Playstation The curious case of Blue Box Game Studios and their PS5 game Abandoned

genious

Lost Somewhere
Sep 21, 2008
2,083
17
44
Gujranwala
Ye dramay karnay reh gaye hain bas ab teaser trailer app download and what not game nakame he ho ge end par.

Rockstar approach is good release the trailer some months before game release the end.
 

NaNoW

Administrator
ADMIN
Feb 5, 2008
11,125
266
89
Karachi, Pakistan
Ye dramay karnay reh gaye hain bas ab teaser trailer app download and what not game nakame he ho ge end par.

Rockstar approach is good release the trailer some months before game release the end.
They need to milk this fame...in case this isnt actually kojima.
he needs to give some obscure references to Kojima games and make people download this app..and display those horrible banner ads from mobile platforms XD
 
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CerebralTiger

Expert
Apr 12, 2007
16,596
3,381
129
Islamabad
Also the game implied by you as Tank of War 🤣

Combat doesn't work well in crowd control situations at higher difficulties. The combat arenas feel too tight and FoV begins to feel too narrow and you are constantly getting hit by off screen enemies to complete any basic combo. Souls games and BB suffers from this as well but to a lesser degree. You can't attack left or right as effeciently (in Souls games you have some degree of control to attack on the sides if you haven't locked in on any enemy). Turning off "recentre camera" helps but animations take too long to catch up to the number of enemies on screen. This is when Kratos feels like a tank to control since you have to align the camera to bring the enemy reasonably in front of you to land attacks. And the heavy attack don't always start a juggle. The animation is quite long so its always a gamble since enemies can kill you with 1-2 hits. Atreus commands aren't reliable and threat indicators are absolutely necessary if you want to survive at all.

Give Me God of War basically forces you to cheese enemies. That's why the challenge wasn't fun and plenty of people dropped down the difficulty since it feels cumbersome and not rewarding.
 
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Necrokiller

Senior
Apr 16, 2009
9,122
2,180
129
I could break other Sony first party games at higher difficulties too. Too bad I've already played the best so why bother 🤷‍♂️ :ROFLMAO:
 

CerebralTiger

Expert
Apr 12, 2007
16,596
3,381
129
Islamabad
I mean, AI bugs pop up in every game, but this description...

Combat doesn't work well in crowd control situations at higher difficulties. The combat arenas feel too tight and FoV begins to feel too narrow and you are constantly getting hit by off screen enemies to complete any basic combo. Souls games and BB suffers from this as well but to a lesser degree. You can't attack left or right as effeciently (in Souls games you have some degree of control to attack on the sides if you haven't locked in on any enemy). Turning off "recentre camera" helps but animations take too long to catch up to the number of enemies on screen. This is when Kratos feels like a tank to control since you have to align the camera to bring the enemy reasonably in front of you to land attacks. And the heavy attack don't always start a juggle. The animation is quite long so its always a gamble since enemies can kill you with 1-2 hits. Atreus commands aren't reliable and threat indicators are absolutely necessary if you want to survive at all.

Give Me God of War basically forces you to cheese enemies. That's why the challenge wasn't fun and plenty of people dropped down the difficulty since it feels cumbersome and not rewarding.
...is far more problematic at a fundamental level. The game's design considerations appear to break at a higher challenge level. Games like TLOU Part II, on the other hand, are best played on their highest difficulty, as the higher scarcity of ammo and lower health evokes a sense of tension that works in tandem with its design goals 🤷‍♂️

P.S. I don't recall you breaking Sekiro. It was more like the game broke you. Ussay break tou mainain kia tha, woh bhi with visual evidence 🤣
 
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Necrokiller

Senior
Apr 16, 2009
9,122
2,180
129
I mean, AI bugs pop up in every game,
Bugs according to you. That's not my account of the game though. Like I said, God of War is the best Sony first party had to offer so I don't wanna bother with the fundamental issues from a lesser studio. Also took the ultimate Oscar trifecta 🤷‍♂️ :ROFLMAO:
 
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Solid Link

Walk the path of the walky...
Supervisor
Dec 13, 2008
1,572
127
69
Under a rock
www.pakgamers.com
If this isnt a Silent Hill or an MGS game well then they just landed themselves in shoes which they probably wont be able to fill as per the expectations of the gaming community. Setting the bar as high as MGS or SH maybe was not such a good idea. The theories are just getting more and more wild but now I can see some backlash aside from the wild goose hunt we've been on. If they dont come up with something "SOLID" to show in a while things might start going down hill.
 
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