It's fairly obvious that it's an open world stealth shooter with melee combat.
Is it fairly obvious that its a contiguous open world? Segmented? Or just linear progression in wide open areas? Will there be back tracking? Trailer doesn't make any of that clear.
What stealth options can we expect from the game based on this trailer? Hiding in tall grass doesn't make a game primarily a stealth one.
There is hardly more than a few seconds of shooting in the trailer to even judge what that would be like. What about weapon or enemy variety? Or the AI?
Not a departure from what Kojima has done before.
Doesn't matter. No one knows how this game plays at this point. It is common for studios to make games which feel and/or play different in the same franchise, let alone IPs, despite falling broadly in the same genre. You may or may not be right, but the point is, its fairly obvious to me that your hype is premature based on the fact that we have no
real impressions of
this game. One trailer with few flashes of walking around, climbing a ladder, 'intentionally clunky' melee and crouching in tall grass and BOOM, your eyeballs are ready :hah:
so there's plenty of reasons for me to be excited about.
Khodaa paahaar, nikla fanboy :lol: