MULTI [Rumor] Geforce Now database leak (Sony, Microsoft & many more publishers)

CerebralTiger

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Apr 12, 2007
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I mean, me not playing them more than once shows I didn't care much for them in the first place. Heck, I even played Sekiro twice 🤣

Multiplayer was the best part of UC4/LL for me, and it shows with the amount of hours I put into it 🤷‍♂️

This Devil May Cry? :ROFLMAO:
Gaming preferences evolve over time. This was back when I gave precedence to cinematic spectacle over good gameplay 🤷‍♂️:LOL:
 
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Necrokiller

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Apr 16, 2009
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Imagine the flaws I'd find in DMC V which someone has started to take seriously despite not evolving a bit in a decade regardless of its "difficulty". Too bad then, the biggest flaw was the game being boring AF so I dropped it. Yikes!!

Well, we already know about the fundamental flaws you found in GOW 🤷‍♂️ :LOL:
Which were also tied to the "Give me God of War" difficulty. 🤷‍♂️

Holeee sheeet, this game continues to surprise me even after finishing the main quest :eek:
Found a talisman that lets me do this:

There's an insane amount of depth crammed into the combat system, and it's much more evident at higher difficulties.
Besides, holeeee sheeeeeit we Bayonetta now anyway :LOL: :LOL: :LOL:
 
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CerebralTiger

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Apr 12, 2007
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Which were also tied to the "Give me God of War" difficulty. 🤷‍♂️
So the sluggish movement or the camera being shoved into Kratos is only noticeable on the highest difficulty? 🤣

Besides, as is the case with DMCV, good gameplay is best experienced at the highest difficulty 🤷‍♂️:LOL:

Besides, holeeee sheeeeeit we Bayonetta now anyway :LOL: :LOL: :LOL:
Being able to use witch time in GOW was nice, but it didn't fix any of its fundamental issues. Most cinematic action games didn't stand the test of time 🤷‍♂️
 

Necrokiller

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Apr 16, 2009
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So the sluggish movement or the camera being shoved into Kratos is only noticeable on the highest difficulty? 🤣
High frame rates + Reflex + higher FoV will take care of all that 🤣👌🏻

Besides, as is the case with DMCV, good gameplay is best experienced at the highest difficulty 🤷‍♂️:LOL:
Because at higher difficulty the game evolves beyond the fundamentals issues that you’ve had with the franchise since DMC 4? 🤣🤷🏻‍♂️

Being able to use witch time in GOW was nice, but it didn't fix any of its fundamental issues. Most cinematic action games didn't stand the test of time 🤷‍♂️
You never had any issues with it though pre-PC version announcement 🤷🏻‍♂️🤣
 

CerebralTiger

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Apr 12, 2007
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Already explained here why higher frame rates won't make much of a difference due to animation priooooority. And lmao @ reflex. How many games has that benefited anyway? Battlefield 2042? 🤣

Also, the PC features trailer makes no mention of FoV. Remains to be seen what settings are available in-game in this regard 🤷‍♂️

You never had any issues with it though pre-PC version announcement 🤷🏻‍♂️🤣
I've had issues with the game long before that, and even called out the game's director as incompetent. Use your search skillz to find them postz 🤷‍♂️:LOL:
 

Necrokiller

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Apr 16, 2009
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I don't think input lag in RDR2 was much of an issue (which prioritizes animation more than God of War), so I know the PC version will benefit God of War greatly as well 🤷‍♂️

21:9 support already means the FoV will be higher. Besides, PC commooooooonity finds fixes that developers won't necessarily implement so what is "available in-game" doesn't necessarily apply to PC versions 🤷‍♂️

If CerebralTiger can show himself critically analyzing the game like I did, or perhaps assigning a score which shows his issues with the game, that would great :LOL:🤷‍♂️
 
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