame Amounts
Game Frames264982654026470
Video Frames265402654026540
Frame Tearing Statistics
Total Torn Frames000
Lowest Torn Line---
Frame Height216021602160
Frame Time Statistics
Mean Frame Time16.69ms16.67ms16.71ms
Median Frame Time16.67ms16.67ms16.67ms
Maximum Frame Time383.33ms16.67ms33.33ms
Minimum Frame Time16.67ms16.67ms16.67ms
95th Percentile Frame Time16.67ms16.67ms16.67ms
99th Percentile Frame Time16.67ms16.67ms16.67ms
Frame Rate Statistics
Mean Frame Rate59.9fps60fps59.85fps
Median Frame Rate60fps60fps60fps
Maximum Frame Rate60fps60fps60fps
Minimum Frame Rate38fps60fps51fps
5th Percentile Frame Rate60fps60fps60fps
1st Percentile Frame Rate60fps60fps55fps
Frame Time Counts
16.67ms26495 (99.99%)26540 (100%)26400 (99.74%)
33.33ms0 (0%)0 (0%)70 (0.26%)
183.33ms2 (0.01%)0 (0%)0 (0%)
383.33ms1 (0%)0 (0%)0 (0%)
 

Necrokiller

Expert
Apr 16, 2009
13,594
5,125
129
The post launch support has been impressive. Seems like a good time to start this.

Hi everyone,

We have another Crysis Remastered Trilogy patch news today, this time for 2&3 on PC. We're hard at work, implementing your feedback regarding Crysis Remastered Trilogy and we'll have more patches for Xbox, PlayStation, and PC in January.

Today's patches include over 500 fixes and improvements. You can find the summarized points below.

Thank you all for your continued support! And much love from Crytek.

Crysis 2 Remastered

  • NVIDIA DLSS fixes,
  • NVIDIA Ray Tracing fixes & improvements,
  • Performance & stability improvements,
  • Over 200 ART fixes,
  • Fixed multiple visual issues,
  • Fixed memory leak issues when loading into another level,
  • Fixed random spikes caused by readings from HDD,
  • Various audio fixes,
  • Various localization fixes.

Crysis 3 Remastered

  • NVIDIA DLSS fixes,
  • NVIDIA Ray Tracing fixes & improvements,
  • Added RT reflections for characters
  • Improved planar reflections quality,
  • Improved vegetation shading quality,
  • Performance & stability improvements,
  • Over 100 Art fixes,
  • Fixed various streaming issues,
  • Added new default buttons to the menu,
  • Various audio fixes,
  • Various localization fixes.
 
  • Haha
Reactions: CerebralTiger

Necrokiller

Expert
Apr 16, 2009
13,594
5,125
129

Crysis Remastered - Patch Notes (PC)
  • Significant GPU & CPU performance improvements,
  • Improved stability,
  • Steam achievements fixes,
  • AI navmesh issue fixes,
  • Texture streaming implementation,
  • Fixed an issue with particle illumination,
  • Various NVIDIA DLSS fixes,
  • Various art & rendering fixes,
  • Multiple audio issue fixes,
  • Fixed multiple issues related to the main menu,
  • Added Steam Trading Cards.
Pretty damn good support.
 
  • Haha
Reactions: CerebralTiger
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