Update on 25th September, 2019: New trailer featuring Joel, release date, various editions
Neil Druckmann on PS Blog:
Update on 12th June, 2018: E3 2018 trailerAlongside the trailer, we’re thrilled to reveal the various editions of the game, including The Last of Us Part II Standard Edition ($59.99 USD MSRP/ $79.99 CAD MSRP), Special Edition ($79.99 USD MSRP/ $99.99 CAD MSRP), Digital Deluxe Edition, Collector’s Edition, and Ellie Edition. In collaboration with PlayStation, we worked hard to make sure these versions would be truly special by including content and items drawn from the game and its characters.
Update on 7th December, 2017: New cast members, Seattle setting, more info
Update on 30th October, 2017: Interview with Neil DruckmannDuring a live panel form PlayStation Experience in Anaheim, California, Naughty Dog provided more information about the upcoming The Last of Us Part II.
Game Director Neil Druckmann, Co-Writer Halley Gross, and voices of Ellie and Joel Ashley Johnson and Troy Baker were on stage from the beginning of the panel; Druckmann kicked the discussion off by mentioning that “no one is safe” in The Last of Us Part II, and that includes Ellie and Joel themselves.
Just before that, Johnson and Baker performed a very special song, that you can check out here
About the trailer from Paris Games Week (that got some pundits screaming in indignation due to its perfectly fitting violence), we saw the introduction of new members of the cast that play the new characters that appeared in it. Ian Alexander plays Lev, Victoria Grace plays Yara, and Laura Bailey plays the unnamed character that was getting hanged.
For both Alexander and Grace, this is the first time doing performance capture and stunts for a video game. Lev and Yara are siblings, and the in-game models of the characters are a blend of the features of both actors to convey that idea. Yara is sixteen years old and Lev is thirteen years old.
Niel Druckmann mentioned that there are lighthearted moments in the game, but the story is about the “sense of pursuing justice” and the “messy grey area” between black and white.
The situation depicted by the trailer happens after Yara and Lev have left a religious cult, and due to the circumstances of the scene, they end up aligning themselves with someone they would normally hate and see as less than human. In The Last of Us no one really knows what group is bad, or what side is good: according to Druckmann, that’s what the team is trying to hit with The Last of Us Part II. He also confirmed that a large part of the game takes part in Seattle.
According to Gross, it’s important the reason why the first game was so successful was that its characters weren’t tropes, but authentic and complex people who have done good and bad things, negotiating a difficult world and a complicated relationship. While the team wants to make people happy, the priority is on “doing right by Joel and Ellie and all of the characters in the story, and giving them an authentic arc and difficult conflicts to engage with, and see how they grow and change”. We also hear from Grace that Yara’s backstory is “very complex.”
Druckmann mentioned that a “bunch of levels” are finished, and the game is roughly “50 to 60%” into development, but he added that he doesn’t really know. Currently, there are many pieces of work from everyone working at Naughty Dog and all the members of the cast making the game their own. This is actually one of the hardest stages of development because all those pieces need to come together and coaleshe into an experience that Druckmann hopes will be amazing. That being said, he mentioned that the game is “big”.
Update on 30th October, 2017: Paris Games Week Trailer
Update on 4th December, 2016:
Original post: The Last of Us Part II AnnouncedDuring a panel at PlayStation Experience in Anaheim, presented by Sony Interactive Entertainment, The Last of Us: Part II Creative Director Neil Druckmann mentioned that if the first game was about the love between Joel and Ellie, the story of The Last of Us: Part II is the opposite.
It’s about “hate,” and players will play as Ellie instead of playing as Joel like they did in the first game.
The game is set a few years after the first title, and Ellie will be nineteen years old. The “Part II” in the title means that the two games together create a larger story, and Druckmann promised that the team is going to do right by the fans, asking their trust in exchange.
During the PlayStation Experience keynote presentation hosted today by Sony Interactive Entertainment in Anaheim, California, Naughty Dog finally announced the sequel to the much beloved The Last of Us.
The sequel, simply titled The Last of Us: Part II, and it’s in very early development, running on Naughty Dog’s updated engine.
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