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    Thread: Battlefield 3 |OT| Got 99 problems, but Call of Duty ain't one! [End Game DLC Out NOW]

    1. #1
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      Battlefield 3 |OT| Got 99 problems, but Call of Duty ain't one!







      Developer: DICE
      Publisher: EA
      Platforms: PC, Xbox 360 & PS3
      Release Date: October 25th, 2011 (NA), October 28th, 2011 (EU)



      • Utilizing FROSTBITE 2.0:
        • The next generation of Frostbite will debut with Battlefield 3. It will take full advantage of the DirectX 11 API and 64-bit processors, with no support for DirectX 9 (which means no Windows XP support).
      • Destruction 3.0: With Frostbite 2.0 comes the Destruction 3.0 engine. This engine allows debris that can injure/kill players and micro-destruction, as well.
      • Suppressive Fire: When you fire at an enemy and your shots go near him, the enemy's health regeneration stops and resets, their accuracy drops, and the edges of their screen become blurred. While suppression is most effective with the Support class and their LMG's, any weapon is capable of suppressing an enemy.
      • Disable Vehicles: Vehicles can now be disabled before they are destroyed. This makes land vehicles immobile (but turrets are still operable), while air vehicles become extremely difficult to control. When a vehicle is disabled, it can be repaired, but will also slowly bleed health.
      • Vehicle Health Regeneration: Vehicles will now slowly regenerate health when damaged. Repairs from an Engineer are still far more effective, and regen is canceled if the vehicle is disabled. Vehicles will start regenerating when it is under 75% health (server option).
      • Weapon Fire Modes: Returning from Battlefield 2, we have the option of choosing what fire-mode some weapons can fire in, instead of a single fixed mode. Press V to change fire mode from Automatic, to Burst, to Single shot if the weapon supports various fire modes.
      • Prone: The ability to go prone returns from Battlefield 2. The player is also able to dive, though there is a delay in the ability to fire as the player does so.
      • Scope Glare: If a high power (6x and above) and is aimed in the direction of a player, a visible glare/glint shines off of the scope. This was added to balance the addition of the prone position.
      • Commo-Rose: The Commo-Rose is back! (PC only)
      • BattleRecorder: A feature to record gameplay and screenshots.





      Minimum requirements for Battlefield 3
      OS: Windows Vista or Windows 7
      Processor: Core 2 Duo 2.4 GHz or Althon X2 2.7 GHz
      RAM: 2GB
      Graphic card: DirectX 10 or 11 compatible Nvidia or AMD ATI card, ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher.
      Graphics card memory: 512 MB
      Sound card: DirectX compatibl sound card
      Hard drive: 15 GB for disc version or 10 GB for digital version




      Recommended system requirements for Battlefield 3
      OS: Windows 7 64-bit
      Processor: Quad-core Intel or AMD CPU
      RAM: 4GB
      Graphics card: DirectX 11 Nvidia or AMD ATI card, Nvidia GeForce GTX 560 or ATI Radeon 6950.
      Graphics card memory: 1 GB
      Sound card: DirectX compatibl sound card
      Hard drive: 15 GB for disc version or 10 GB for digital version






      Battlefield 3 will feature a fully fledged singleplayer campaign, which will span from Iraq/Iran, to Paris, France, and to New York City as well. The first portion of the campaign is set on the border of Iran/Iraq, and has the player assuming the role of Sgt. Black, who is part of a Marine unit that is tasked on a mission to investigate possible insurgents, when your squad comes under fire.















      • Online (no split-screen capability)
      • 6 maps available at launch
      • 2 players
      • Separate from the single-player campaign but shares environments with SP & MP locations
      • Levels will vary from stealth missions to large battles.
      • Length is about 3 hours.
      • Co-op missions are dynamic, with varying difficulty, giving them a high replay value.
      • Weapons unlocked in co-op can be used in regular multiplayer.
      • Players will be able to revive each other if they die
      • Gamescom Demo:













      • Up to 64 players (PC). Up to 24 players (X360/PS3)
      • PC Server Browser is Battlelog only. Consoles have in-game server browser ala BC2.
      • Squad and Platoon (Clan) support in Battlelog
      • LAN connectivity not included at launch due to security reasons. May be added later.
      • Hardcore mode returns
      • New Infantry-only mode DEATHMATCH has been added for players to test their skills without the aid of vehicles
      • Full Weapons list
      • Full Vehicle list
      • Platoons (Clans):
        • Manged via Battlelog.
        • Anyone can create and join a platoon.
        • Platoons have their own statistics and leaderboards.
        • Members can be invited or become fans of Platoons.
        • There is a platoon-specific news feed that shows player’s their platoon activity.
        • To join a platoon, a player must apply for membership.



      ASSAULT


      The Assault class carries a primary weapon consisting of an assault rifle — like the M16 and AK-74 — and is now merged with the medic class — the Assault class can now heal and revive teammates. It can also function as a more offensive class with ability to swap out the revive kit for a grenade launcher.
      The confirmed weapons for the Assault class so far are:
      • M16A4 assault rifle for USMC, AK-74M for Russian side.
      • M9 sidearm for USMC, MP-443 for Russian.
      • Grenade launcher or defibrillator kit.
      Details


      SUPPORT


      The Support class returns to its role it had in Battlefield 2, with its main purpose to provide heavy fire from a Light Machine Gun (like an M249 SAW), and resupply teammates with ammunition. In Battlefield 3, the Support class is broadened with the ability top use lighter weapons and assault rifles like the M4, as well as C4 explosives.
      The confirmed weapons of the Support class so far are:
      • M249 SAW for USMC, RPK for Russian side.
      • M9 sidearm for USMC, MP-443 for Russian.
      • The ability to use lighter weapons with attachments like the M27.
      • Ammo pack to resupply teammates.
      • Ability to mount LMGs on surfaces for greater accuracy.
      Details


      ENGINEER


      Engineer class in Battlefield 3 is very similar to the class in Bad Company 2: its primary role is to engage tanks and armored vehicles with an array of rocket launchers such as the RPG-7 and the SMAW, or use anti tank mines. The primary weapon is a carbine rifle, with a variety of unlocks available, ranging from shotguns to sub machine guns.
      • Main heavy weapon includes the SMAW for USMC and RPG-7 for Russian side
      • Primary weapon is a carbine (like an M4 or AK-74U).
      • Rocket launchers can be swapped with anti tank mines.
      • Repair tool for repairing friendly vehicles.
      • M9 sidearm for USMC, MP-443 for Russian.
      Details


      RECON


      Recon class carries a sniper rifle for long range engagement, but for Battlefield 3, the Recon class has a more active role as well. The Recon also has the ability to use a laser designator to mark targets.
      Recon weapons:
      • Semi automatic sniper rifle, MK11 for USMC, SVD for Russian side.
      • Will have a wide variety of team-play oriented gadgets.
      • M9 sidearm for USMC, MP-443 for Russian.
      • Can set mobile squad spawn point and mobile motion sensor
      Details






      Rush
      • Players: 32 (PC), 24 (Consoles)
      • Focus: Objective-based all-out Warfare.
      • Goal: Attack/defend M-COM stations
      • Victory conditions:
        • Attackers - Destroy all M-COM stations
        • Defenders - Deplete the attackers' respawn tickets
      • Description - The Rush game-mode was confirmed at E3, where the Operation Métro trailer/map was revealed. The main essense of the game-mode has changed very little, with attackers trying to destroy M-COM stations and defenders trying to kill the attackers. However, in Battlefield 3 there are three main changes to the game-mode - only the M-COM charge can destroy the station, instead of the charge and explosives; if the attackers run out of tickets while the M-COM charge is still active, the game will continue until the charge is disarmed or the M-COM destroyed; and if the timer on an armed M-COM charge runs out when a defender is disarming the charge, the charge will continue until the defender disarms it or is killed. As an all-out warfare mode, Rush features a large variety of vehicle setups tuned specifically to that map’s landscape and features. Players can find all types of vehicles on Rush maps, including transport vehicles, armored vehicles, helicopters, and of course, jets. Rush offers a compelling objective based all-out warfare game mode for Battlefield veterans.

      Squad Rush
      • Players: 8 (4 vs 4)
      • Focus: Squad-based Infantry Combat
      • Goal: Attack/defend M-COM stations
      • Victory Conditions:
        • Attackers - Destroy all M-COM stations
        • Defenders - Deplete the attackers tickets
      • Description: Returning from Battlefield: Bad Company 2, Squad Rush is a test to show which of two squads is the superior unit. Squad Rush is an extremely tight duel between two squads that borrows the main rules from the normal Rush mode, but in a much more confined setting. In Squad Rush there are only 2 bases with 1 M-COM station per base, meaning that every M-COM taken or defended in Squad Rush is vital to the victory or defeat of the game. There are no vehicles in Squad Rush, making the game-mode more about infantry skills and tactics rather than brute force and firepower.

      Conquest
      • Players: 24/32/64 (PC), 24 (Consoles)
      • Focus: Objective-based all-out warfare.
      • Goal: Capture and hold flags.
      • Victory Conditions: Deplete the opposing team's ticket.
      • Description: Conquest is the most classic of Battlefield game modes. Introduced in Battlefield 1942, Conquest has been as staple of the entire Battlefield series throughout it's entirety. Set over a series of large-scale maps, Conquest is the game mode best suited for the experience of all-out vehicle warfare. In Conquest, two teams fight for control of a number of flags by being the dominant force in the vicinity of each base. Capture and keep control of a majority of the flags and the enemy team will bleed tickets. Killing enemies will also reduce their ticket count, and the first team to run out of tickets loses. Conquest is a strategic and tactical game that often asks players to make important decisions on whether to attack an enemy base or defend one of your own. The limited forces available to each side will rarely be enough to hold each and every flag in the map, so in-game communication and quick thinking is necessary to be victorious.

      Squad Deathmatch
      • Players: 16 (4 squads of 4)
      • Squad-based Infantry Combat
      • Goal: Eliminate a set number of enemy combatants
      • Victory Conditions: The squad that reaches the designated number of kills first wins.
      • Infantry Fighting Vehicle is an advantage for team who aquires it.
      • Description: Squad Deathmatch is a larger and more dynamic variety of deathmatch that also features the inclusion of an Infantry Fighting Vehicle (IFV). The IFV can help break any stalemate in the game, as long as a squad keep it alive. The 4 squad setup means that there is a constant battle throughout the game to gain and maintain the lead. Sticking together, keeping squad members healed up, supplied, and vehicles repaired are the keys to victory. The squad that can combine the potent Battlefield mix of team play and combat prowess will be proven the winner.

      Team Deathmatch
      • Players (PC and Consoles): 24
      • Focus: Team-based Infantry combat
      • Goal: Eliminate a set number of enemy combatants
      • Victory Conditions: The team that reaches the designated number of kills first is declared winner.
      • Description: Team Deathmatch is of the true classics when it comes to multiplayer game modes, and a game mode that makes its first appearance in the Battlefield series. In Team Deathmatch, two teams of 12 players fight it out on tight knit maps with a distinct infantry focus – there are no vehicles available in Team Deathmatch. For that quick instant action fix, this is the perfect game mode. For players new to Battlefield, this is a good place to start. Once players get the hang of the infantry gameplay, they can move on to deeper modes that include the signature vehicle warfare for which Battlefield is known and loved. Attack and fighter jets will be avaliable in Rush as well as in Conquest. DICE plans to have all maps available for all modes at launch. At launch, there will be no "Air Superiority" (jets-only) mode, though it may be added at a later date. Also hardcore and infantry-only options are present.
      Note: The infantry-only option only removes all classes of vehicles except transports, such as the HMMWV, RIB, etc.





















      Last edited by Necrokiller; 27-10-11 at 09:49 AM.



    2. #2
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      About freaking time, awesome thread!
      Now when does the console review come out?

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    3. #3
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      Awesome OT Necro! Just one day to go, can't wait :F
      Hiring writers, personnel interested should PM me.

    4. #4
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      Great job with the OT Necro Very informative.
      I would definitely have tried the MP had it not been for my rig :'( Looks great.

    5. #5
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      Awesome thread, couldn't have been presented in a better way. Nice Job
      IT ONLY DOES EVERYTHING.

    6. #6
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      Great work ! Awesome.

    7. #7
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      Nice thread! This game is ready for kicking some ass

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      Great job with the OT Necro Very informative.
      I would definitely have tried the MP had it not been for my rig :'( Looks great.
      Ur Rig will run it on low easily

    9. #9
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      Look what i found!!

      Official EA response regarding VPN


      There are NO restrictions on using a VPN to play the game
      Aaron W.: As of right now, there are no restrictions listed, however, we have had issues in previous EA games with customers having trouble connecting over VPN. If you have connection issues while playing BF3, please feel free to contact us.
      isaac: So I can play on my korean vpn to play battlefield 3?
      isaac: just for confirmation
      Aaron W.: As far as my research shows, there should be no issues with connecting over a VPN with Battlefield 3

      isaac: Ok with my VPN it says on the Battlefield release date check that I can play on the 24th at 4pm GMT
      isaac: Is that okay?
      Aaron W.: Battlefield 3 will launch on the 25th at 12:01 Korean Standard Time.
      isaac: So I am allowed to play it then using my VPN?
      Aaron W.: The game will only be accessible after that time.
      isaac: I can play it at that time using my korean vpn?
      Aaron W.: Yes, that is correct.
      isaac: Even though I live in England
      isaac: Thanks for the confirmation
      Aaron W.: Not a problem, Isaac, is there anything else I can do for you today?
      isaac: That is all thanks for the confirmation

      Aaron W.: Thank you for contacting EA Support, have a great day, Isaac!


      1 hour 40 minutes left
      Last edited by Salvation; 24-10-11 at 06:20 PM.







    10. #10
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      Is the hype thread longest running thread in general gaming?

     

     
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