New Starfield info from a Todd Howard interview.
TL;DR -
Single player game. No MP component planned.
Will be on Game Pass day 1.
But it's not coming out any time soon and may be subject to additional delays.
Interview Link:
(1 hour 5 min)
https://www.reddit.com/r/Starfield/comments/jmtclv
TL;DR -
Single player game. No MP component planned.
Will be on Game Pass day 1.
But it's not coming out any time soon and may be subject to additional delays.
Interview Link:
-
Starfield is a singleplayer, no multiplayer aspects.
[*]A focus on procedural generation during level design confirmed for Starfield and TES:VI
- This is a tool for developers to create massive landmass and does not mean the land will be randomly generated in real time like No Man's Sky, meaning your game will look the exact same as everyone else. This is simply an engine tool to create larger worlds, so expect Starfield (planets?) to be much larger than Fallout 76's map, which is already four times bigger than Skyrim. YOUR ELDER SCROLLS/STARFIELD MAP WILL LOOK THE EXACT SAME AS EVERYONE ELSE, THIS DOES NOT MEAN THAT THE MAP WILL BE RANDOMLY GENERATED.
- Rendering
- Animation
- Artificial Intelligence & Pathing
- Procedural Generation
- And more areas.
- He doesn't want to reveal Starfield earlier and just release teasers until the eventual release like Cyberpunk.
[*]Will be on Game Pass from Day 1 alongside ES:VI.
[*]Bethesda will continue to support mod support in the future.
[*]Amount of developers are at least 4x - 5x larger than they were when they worked on Skyrim and Fallout 4. Starfield is going to be big.
- Bethesda Games Studio Dallas, Maryland and Montreal are working on Starfield.
- Bethesda Games Austin is in charge of Fallout 76's post-development with the Brotherhood of Steel expansion update coming this December.
Edit: Clarified procedural generation part to avoid misinformation. Edit #2: Added additional info.
https://www.reddit.com/r/Starfield/comments/jmtclv