Right so in unity ver 4....I've brought in a mesh......and i've place it on a certain position on the terrain....now....i made a animator controller for the mesh and applied it to it....and checked the "animate from root" option......but now whenever i hit play....THE GOD DAMN thing disappears and appears at 0,0,0 in x,y and z axis...i dont understand why is this happening..? any ideas..? i've tried like placing the object in a parent object and moving the parent object instead of the actual mesh.......but still when i hit the play button it warps back to 0,0,0 ;@























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i dont understand why is this happening..? any ideas..? i've tried like placing the object in a parent object and moving the parent object instead of the actual mesh.......but still when i hit the play button it warps back to 0,0,0 ;@




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