NINTENDO Metroid Dread [OT] Chozo and the Will of the Queen

CerebralTiger

Expert
Apr 12, 2007
19,839
5,868
129
Islamabad
Business just picked up in this thread. A cold blizzard has entered the building. Kthx...🤣

The EMMI encounters are such a chore. Reminds me of Lady Dimitrescu. An annoyance that adds nothing to the gameplay and gets old pretty fast. :rolleyes:
Probably didn't enjoy RE2 Remake or the OG RE3 either, then lol.

It's time to summon @Chandoo so he may emulate this and try it out :p
 

Necrokiller

Expert
Apr 16, 2009
13,594
5,124
129
You always know when you are going to encounter the EMMI because they are in predefined zones. The machines themselves have mediocre visual design. Dread's implementation is, let's say, dreadful :ROFLMAO:
 
  • Haha
Reactions: CerebralTiger

CerebralTiger

Expert
Apr 12, 2007
19,839
5,868
129
Islamabad
Kotaku author doesn't mind frame time stutters as long as he can play at 4k 120fps. Who'd have thought 🤣

As far as the legitimacy angle is concerned w.r.t. emulation, people actually need a v1 Switch to dump your copy of the game. The author is basically advocating piracy. Yikes! 🤣
 
  • Haha
Reactions: Necrokiller

Necrokiller

Expert
Apr 16, 2009
13,594
5,124
129
Kotaku author doesn't mind frame time stutters as long as he can play at 4k 120fps. Who'd have thought 🤣

As far as the legitimacy angle is concerned w.r.t. emulation, people actually need a v1 Switch to dump your copy of the game. The author is basically advocating piracy. Yikes! 🤣
Oh look, another of CerebralTiger's signature self-righteous posts. Like he doesn't advocate piracy. Yikes!!
 

Necrokiller

Expert
Apr 16, 2009
13,594
5,124
129

"I would like to sincerely congratulate the Metroid Dread team for putting out such an exceptional game. I am not surprised by the quality of the game, as the amount of talent on that team was through the roof," he wrote on October 12 in his LinkedIn Roberto Mejías, 3D artist . "I know it first hand because, despite not appearing in the game's credits, I was part of that team for about eight months."
Another different source, who prefers not to spread his name to avoid "problems", who worked at MercurySteam and was involved in the development, tells us by email that he was working for more than 11 months and does not appear in the credit titles of Metroid Dread . "Not accrediting the work of the team that puts all the love in the project, and the effort, is a very ugly practice , " he says.

Regarding the clause mentioned by the MercurySteam representative, he comments: "the 25% issue sounds like an invented one to me and that it suited them well for the above case ... but hey, neither 25% nor 1%, if I have participated you should put [ in credits] ".
Yikkess!!
 

CerebralTiger

Expert
Apr 12, 2007
19,839
5,868
129
Islamabad
"Good guy Poland" is concerned about a few devs with limited involvement not having their names in Metroid Dread's end credits? Yikes! 🤣



Imagine if the game's metascore ends up at 90. Yikes! 🤣
 
  • Haha
Reactions: Necrokiller

CerebralTiger

Expert
Apr 12, 2007
19,839
5,868
129
Islamabad
Ori 2's at 90, even with its budget price lol. Necrokiller desperately trying to make it seem like a 93 🤣

The Switch version wasn't even a re-release, let alone being a new edition 🤣
 
  • Haha
Reactions: Necrokiller

Necrokiller

Expert
Apr 16, 2009
13,594
5,124
129
lol @ "make it seem" when the screenshot is from Metacritic :ROFLMAO:


The Switch version wasn't even a re-release
But it was. It was re-released on a different platform and re-reviewed. Not my fault your own rules frequently work against you :ROFLMAO:


"queen" ke fans ek ek spot count kar rahe to hit 90 and calling others desperate buhahahaha
 
General chit-chat
Help Users
We have disabled traderscore and are working on a fix. There was a bug with the plugin | Click for Discord
  • No one is chatting at the moment.
    C cattoboee: yo