Indie studio 17-Bit confirms that Galak-Z will be coming to PS Vita when it launches later this year. The game was previously announced for PlayStation 4 and PC.


Galak-Z made its debut at Sony's E3 conference last year and is described as a 2D shooter with roguelike elements that will include "randomly generated adventures." It features playable spacecrafts with the look and feel of 70s/80s anime.


In today's announcement, senior producer Raj Joshi gives nods to both Spelunky and Don't Starve, both games that are considered to have roguelike features and have inspired the development of Galak-Z.


"Spelunky works so well as a handheld game, and we canít put it down. Spelunkyís superpower is the extremely rich interactions between every last object in the game," Joshi said. "When youíre collecting rocks to dislodge spiders to set off arrow traps, youíre pulling on a deep well of knowledge gained purely by watching the rules of the game grind against each other, and expressing it in a natural way. Every miserable, hilarious, catastrophic death doubles as a big chalkboard lesson in How The Game Works.


"Spelunky is also great at giving satisfying play sessions of anywhere from three minutes to three hours. The union of the roguelike structure and the pick-up-and-play nature of a handheld resonated with us. It makes us even more excited to get Galak-Z on the go.


"Donít Starveís survival aesthetic has had a big impact, too. We love the way it encourages you to set long-term goals for each play session ó 'Iíll work towards building my science station this game' ó then distracts you with unexpected troubles. The progression, in which you learn more and more about the tech tree and find new pieces to add to your mix, has inspired our thinking about our own utility belt of abilities, upgrades, and power-ups for the Galak-Z fighter plane."


The game is expected to release sometime in 2014 for PS4, PS Vita, and PC.


Source: PlayStation Blog