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    Thread: Super Mario Maker 2 comes to Nintendo Switch on June 28th 2019

    1. #1
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      Super Mario Maker 2 comes to Nintendo Switch on June 28th 2019

      The game-builder game returns





      Nintendo revealed that Super Mario Maker 2 is in development for Nintendo Switch during today’s Direct presentation. It will launch in June of this year.
      The reveal came alongside a lovely trailer showing off the new tools for the Mario game-creation, uh, game. Not only do we see Mario venturing through various eras of Mushroom Kingdom, but we got a quick glimpse of Luigi also in a builder costume.
      Super Mario Maker first launched on Nintendo Wii U in 2015. A Nintendo 3DS port followed in 2016, although it eliminated many of the most beloved features from the wonderful original, such as sharing levels online. We loved the Wii U original, naming it one of our top games of the year when it launched back in fall 2015.
      We should expect to see more from Super Mario Maker 2 in the months ahead, and likely E3 2019, which also happens in June.



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      Super Mario Maker 2’s debut trailer was packed with a ton of new features



      There are so many new things to play with in the Nintendo Switch sequel






      Nintendo unveiled a sequel to Super Mario Maker for Switch last week during a jam-packed Nintendo Direct presentation. While the company didn’t say much about the game during that livestream, the debut trailer for Super Mario Maker 2 says a lot. The trailer is stuffed with information about what’s new in the sequel, and fans have been picking it apart for unannounced details.
      The most obvious new additions in Super Mario Maker 2 are the ability to add slopes — a laSuper Mario World, a feature Nintendo devoted nearly a third of the trailer to — to level designs, and new gameplay elements from Wii U game Super Mario 3D World, like the Cat Suit, transparent warp pipes, and enemies like the Ant Trooper, Piranha Creeper, Porcupuffer, and Skipsqueak.
      Slightly less obvious are much-needed Super Mario Maker updates like vertically-scrolling levels, coin-collecting level objectives, and custom scrolling — seen at the :50 mark in the announcement trailer, a feature that makes proper airship levels possible. Unfortunately, the trailer also confirms the addition of Super Mario Bros. 3’s Angry Sun, the stuff of nightmares.
      Other new features, like the ability to add parachutes to enemies and power ups, are showcased in the trailer and highlighted in the game’s promotional artwork.


      NintendoThat artwork also hints at new features not shown in the trailer: a car for Koopas to drive, cat-eared Bullet Bills, and side-scrolling Thwomps, for example. Hopefully, the inclusion of Mario, Luigi, Toad, and Toadette in the artwork is an indicator that all four will be playable and distinct.
      The Super Mario Maker subreddit has an exhaustive breakdown of everything else in the Switch game’s trailer, from new themes to multicolored Yoshis and warp pipes, if you want to dive even deeper.
      Super Mario Maker 2 is bound for Nintendo Switch in June.

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      Super Mario Maker 2 Release Date For Switch Revealed



      The release date for Super Mario Maker 2 has finally been announced. The sequel to the popular Super Mario Maker on Wii U was originally announced in February during a Nintendo Direct.
      The first Mario Maker released in 2015, and quickly became one of the Wii U's most popular titles. The game allowed players to create their own Marioplatforming stages. You could create in the style of the original Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros.U. The tools were expansive, featuring all sorts of blocks, enemies, platforms, and more. Many players began successful YouTube and Twitch streams thanks to Mario Maker, thus helping the game to become a pop culture phenomenon. Even now, new stages are still being uploaded.



      Nintendo confirms the highly awaited Super Mario Maker 2 will be released on June 28, 2019 for Nintendo Switch. Nintendo already confirmed a June release date in the announcement trailer, and now we know the game will launch during the last week of that month.

      Although Nintendo has only showed one trailer for the game, a lot of new features were confirmed. Of course, it'll have the highly requested slopes. There will even be a new theme to create in: Super Mario 3D World. Another new feature will be adding water to ground stages. In the first Mario Maker, you couldn't combine water and ground in a single section. This adds another layer to the creation process. All of this just scratches the surface of new content, as there are new enemies (such as Bully from Super Mario 64, and the Angry Sun from Super Mario Bros. 3), new platforms, and much more. The amount of new things almost makes the first game look like a prototype.


      With Nintendo having distanced itself from the Wii U, it makes sense that the video game company would want to quickly get a new Mario Maker released. Being able to create challenging stages and share them online for the world to play is a fantastic concept. Even if one is not into making levels, there are going to be an endless amount of stages to play, making Mario Maker 2 a worthy pickup either way. It's surprising that there's been no footage since February, as there are still plenty of things that have yet to be unveiled. We'll likely get at least one big overview trailer before release day. With Super Mario Maker 2, the
      Link's Awakening remake, Pokémon Sword and Shieldand more, Nintendo may have the best 2019 exclusive lineup.



      Super Mario Maker 2 will be released on June 28, 2019.
      Source: Nintendo


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      Super Mario Maker 2 multiplayer brings Luigi, Toad and Toadette to the fun



      Race friends in four-player competitive/cooperative play




      Super Mario Maker 2 will support four-player multiplayer, which means more playable characters will join the game: Luigi, Toad and Toadette.
      This evening’s Nintendo Direct showed those three and Mario barreling through created levels in a four-way race to demonstrate the Nintendo Switch game’s new multiplayer features. Fans had already expected an expanded playable roster, thanks to a (somewhat) leaked Japanese poster for the game featuring those characters.
      Super Mario Maker on Wii U allowed players to go through levels as different characters if they had a corresponding amiibo. Super Mario Maker 2 lets users play as Luigi, Toad and Toadette out of the box. The Nintendo Direct showed competitors racing through traps and hazards to be the first to complete a level — but also teaming up to take down a boss when that suited their mutual interests, too.
      There is also a completely co-operative mode in online play where all players get credit for finishing the course once someone completes it. The goal there is to get them to team up to solve even more complex puzzles and more challenging bosses.
      The Nintendo Direct said the players will be assigned their avatars at random, so it doesn’t sound like the characters have different abilities, physics or other characteristics. Super Mario Maker 2 will also offer Nearby Play, a local multiplayer format in which up to four players (each with a Switch and a copy of the game) may participate in an offline private room created by a host.
      Other features teased in the April artwork were shown during today’s direct — among them Yoshi tooling around in a go-kart, Bullet Bills and Thwomps with new behaviors, and new themes and environments.
      Separately, Nintendo announced two offers with Super Mario Maker 2’s June 28 launch on Nintendo Switch. One is a $69.99 bundle that packages the game and 12 months of Nintendo Switch Online membership (which will stack onto an existing membership). Another offer are two vouchers, at a cost of $99.99, that can be redeemable in the next year for full size titles in the eShop. Assuming they buy full $59.99 titles, that would be a savings of $19.99.

    5. #5
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      Super Mario Maker 2 includes slopes, night mode and 3D World levels



      Angry Sun! Night time! Cat Mario!





      Today’s Super Mario Maker 2 Direct was a 15-minute deep dive into the details and features that would be coming to the Switch sequel this June. The game is being dramatically expanded for its sequel to include level features from a variety of classic and modern Super Mario Bros. titles that weren’t in the original.
      Some of these changes are subtle, like slopes and the return of the infamous Angry Sun. On/Off switches and snaking paths are also making their first appearance in a Mario Maker, allowing for more variety for players (and the opportunity for builders to create nefarious traps).
      There’s desert, snow, forest, and sky for new course themes, that are accompanied by new music done in the style of classic super Mario themes, produced by series staple producer Koji Kondo.
      There’s also a new night mode that can be applied to existing course themes. Night affects lighting and changes the rules of existing themes. Players will have to navigate reduced gravity, flipped environments, and dark environments. The game now includes the Angry Sun that chases Mario, but switching into night mode turns it into a Moon that can clear all the enemies on the screen. Not only does night mode change the stage, but wild things can happen like floating goombas and transformed items.
      On top of Super Mario Bros., Super Mario Bros. 3, Super Mario World, and Super Mario Bros. U, there’s now a mode for Super Mario 3D World levels. These levels are different enough from the other Mario titles that players will have to start constructing their levels in that theme. In exchange, they’ll have access to tons of tools exclusive to them, like Cat Mario, clear pipes, and the mushroom trampoline. There’ll also be new enemies like a Piranha Creeper, the Skipqueak enemies. The Banzai Bill even has new properties, allowing him to flytowards the screen. There’s even a stylish Koopa Troopa car for Mario to use! Characters from Super Mario 3D World will be making an appearance throughout Super Mario Maker 2, so this title’s getting a lot of love.
      Players will be able to try out all these new themes, and fill them with elements and enemies from the rest of the Mario oeuvre once Super Mario Maker 2 releases on June 28.

    6. #6
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      Super Mario Maker 2’s surprise best new feature: chaotic multiplayer


      DIY Mario is better with friends (or enemies)




      Super Mario Maker 2 is, in almost every imaginable way, a massive improvement on the original do-it-yourself Mario game released for Wii U in 2015. The Nintendo Switch sequel will add new themes, new gameplay elements inspired by Super Mario 3D World, the terrifying Angry Sun from Super Mario Bros. 3, and much more.
      Nintendo recently outlined the sundry changes coming in Super Mario Maker 2 in a 17-minute Nintendo Direct video presentation. If you haven’t watched it yet, it’s easily the best way to get caught up on the long list of improvements, additions, and brand-new features coming in the new Mario Maker on June 28.
      One element of Super Mario Maker 2 that deserves extra attention is the game’s new four-player cooperative and competitive multiplayer options. While the original Super Mario Maker was a solitary, single-player-only game, it did foster its own sense of community. Players could share handmade courses with each other, challenging friends, family, and strangers with devilishly designed levels. That competition will be more direct in the sequel; players can team up or battle with friends, both locally and over the internet.


      NintendoI recently played a demo of Super Mario Maker 2 in New York City, sampling the course-editing mode (it’s familiar, but smartly refined), story mode (it’s full of clever Nintendo-designed levels and features a charming Toad construction boss in charge of rebuilding Peach’s castle), and Course World (that’s where players will spend time playing other players’ creations). I jumped into Course World with three other players, where the experience changed from methodical in Course Maker and amusing in story mode, to downright chaotic and thrilling as Mario, Luigi, Toad, and Toadette jockeyed for position and fought for power-ups.
      Past mainline Mario games, like New Super Mario Bros. and Super Mario 3D World, have featured four-player cooperative play. It can range from fun to frustrating, as players collide and bounce off of each other, oftentimes resulting in players being thrown off platforms or having desperately needed power-ups stolen from them. In Super Mario Maker 2, where players can gorge on endless courses, that competitive/cooperative play is more enjoyable. The stakes feels lower; fail or complete a course, and you’re on to the next one. Player-created levels often feel experimental in multiplayer. Flaws — and foul play — are quickly forgiven.


      NintendoFour-player multiplayer is an option on all courses in Course World, though not every course is suited for it. (Course World will let you search for levels tagged for “multiplayer,” but it’s sometimes better to dive into a level not knowing what’s in store for your squad). That’s likely why multiplayer appears tucked off to the side of the Course World menus, where you and some friends can enjoy some untested, unproven, and unbalanced multiplayer competition. It’s where Super Mario Maker 2 courses may shine brightest and find a longer shelf life after players have completed them in single-player mode.
      Certain courses work better in multiplayer than others. Super Mario Maker 2 courses designed as puzzles or auto-playing levels fare worse than levels that require racing to the flagpole or completing a course objective, like collecting 99 coins. Those new course objectives can also include defeating a boss character like Bowser, giving one player bragging rights among friends.
      So while building your own courses in Super Mario Maker 2, or downloading other players’ levels, don’t forget to test them for how they’ll fare in multiplayer. You might just find some unexpected fun.



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      Super Mario Maker 2 will let you play online multiplayer with friends after all



      Nintendo says the feature will come in a future update





      When we previewedSuper Mario Maker 2 for Nintendo Switch last month, word from Nintendo was that the game wouldn’t let players meet up with their Switch friends to play the game’s multiplayer features online.
      Now, Nintendo says it’s going to add that feature in a future update.
      At E3 2019, producer Takashi Tezuka said the Super Mario Maker 2 team was “continuing our work,” even though the game will be released on June 28. Tezuka said through a translator that Nintendo is “making some changes to ... matching with friends that you can play.” A tweet from Nintendo of America clarifies the point:
      Tezuka “confirmed that the ability to play online multiplayer with friends is coming to [Super Mario Maker 2] in a future update,” the company said.

      Multiplayer in Super Mario Maker 2’s Course World, where players can enjoy player-created levels, is fantastic and frantic. The ability to play it with friends online, not just random strangers, will make it even better.

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      Luigi wins Mario Maker 2 levels by doing absolutely nothing



      The king is back





      How many hours have you spent learning how to run and jump through Mario levels? You absolute fool. Let Luigi show you how it’s done.
      If you’re confused: It’s become a meme to have Luigi participate in a multiplayer game, stand completely still, and yet come out on top. Luigi has won everything from Mario Party toSmash Bros. without lifting a finger. And now he’s back to do the same in Super Mario Maker 2.
      Luigi’s dominance is largely possible because YouTuber ProsafiaGaming is putting him in auto-run levels, but still. It’s fun to watch Luigi survive absolute chaos, as many of these courses are designed with an overwhelming number of elements.
      Happily, I’ve found that while the original Super Mario Maker was plagued with auto levels,Mario Maker 2 doesn’t seem to have that problem so far. The top course creator at the moment has levels that you’re actually expected to play through, which makes appreciating the occasional auto level a little easier.

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      Mario Maker 2 is the perfect game for the age of YouTube and Twitch



      Mario Maker is having a moment





      Unless you’ve been hiding inside a warp pipe, you’ve probably noticed that clips of Super Mario Maker 2 are taking over the internet. It seems like every day, there’s a handful of new videos or screenshots showcasing platforming shenanigans in Nintendo’s latest Mario game.
      Just this week, there was that footage of a player miraculously avoiding dozens upon dozens of hammers, which has been watched nearly 1.6 million times.

      Or perhaps you’ve seen that clip of the Mario Maker 2 player who gets owned by the game?

      You’ve definitely seen that hellish remake of 1-1 that’s got the whole world feeling anxious, right?



      Meanwhile, on YouTube, nearly every prominent gaming personality you can name, from Jacksepticeye to the Game Grumps, are all playing Mario Maker 2 right now. Here, too, our favorite red plumber is racking up millions upon millions of views. On Twitch, Mario Maker 2 is also making strides, largely thanks to speedrunners who have been championing user-made levels way before Nintendo even made an official tool. Viewers love to watch expert players ram their heads against the most extreme Mario levels available. Mario Maker, in short, is having its moment — to wit, it was named the bestselling game of June 2019.



      Why would Mario Maker 2 pop off like this? The most obvious reason is that the first game was only available on the Wii U, which didn’t do very well in the last generation of console wars. (The original Super Mario Maker was also ported to 3DS, but without a critical feature: the ability to upload and share courses online.) The original game was still a favorite among YouTubers and Twitch streamers, but it never quite took over the internet in the same way. A crucial part of Mario Maker 2’s popularity is availability — not just because more people own Nintendo Switches, which have a built-in share tool, but also because that console saturation allows for ample interplay between personalities and viewers.
      One of the most common phenomenons in the Mario Maker world is that average players will make courses for big personalities to play. These courses can be challenging, amusing, or straight-up trolls — but whatever the case, it sets up a living, breathing community that perpetually creates new content that is guaranteed a wider audience. When your level may be showcased by someone with millions of viewers who can also try your course, there’s plenty of incentive to jump into the fray. You can see the result of this whenever you pop into a big course — left and right, players will leave comments mentioning the YouTuber who told them about the level. Through the use of Twitch donations, some fans will even pay for the privilege of having their favorite streamer try out their level.
      This back-and-forth sets up another important part of the Mario Maker ecosystem: rivalries. We saw this a bit back with the original game, when gaming personality Dan Ryckert gained infamy after spawning devilish levels for gaming reporter Patrick Klepek (who I am friendly with), but that dynamic can be seen all over the community. Twitch streamer Levi “Mario Lab” Miller, for instance, has been developing levels specifically for Trihex, a well-known Twitch star. The plan is to make a series of courses that can make up a world, and so far two out of nine levels are complete.

      “It’s the ultimate form of flattery,” Trihex told Polygon. “I’ve gotten quite the backlog of level requests due to many wanting to hear my opinion on it,” he continued. Trihex will give these players feedback, and they’ll improve their creations — and then make more levels. The most well-publicized of the lot has to be Trihex’s playthrough of Cat Trick EX2, a course developed by a fan. It took Trihex eight hours to beat this single level, and when he finally did, that clip blew up. Over 200,000 people have tuned in to see the moment when Trihex finally bests his oppressor.



      This back and forth, where a mad scientist type tries to vex our poor heroes through the creation of seemingly impossible levels, makes for fantastic viewing. Fans get invested in the storylines, and Mario Maker 2 feels like a more human experience for it. By giving you someone to root for, Mario Maker makes you care about something other than Goombas and Shell Jumps, and that’s a huge boon for the game.
      But the key to Mario Maker’s sudden prevalence can also be boiled down to one simple truth: Everyone understands Mario. You don’t need to play Mario Maker 2 to get why the it’s so funny that this guy got screwed out of finishing a course, or why this recreation of an iconic Star Wars scene is hilarious. You don’t have to brave the competitive waters of multiplayerMario Maker 2 to laugh at the amazing clips of players making each other’s lives a living hell. You can probably show a viral clip of Mario Maker 2 to your parents and she’ll know exactly what’s going on. Mario goes left; he jumps; he has to avoid enemies. That’s it. Even at the highest, most diehard levels, even with the most complicated flourishes available, Mario Maker 2 is one of the most watchable games on the internet. You don’t really need to learn anything to understand what’s going on in a Mario video. This readability is making a huge difference for Mario Maker 2’s social media dominance.

      Over the years, Nintendo has gained a reputation for being a particularly unfriendly and aggressive company when it comes to Let’s Plays and Twitch streamers. But Mario is so universal that even these regressive attitudes aren’t enough to kill Mario Maker 2’smomentum. Right now, players are only starting to understand how to make the best use ofMario Maker 2’s tools. We aren’t even close to seeing the limits of what Mario Maker 2 is capable of producing, especially when future updates to the game seem likely. I wouldn’t be surprised if months from now, Mario Maker 2 is still tearing up social media. It’s Mario — and everyone loves Mario.

     

     

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