Holy sh*t, the most pretentious thing I've read in a while.CerebralTiger said:At least it doesn't have shader-related stutters.
At least it doesn't have shader-related stutters. Shary bhi khush hou gya pre-cached shader solution ke saath, when plenty of Switch games have shaders that can't be cached async, such as those used for critters in BOTWNecrokiller said:BoTW2 frame rate analysis will be interesting. They couldn't even get the first one to run at a stable frame rate
Except VRR only helps with gpu-bound variances in frame pacingNecrokiller said:Can't expect someone to understand who has never played on a VRR display at higher frame rates
CerebralTiger said:If one scenario drops from 16.67 ms to 33ms, while the other drops to 50 ms, the former is already an improvement